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Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 26th Apr 2008 21:15
Wha?
what you talking about?
what game?

Also I'll see what I can do with some spikes dude...
I'll get down to animating in max soon, and also I'll give you a set of free modeld spikes with textures.
Dude232
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Posted: 27th Apr 2008 22:39 Edited at: 27th Apr 2008 23:26
thanks!! i will make the script (if i can) and also do you know of any good tutorials for animating in anim8or?

EDIT: the first level (the warehouse) is now a almost abandoned place that has been there for years. The reason why no body has ever gotten out nobody knows... Most likely something failed or the company had stopped but in the end of the game you are in for a big suprise... Wait and see the greatest adventure you have ever seen!! (psst.. i may be making a seqial my secret )

darimc
17
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Location: Canada
Posted: 27th Apr 2008 23:22
You can't export animations in anim8or.
Quote: "animating in anim8or?"




Dude232
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Posted: 27th Apr 2008 23:27
the first level (the warehouse) is now a almost abandoned place that has been there for years. The reason why no body has ever gotten out nobody knows... Most likely something failed or the company had stopped but in the end of the game you are in for a big suprise... Wait and see the greatest adventure you have ever seen!! (psst.. i may be making a seqial my secret)

Thanks Darimc for the help though and reads the good news



Butt monkey
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Location: Scotland
Posted: 28th Apr 2008 00:02 Edited at: 28th Apr 2008 23:40
Why did you post twice? :S

Also:

Quote: "i may be making a seqial my secret )"


The fact that you told us this tells me that you are making one... No point in even saying it otherwise :p

Quote: "almost abandoned place that has been there for years. The reason why no body has ever gotten out nobody knows... Most likely something failed or the company had stopped "


Are you being deliberately vague? If not, then you need to work on that a bit more.

Dude232
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Posted: 28th Apr 2008 00:12
well thanks buttmonkey and video is uploading now!

Dude232
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Posted: 28th Apr 2008 15:10
castek
17
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Location: Right behind you!
Posted: 28th Apr 2008 21:42
looks good

"The Beginning is the end."
Butt monkey
17
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Location: Scotland
Posted: 28th Apr 2008 23:40
Quote: "well thanks buttmonkey "


I was asking you a serious question! x D

Aertic
17
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Location: United Kingdom
Posted: 30th Apr 2008 23:31
also I belive you dont need animation, you have model pack 2 right, there are certain commands that allow you to lower the model's y coords, look for them and try it out.
Dude232
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Posted: 30th Apr 2008 23:57
no i have none of the model packs...

GP PrOdUcTiOnS
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Location: WWW.
Posted: 1st May 2008 04:53 Edited at: 1st May 2008 04:56
Well looks pretty good. The trialer could really use some work though. Mainly the type wrighter thing for the letters was just kinda anoying... The game looks intresting, You should make a custom texture for those guns though. Can I see some more screens though?

Edit: the screen were it shows the white things to jump across is great! I love puzzels and things like this in fpsc

Slayer222
17
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 1st May 2008 04:58
The movie was laggy, and the standard blue and white text was really a blow to the trailer IMO.

[img]
[/img] Official Airmod fanboy. Member of the Airlside fan club
Dude232
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Posted: 1st May 2008 05:05
thanks and the multiplayer version is out so look for the thread... and sorry bout the trailer first video EVER made in fpsc and i used wmm (windows movie maker) so the quality isnt good...

Aertic
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Location: United Kingdom
Posted: 1st May 2008 18:49
Okay then, I'll make the spikes and I'll do the scripting too.
So, I'll get down to 'em now.
Dude232
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Posted: 2nd May 2008 01:41
and does anyone know where i can a good free/ cheap video editing software that is powerful just need it for the ending video...

puppyofkosh
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Posted: 2nd May 2008 03:52
Windows movie maker! Simple though.

Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 2nd May 2008 12:59
No, dont use windows, if you want a movie maker, I suggest you invest in sony vegas, its good enough, works like wmm, but is MUUCCCHHH better.
its not choppy, its not low powered, and its also a great tool.
Butt monkey
17
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Posted: 2nd May 2008 13:37
You wont get free or cheap software...

Aertic
17
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Location: United Kingdom
Posted: 2nd May 2008 13:55
Still, I love vegas for its posibility's, and I never got round to using combustion.
Dude232
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Posted: 2nd May 2008 15:53
thanks but i was trying to make a ending cutscene like machima but the problem is that i dont have the software so i really need help with this because there is no way i can make a shocking ending without a cutscene

Butt monkey
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Posted: 2nd May 2008 16:16
All you need for machinima is fraps and some friends...

Aertic
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Location: United Kingdom
Posted: 2nd May 2008 16:39
Or, you could animate them, but it would feel out of place, I know dark fact did this with Dark faction.
But I would suggest Sony vegas for editing, and my friend fraps, I also got full fraps and somewhat good experience in filming, well in a noobs type of way, but if you create a mp map and do a machimina I could be there filming and I could edit it for you, but I have lots of things on my hand.
Dude232
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Posted: 2nd May 2008 23:58 Edited at: 2nd May 2008 23:58
well what i need is a holographic head that will float over a pit and will say things in the video

Aertic
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Posted: 3rd May 2008 00:23
Oh right, like in destroy all humans 2, there is that hologram of a "furon"(is that what there called).
That should be quite tricky to do.

twitch tweak
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Location: Alcatraz Island - 4 life sentences :)
Posted: 3rd May 2008 00:31
The game looks pretty interesting and WMM isnt that bad for making movies. I made a quick one for nuclear sky with it and I was pleased with the outcome

Dude232
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Posted: 3rd May 2008 01:29
thanks all i need is a way to make a cutscene or i could just make a sound play but you dont see anything happening...

Paul112
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Location: UK
Posted: 3rd May 2008 11:03
Quote: "That should be quite tricky to do."


Not really...model it as an entity with some transparency? Not sure how well transparency works with characters, but an entity would certainly work.

Paul
GP PrOdUcTiOnS
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Location: WWW.
Posted: 3rd May 2008 15:00
Downloading the demo now, I’m very interested to see what this is like. Also I, dloading the multiplayer. I know almost know one ever does but I thought I would look at your environment. SOME ONE COME PLAY ME!! Ill post what I though about the demo after I play it.

GP PrOdUcTiOnS
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Posted: 3rd May 2008 15:12
Wy cant I get through the second door? if theres a key somwhere I cant find it???

Dude232
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Posted: 5th May 2008 16:00
there is a key pad on the right of the door...

Dude232
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Posted: 8th May 2008 00:10
ok i dont need the animated spikes so level nine is very hard (and easy for some hardcore gamers) and the ending is not going to be a cutscene it will be ingame

Dude232
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Posted: 10th May 2008 03:38
ok i will need two people for the game ending...

one will play the main character

the other (cant tell you all)

if anybody will volenteer please tell me.

Dude232
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Posted: 15th May 2008 02:45
screen of level nine...
and the levels are now finished all i have to do is make the menu and loading screens...

GP PrOdUcTiOnS
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Posted: 16th May 2008 03:33
Im willing to when I get some time. just give me a time and ill try and clear up some time.

Dude232
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Posted: 17th May 2008 00:43
thanks... i have built the test game (beta1) and i forgot to change the starting point and remove all the enemies (last level is level one backwards) the last level so i will have to mae another copy of it...

Dude232
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Posted: 17th May 2008 03:15
ok i got the menu done and all the buttons made and i made the ending video... so i just need to buid it and i can release it!!

Dude232
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Posted: 17th May 2008 05:42 Edited at: 17th May 2008 16:27
the game has been released: http://forum.thegamecreators.com/?m=forum_view&t=129711&b=25

EDIT: why was the thread locked?
well it doesnt matter here is the full download: http://www.filefactory.com/file/cce3dd/

Dude232
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Posted: 17th May 2008 16:52 Edited at: 17th May 2008 16:53
I thought you would like to see what the menu looks like and tell me some c and c about it and i am also doing this so people can see i released the game...
and yes i went for retro feeling

Aertic
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Posted: 17th May 2008 19:52
hey, i use the same text you used(my sig.), everyone is using that text.

Dude232
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Posted: 20th May 2008 23:48
thanks lt tatters i have been very new to menu making so in the game saving will not work and the pause game menu is black so you need to be in a bright area to see it

Dude232
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Posted: 24th May 2008 05:03
bump... and c and c please on the full game (the ending is horribly cheesy i know)

Toasty Fresh
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Location: In my office, making poly-eating models.
Posted: 24th May 2008 09:52
The other thread was probably locked cos' it didn't have any screens.

Dude232
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Posted: 24th May 2008 15:12
iy did i used image shack and it also had a game download and everything

Toasty Fresh
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Location: In my office, making poly-eating models.
Posted: 25th May 2008 10:31
Wow, that's weird.

Dude232
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Posted: 8th Jun 2008 06:52
bump again... can i have a comment please... this is my first single player game and i would just want to know... and what do you think about the lighting?

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