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foobly
16
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Joined: 10th Feb 2008
Location:
Posted: 4th May 2008 05:13
So help me god I can\'t get my game messages to display. I always either get the eye screen or nothing. I have tried everything suggested on the forums.

Any help would be greatly appreciated.

Thanks
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 4th May 2008 05:21
If you're using a custom script, make SURE that you have a line near the top that declares the "desc = " portion. Sometimes people will put it in a comment line, or they just leave it out altogether.

It has been the cause of many unusual bugs in scripts, so make sure your scripts have it in there.


If you're NOT using custom scripts, then perhaps you can anrrow it down to what it is taht's causing it. Sometimes you just gotta start removing stuff untilt he problem goes away.


The one and only,


foobly
16
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Posted: 4th May 2008 05:28
I have tried about 5 custom scripts, and 2 or three from here on the forums.

I have no idea what is going wrong. I can post a screenshot if necessary, but this problem has afflicted several people here and their solutions haven't done anything for me as of yet.
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 4th May 2008 06:04
Well, if they're custom, make sure they all have what I described above.


The one and only,


foobly
16
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Joined: 10th Feb 2008
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Posted: 4th May 2008 09:01
I figured out my issue. Thanks Plystire.
Flatlander
FPSC Tool Maker
17
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 4th May 2008 17:43 Edited at: 4th May 2008 18:17
May I ask what your solution was so that it could help others?

foobly, perhaps you discovered this. Plystire is correct regarding the desc = issue. You would think that even the following code would work because we do have the "desc" line.

------------------------------------

;Artificial Intelligence Script

;Header

desc =

;Triggers

:state=0:hudreset,hudx=50,hudy=70,hudimagefine=dialogtofj_l1at1.png,hudname=j_l1at1,hudhide=1,hudmake=display,state=10

:state=10,plrdistwithin=90:hudshow=j_l1at1,state=20
:state=20,plrdistfurther=91:hudunshow=j_l1at1,state=10

;End of Script


--------------------------------------

Well, it doesn't. You get the evil eye (eyd hud) displayed. Not only do you need to have a "desc" on a line you need to have something following the "=" sign. Don't know why but that's the way it is. So you would have a line like this:

desc =show hud

Now the script will work and your hud will show up correctly.
Nickydude
Retired Moderator
18
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 4th May 2008 18:42
This is answered in the next version of my guide.

Flatlander
FPSC Tool Maker
17
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 7th May 2008 04:18 Edited at: 7th May 2008 04:18
Quote: "This is answered in the next version of my guide."


Is there a different answer? Anyway, Lee has fixed it. His response to me,

Quote: "Hi . . .,

Fixed for V109 BETA8.

Best Regards,

Lee"
Flatlander
FPSC Tool Maker
17
Years of Service
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 7th May 2008 20:53
He did fix it.

Quote: "* Added code to prevent an empty DESC field in FPI to cause HUD corruption"

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