Version 8 Released
added scripts for the enemies and allies that wields a pistol or a machine gun (mp40, etc.)
added a script for an ally that is not influenced by player controls(edit the script for either a freely roaming ally or a ally that follows waypoints (default)
Version 7 Released
Change the one script into two scripts
added new free roam feature to ally
added multi-targeting feature to the ally
included two tutorials on how to add more targets and change the rate of fire.
Version 6 Released
Fixed the ally's firing and strafe.
Made it so if the player is in the ally's gun sight, he stops shooting
included ally sniper v2 (same changs as the ally)
included enemy main and shoot scripts
Version 5 Released
New command: use the J key while standing close to your ally to make him jump.
fixed the switching targets problem from previous scripts
Included is a ally sniper script.
Version 4 Released
New command: use the "H" key to have the ally come toward you
Fewer distance restrictions
Add a coward part of the script. if the ally's health is less then 25 then he will not engage the enemy.
Removed the auto follow line in the script to allow the new command to take place.
Version 3 Released
New control
B to disengage the ally's attack
Ally can be controlled even if he is attacking
Version 2 Released
Health Meter
This Script has been 100% tested otherwise you wouldn't have it.
The New Ally Script Includes
The ally controls are the following
H=gets the ally to disengage the enemy
X=has your ally turn left
V=has your ally turn right
C=has your ally crouch along with you
Z=has your ally engage the enemy
F=has your ally move forward
B=has your ally turn around and retreat.
J=has your ally jump forward (real neat for geating your ally to sniping positions) have to be close to use.
;=to have your ally roam freely
"=tell your ally to stop free roam.
Answers to Questions that are usually asked
This script DOES NOT require mods.
The ally will kill the enemy.
The ally will follow you.
You can have multiple allies.
If you don't like the distances it takes to move the ally just change them.
You can change the keys by editing the script.
The ally will continue to shoot the enemy until you move.
The ally will attack multiple enemies as long they meet the following:
1. The enemies all have the same name
2. That you let the ally kill them one at a time.
I think that should cover it.
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Get the script
here
That is all for now.