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FPSC Classic Models and Media / My Newest Model!!!

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icycold 2367
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Posted: 28th Jun 2008 04:10 Edited at: 17th Jul 2008 06:34
Im now changing it so that all of my models will have an installer that creates the destination in whatever section they need, Icycold2367.
All previews/screens lead to imageshack and all download links lead to sendspace. Unless otherwise stated.

Update1(First one sepcified) - Card Board Target(With Installer) Added

Update2 - Added Stone Building and a entity that makes splash footsteps.

Guard Shack Screenshot



Guard Shack Download - Link

Sandy Hills Screenshot



Sandy Hill Short Download - Link

Card Board Target Preview



Card Board Target Download - Link

Stone Destroyed Building Preview



Destroyed Building Download - Link


White Target Board Preview



White Target Board Free Download - Link

Water Footsteps Effect Download - Link

The White Target Board that is uploaded may not be used in commercial game's unless you purchase it from one of these locations.
TGC Store Soon To Be Released - 25 Points
http://www.turbosquid.com/FullPreview/Index.cfm/ID/411179 - $1

My Underwater!
Punk13
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Location: In EpikLand!
Posted: 28th Jun 2008 04:19
nice, it looks good

Deathead
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Posted: 28th Jun 2008 04:32
The texture could need a little sprucing up, as the door is looking low-res, and the uv map could be alittle changed as the bricks by door are going up and the nearest ones to the roof going sidewards. And that makes models look uneven and messy.


icycold 2367
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Posted: 28th Jun 2008 04:36
Thanks =) sorry the pics so dark, i'm just working on the next piece to the set im gonna make a fixed version of that. It's gonna be $1 for about 15 industrail entity's and 5 industrial segments

F0aMy
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Location: In my room, creating games... DUH!
Posted: 28th Jun 2008 13:08
Hmmmmm!
Thank you it looks great. Keep it up!

[b]Foamy


Lean mean game creating machine!!!
Andrew121
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Posted: 28th Jun 2008 16:55
nice but the door looks very 2D maybe making it more realistic would help.
icycold 2367
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Posted: 28th Jun 2008 18:34 Edited at: 1st Jul 2008 04:24
I tried my best to, really. BUT... It just wouldn't become realistic! I tryed everything it matches the door perfectly in the texture map, here's the milkshape form.

My Underwater!

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Indie PC Games
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Posted: 28th Jun 2008 23:51
That does look good. I like it! Keep it up.

Indie


icycold 2367
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Posted: 29th Jun 2008 01:41
In about a day or so i'll be releasing a sci-fi pack.

icycold 2367
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Posted: 30th Jun 2008 06:39 Edited at: 1st Jul 2008 04:24
Ok new update, I made a terrain model!!!

My Underwater!
darimc
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Posted: 30th Jun 2008 18:28
Your signature is waaaaaaaay too big!



icycold 2367
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Posted: 30th Jun 2008 20:49 Edited at: 1st Jul 2008 04:24
I know I gotta resize the picture. But post on topic.

My Underwater!
Seth Black
FPSC Reloaded TGC Backer
19
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Location: Pittsburgh, PA
Posted: 30th Jun 2008 20:53
@icycold 2367,

I'd resize that A.S.A.P., or a mod will delete it from your profile. They're very much on top of that sort of thing...

Back on topic: Your models look pretty darn good. Some finesse and texture tweaking, and I think you've got some winners there!


icycold 2367
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Posted: 1st Jul 2008 04:17 Edited at: 1st Jul 2008 04:24
I did a little tweaking to it im gonna post the texture up later tonight and im changing it right now as I post this the pic is saving.

My Underwater!
darimc
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Posted: 1st Jul 2008 06:54
Your sig is still too big. The maximum height is 120 pixels.



icycold 2367
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Posted: 1st Jul 2008 08:24
Really? That would only leave banners really for a signature then... Oh well i'll resize it again. But now back on topic because I don't want my thread getting locked.

My Underwater!
puppyofkosh
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Posted: 1st Jul 2008 17:06
Terrain is nice, is the enemy collision with it ok?

icycold 2367
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Posted: 1st Jul 2008 18:57
Ya as long as it's only a 3x3 they work fine but any bigger and they fall threw.

My Underwater!
icycold 2367
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Posted: 2nd Jul 2008 02:58
New update! I added a card board target entity, I used this at the end of my target range as a tutorial objective for a game.

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Punk13
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Posted: 6th Jul 2008 00:22
Hey is there a script your using for the targets?

icycold 2367
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Posted: 6th Jul 2008 01:33
No, not yet im going to make one that make's the bullet holes green but not yet. I just used some of the default ones.

My Underwater!
Punk13
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Posted: 6th Jul 2008 03:15
What script did you use?

icycold 2367
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Posted: 6th Jul 2008 03:33
I used the default script gave it a life of 50 and used crumble for the destroy script. Then made it explodable and put explodable canisters around it.

My Underwater!
Punk13
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Posted: 6th Jul 2008 03:46
ohh, cool thanks

heltor
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Posted: 6th Jul 2008 07:28
Hi I have a cool script if you want? I'll send it to you
icycold 2367
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Posted: 6th Jul 2008 23:25
Ya sure =) but you'll have to send it to my email because I don't know how pms work.



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icycold 2367
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Posted: 7th Jul 2008 03:12 Edited at: 7th Jul 2008 03:13
New entity another cardboard target but this time it'll be up in the tgc store and it has a installer to. Tell me if it works before ANYONE PURCHASES IT. There is a free edition using the same instalation area. I tryed it and so far its worked fine.

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wowblobby
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Posted: 7th Jul 2008 03:30
heltor thought you quit these fourms?

touch the cat fell my bat
heltor
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Posted: 7th Jul 2008 03:36 Edited at: 7th Jul 2008 12:48
I did quit till the flamewars were over now I'm back. e-mail me
wowblobby.
icycold 2367
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Posted: 7th Jul 2008 05:28
Thats the same thought I got here, i'd much rather give support than nothing anyway.

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heltor
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Posted: 7th Jul 2008 06:18 Edited at: 7th Jul 2008 12:52
remeber let's all be nice
icycold 2367
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Posted: 7th Jul 2008 06:30
How'd you animate the target though?

My Underwater!
heltor
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Posted: 7th Jul 2008 06:56
You animate with your modeling program.
Stranger44
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Posted: 7th Jul 2008 08:17
Heres a question, Do you know of any tutorials for how to put things into FPS creator? I have a few things i'd like to put in.
icycold 2367
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Posted: 7th Jul 2008 11:45
Alright =), I'm gonna try and make it crumble so we'll see how that works out.

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OzzyZigg
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Posted: 13th Jul 2008 01:57
Hey icycold,

How did you get your Underwater to look so realistic?

It looks great.

-Ozzy
icycold 2367
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Posted: 13th Jul 2008 02:52
I'm working on a tutorial/entity or trigger so that when you go underneath the water decals in the animated sprite pack you can use a trigger zone to start a underwater hand motion so it looks like your swimming. So far im trying to work on the hands but I copied my milkshape id wrong I think and lost the serial. I think its only 1 letter though so i'll be done soon, I had to format my computer cause I had a virus. I'll be done soon though, i'm also gonna release all my work on here.

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icycold 2367
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Posted: 17th Jul 2008 06:35
Added another entity, a destroyed stone building.

My Underwater!

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