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FPSC Classic Models and Media / SamHH tgc store characters

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SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 7th Mar 2009 19:03
Here is the warehouse I entered in model comp 6.



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mitsieee
16
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Joined: 21st Aug 2008
Location:
Posted: 7th Mar 2009 23:49
I like it, i just don't like the brick texture very much
SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 8th Mar 2009 03:07
The brick texture looks odd because the model is soo big and the map is relatively small.


SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 8th Mar 2009 23:35
I finally got off my ass and started work on some more animal models.


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heltor
17
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 9th Mar 2009 00:03
Very nice slow elk.....hahaa

"Some cause happiness wherever they go; others whenever they go." ~Oscar Wilde~
SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 9th Mar 2009 12:03
lol, thanks heltor. I'll finish up the cow texture and then try and get some mooing audio.


SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 14th Mar 2009 22:55 Edited at: 14th Mar 2009 22:55
Here's the cow with a texture.



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SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 18th Mar 2009 21:33
The revolver, hachet and gangster are in the store now. The sawn off shotgun should be in but tgc is taking a while to approve it for some reason.


DestroyerHive
16
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Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 24th Mar 2009 22:49
I bought a few of your characters, and i think u did a great job. But, I would consider releaseing a new version with better textures

A single drop of water can mean a drained ocean for future generations
SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 25th Mar 2009 02:26
Quote: "I bought a few of your characters, and i think u did a great job. But, I would consider releaseing a new version with better textures
"

Thanks for your purchases!
I will take a look at old textures and consider updating old models after DomWar.


Phlum
18
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Joined: 30th Jul 2006
Location:
Posted: 4th Apr 2009 17:04
These models are great. If I ever get a chance, I'll purchase that revolver because it looks pretty awesome.
Keep up the good work!

Ocho Geek stole my avatar!
puppyofkosh
18
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Joined: 9th Jan 2007
Location:
Posted: 4th Apr 2009 18:18
Nice, I like your style.
SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 20th Jun 2009 05:31
Thanks for the comments guys. I've been away from tgc and fpsc and everything for too long, but I hope to get some things done soon.


SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 6th Jul 2009 05:28 Edited at: 6th Jul 2009 05:33
Alright, finally dusted off Max and made a short paddle just to get back into the swing of things. The texture is a 5 minute job. expect some new characters in the very near future.



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Disturbing 13
20
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 6th Jul 2009 12:46
nice man! very original idea for a weapon!

Don't just say No it can't be done. Think outside the box.
fallen one
18
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 6th Jul 2009 21:06
I like the rat thing on page 5, Id like to see a pack of fantasy character creations and weapons, the style is very interesting.

SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 8th Jul 2009 07:35 Edited at: 8th Jul 2009 07:40
Quote: "nice man! very original idea for a weapon!"

Thanks. It's just one of those things you wouldn't think of, but I picked one up the other day and thought,"hey, this'd work pretty well."
Quote: "I like the rat thing on page 5, Id like to see a pack of fantasy character creations and weapons, the style is very interesting."

Thanks! I'm going to sit down and get some of my character ideas acted on. This was originally going to be for domwar, but Mudbox was a pain and I think I'll just get him textured and do some animations so he can go into the store.



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Robert F
User Banned
Posted: 8th Jul 2009 08:00
looks good. You should unblock me from msn now.


SamHH
18
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 8th Jul 2009 08:38
Thanks, sorry, I kinda forgot I had you blocked.


Metal Devil123
16
Years of Service
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 8th Jul 2009 10:24
Great models! The fantasy dude looks teh best... And the warehouse is great! If I just had some money... And I like that their hands aren't those, "all fingers glued together" hands. Great fingers! And weapons! And I should buy some of ur animals!

PS. Are going to make a rapid version of the cow too?

Cong
17
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Joined: 25th Apr 2008
Location:
Posted: 8th Jul 2009 11:19
Wow!! these are brilliant
SamHH
18
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 9th Jul 2009 01:49 Edited at: 9th Jul 2009 01:51
Quote: "Great models! The fantasy dude looks teh best... And the warehouse is great! If I just had some money... And I like that their hands aren't those, "all fingers glued together" hands. Great fingers! And weapons! And I should buy some of ur animals!

PS. Are going to make a rapid version of the cow too?
"

Thanks! I need to get some sounds figured out for the cow, but I will make a rapid version, a mad cow if you will.

Quote: "Wow!! these are brilliant"

Thanks, I did a rough sketch of what my new character is going to be.

And of course there's going to be zombie type version where he wields two knives.


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Robert F
User Banned
Posted: 9th Jul 2009 01:50
lol at the sketch. It would be cool though.
SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 9th Jul 2009 03:06 Edited at: 9th Jul 2009 03:08
Model so far:



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SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 9th Jul 2009 06:11 Edited at: 9th Jul 2009 06:13
With a Head, and weapon of choice:



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Jon Fletcher
20
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 9th Jul 2009 06:20 Edited at: 9th Jul 2009 06:37
Good work man, nice simple style (especially the guns) and excellent practice.

I love the chicken, i wanted to make one a while back but never got around to doing it.

Keep it coming!

Conjured Entertainment
AGK Developer
19
Years of Service
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 9th Jul 2009 06:38 Edited at: 9th Jul 2009 06:43
Quote: "Model so far:"


Nice Apron!
Running it up a bit higher and closer to the knee like in your sketch may help to make the walk & run animations a bit easier.

Looking forward to the Chef.

SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 9th Jul 2009 07:07 Edited at: 13th Jul 2009 20:21
Quote: "Good work man, nice simple style (especially the guns) and excellent practice.

I love the chicken, i wanted to make one a while back but never got around to doing it.

Keep it coming! "

/Rubs eyes
Whoa, the mighty Jon 7th place in DomWar hath graced my humble thread with his presence. I hope you got some awesome prizes for your awesome entry. Anyway, nuff kissing up, thanks for compliments. Somebody said I my stuff was reminiscent of yours and I just glowed the rest of the day, I really adore your texture work, and I think I need to get Zbrush after seeing all your lovely work.
Quote: "Nice Apron!
Running it up a bit higher and closer to the knee like in your sketch may help to make the walk & run animations a bit easier.

Looking forward to the Chef."

Thanks, I'll shorten the apron.
Added the Chef hat and did a skylight render for giggles:





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SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 13th Jul 2009 21:51 Edited at: 14th Jul 2009 10:29
Got the chef texture started.



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fallen one
18
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 14th Jul 2009 13:51
The demon needs some amour on his upper body to balance it out.

Mazz426
17
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Joined: 4th Feb 2008
Location: Edinburgh
Posted: 14th Jul 2009 16:19
his neck should mabey form as a V shape beneath his neck as the shape would compliment the shape of his neck (dont ask how i know that lol)

some have greatness thrust upon them - W. Shakespeare
SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 30th Aug 2009 07:40 Edited at: 30th Aug 2009 09:50
Thanks guys, sorry for the absurd space between posts I've had some reality to contend with but here's a chef update.



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Disturbing 13
20
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 30th Aug 2009 10:03
Looking good! Those weapons can be vicious! Any chance in those becoming pick up weapons?

Don't just say No it can't be done. Think outside the box.
SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 1st Sep 2009 04:13 Edited at: 1st Sep 2009 04:16
The frying pan for sure, not sure about the cleaver as Errant did a pretty nice one. Here's the chef that will actually be used.



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SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 4th Sep 2009 06:03
Could a mod please lock this? Tt's kind of silly as this thread is over a year old now.


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