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FPSC Classic Models and Media / car & vehicle models by henry ham

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rakker126
16
Years of Service
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Joined: 12th Sep 2008
Location:
Posted: 8th Mar 2009 15:58
Nice on1 man!

IV
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 9th Mar 2009 02:29
texture update







will post an ingame shot later

cheers henry

Cosmic Prophet
17
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 9th Mar 2009 02:41
Awesome, your on the roll Henry, Keep it up. These are Great!

In the Universe, nothing ever stays the same.
darimc
18
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Joined: 19th Jan 2007
Location: Canada
Posted: 9th Mar 2009 03:10
Looks great, although the texture on the lights is a little stretched.



djmaster
User Banned
Posted: 9th Mar 2009 15:58
wheels from a murcielago R-GT? not good,you should go with original gallardo ones

A.K.A. djmaster
Dr Parsnips
17
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Joined: 14th Jul 2007
Location: London
Posted: 10th Mar 2009 14:54
Looks really good. Very impressed

henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 13th Mar 2009 00:44
heres the ingame screenie of the sports car



cheers henry

henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 13th Mar 2009 00:52
heres an early wip shot of my next model a sports motorbike



cheers henry

Pride
17
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Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 13th Mar 2009 00:59
Looks great Henry, keep up the awesome work!


"March 1st 2009, 12:49pm, a 3 year struggle with cancer ends..."
Strelok
18
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Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 13th Mar 2009 02:09
Looks very sexy henry ham


tatts
19
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Joined: 13th Jan 2006
Location: Ontario,Canada
Posted: 13th Mar 2009 02:58
Ahhh these are ok, I would'nt say there great though. Henry it looks to me as though you just rushed and slapped these together. You have alot of poly's in these models that you don't even need.

Not to mention that your wireframes are very unorganized with some very warped edges.

Personally, I think you definaly have the potential to make these models much more than they are. What I think you need to do is slow down and take more care when your modeling them. Otherwise I think your off to a good start. keep it up!
Conjured Entertainment
AGK Developer
19
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 13th Mar 2009 03:31 Edited at: 13th Mar 2009 03:34
Quote: "Impressive model. Even more so the the texture work. Nice job. "

Yes, these are very nice.
Excellent work HenryHam
Looking forward to seeing the finished bike.

henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 14th Mar 2009 04:27
heres an update on the bike model still a bit to do (enlarge back wheel for one )but its nearly there.







cheers henry

Demon Air 3D
16
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Joined: 16th Sep 2008
Location: England
Posted: 14th Mar 2009 12:26
All look great! good work



PW Productions
16
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 14th Mar 2009 20:41
The lamborgini looks awesome! You build things really fast, I don't think you're a beginner. Don't you have a few stuff you've made in The Game Creators Shop? I think I saw a few stuff you've made, but I'm not sure.

Nothing is too hard as long as you can achieve it (*Note* This does not apply to programmers).
Dan the man
17
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Joined: 30th Jul 2007
Location: In jail.
Posted: 15th Mar 2009 03:06 Edited at: 15th Mar 2009 03:10
These vehicles are perfect for my zombie game.
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 16th Mar 2009 02:19
Quote: "The lamborgini looks awesome!"


thanks i thought it came out ok.

here are a few shots of the bike wip texture so far .





cheers henry

darimc
18
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Joined: 19th Jan 2007
Location: Canada
Posted: 16th Mar 2009 02:25
That bike is my favorite vehicle of yours so far.



Cosmic Prophet
17
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 16th Mar 2009 12:08
The bike is coming along nicely. I like the fact that you left the reflections in the texture. It makes for a more realistic look. Good job, bro!

In the Universe, nothing ever stays the same.
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 16th Mar 2009 20:50
Quote: "That bike is my favorite vehicle of yours so far."


thanks mate its been the hardest to model & texture so far its a real pain in the ass to get it looking ok .

Quote: "The bike is coming along nicely. I like the fact that you left the reflections in the texture. It makes for a more realistic look. Good job, bro!"


cheers mate i try to make them look realistic (ish)i dont want them to look to flat & cartoonish .

SamHH
18
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 16th Mar 2009 23:25
I think you need to put some more work into these textures. I know its tempting to let the photos do all the work when you've got some good references, but you need to do some texture work on top of that.


henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 17th Mar 2009 00:27 Edited at: 17th Mar 2009 02:19
Quote: "I think you need to put some more work into these textures. I know its tempting to let the photos do all the work when you've got some good references, but you need to do some texture work on top of that."


sam most of what you see is made by me ,only a small part of the texture is from photo reference .



cheers henry

Beast E Gargoyle
18
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Joined: 15th Feb 2007
Location: Sunny San Diego, CA
Posted: 19th Mar 2009 15:33
@henry ham- Nice progress and work on the vehicle models. I am not sure what some of the vehicle models are for, but it would be something cool to see big tires on an exotic or mini van. The textures look good, maybe a little shinier on the bumpers and exhaust of the cars. Try a different tint on the windows and see how it looks, mixing up elements from different vehicles classes can bring great results.

Beastegargoyle

The Last Great Swordsmen a 3D hack N slash http://lastswordsmen.freezoka.com

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