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FPSC Classic Scripts / new level health problem

Author
Message
cawley333
15
Years of Service
User Offline
Joined: 9th Apr 2009
Location:
Posted: 9th Apr 2009 20:20
i recently decided to make a game, but whenever a new level starts my health stays the same as before. example: i started level 1 with 300 health and hit the win zone with 105 or so. then level 2 starts with my maximum set at 105 instead of the 300 i put down. then everytime i die on level 2 it starts back at 105 or whatever i ended level 1 on. is that supposed to happen?
knxrb
FPSC Tool Maker
16
Years of Service
User Offline
Joined: 10th Oct 2008
Location: United Kingdom
Posted: 9th Apr 2009 21:49
To get around this call a script that sets the player health to 300 at the start of each level

knxrb

cawley333
15
Years of Service
User Offline
Joined: 9th Apr 2009
Location:
Posted: 9th Apr 2009 22:39
alright, im a bit new to scripting but ill see what i can do
Jesper
17
Years of Service
User Offline
Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 10th Apr 2009 15:36
Just put a medic box in same place where player start is. Then when level starts,player gets medic, but does not see the box, when it's collected before loading screen disappears. There's just one problem, player will hear the sound, but it can be changed.

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