Underwater Script - Revolution: Made By Hockeykid and Red Eye
Extra:
- We use as decal the Helix Water. I found it around the forum.
- You can use the shader from
www.dark-hazard.de.tc as well.
- Currently making our own water. Including: Shader, Texture, Animation.
- Pics: Soon.
- Download: Link to The Download [MediaFire]
Features:
- Every 10 seconds underwater your health will decrease by 10. You can change this to what you want, the time and the health.
- Every 10 seconds you will see bubbles comming up. Also here you can change the time.
- When you enter the "WaterZone". You will see all blue. Ambience is blue and fog will turn on and blue. Also a blue Water hud will come up. You can change the color to what you like. Also the WaterHud can be removed.
- If you are out of the "WaterZone" this all will turn auto. off.
- After you are out of the "WaterZone" a water drops of the screen. Click "TAB" to remove. [in-game]
- If you enter the "WaterZone" you will hear a SplashSound, and during underwater you will hear "underwater" sounds.
You can edit the sounds included too.
- X9 Water Phisix. You can trow a object in to the water and it will react like x10. You also can change settings in here. Look in script.
- New JumpHeight. So it makes more realistic.
- AirHud, here you can see how much air you got left, it is fully
animated.
- EyeHud - Animated, this will give you a sort of impression of slightly closing you eyes, with a eye-hud (fade in + fade out effect).
Recently Added Features:
- "DeScene"
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Download: Link to The Download [MediaFire]
Thanks to
Apple Slicer, he made it online:
Page One: http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1777267
Page Two: http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1777268
Features in W.I.P.:
- Realistic looking Waves. No need of Decals or Shaders. 40%
- Swimming effect. [not yet started]
- Lens Flare 70%
- Fake Underwater Camera Movement 30%
- "DeScene" Added
- Gore - You all know what this means. - 80%
- ...more to come...
Bugs:
- The Water Hud is over-riding the eyehuds on screen. There are users that like that and others dont, so we will upload a version of the waterhud.fpi, with the water hud removed. No worries you will still get the impression that you are underwater. Hockeykid and I are working on a better solution.
How to Install:
You need 7Zip to Install:
- First Extract Everything.
- Extract the Ambience Sound.7z to your audiobank.
- Extract the WaterScripts.7z to your scriptbank.
- Extract the WaterHuds.7z, and place the three folders in you gamecore-huds folder.
- There is a READ-ME file included with the download, in here it explains how to setup it in game.
If you have any questions, just ask!!!
- You can use it in
Comercial and
Non-Comercial Games.
- Our names have to be in your credits in the folowing form:
Quote: "WaterEnvironment Made by: Hockeykid and Red Eye"
Thanks,
Hockeykid and Red Eye