After becoming addicted to Fallout 3, to the point that my 360 Red-Ringed, I pulled out my old PS2 and found the game Terminator: Dawn of Fate. Both of these games inspired me to try out a post-apocalyptic scenario, and here's the result...
The focus will hopefully be on intense combat and intricate puzzles. My old project, Izolis, was beginning to bore me a little, and after the maps were corrupted, I decided to try something new....
Here's the basic outline of a story that I have:
Quote: "In 2011, an unmanned Space Probe was sent into Deep Space using technology yielded from the Large Hadron Collider. Two years later, the signal returned, the probe had been intercepted by intelligent life, and they sent a message of peace in return. It was the dream of every scientist, and the aliens arrived soon after that, and a period of peace was experienced. However, in 2014, a member of an anti-alien group assassinated the alien's ambassador. Despite negotiations, this singular act was seen as an act of war on a species-wide scale.
The US responded with nuclear retaliation, aware that the now hostile aliens would completely eradicate their forces, they built a series of underground compounds in which to keep some of the civilian and scientific population, with the intent that they would repopulate the Earth after the alien's departed. However, the aliens hacked into the NORAD mainframe, and discovered the positions of these sanctuaries. They were all routed out, and the surface of the planet was utterly devastated by plasma bombardments. Only those who had ran into the subways and caves that were outside their reach had a chance of surviving, those who had to find a way to survive in an alien occupied planet."
Screens, here's your bedroom, in which you wake up after a dream sequence:
If I was ever given the opportunity to remove all the bad from the world, I wouldn't, because for there to be heroism, compassion and all that is good, there must also be all that is bad.