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FPSC Classic Models and Media / Tile Segment Download

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Camouflage Studios
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Posted: 25th Dec 2009 23:14 Edited at: 25th Dec 2009 23:56
Hey everyone, I made a tile segment with the guidence of PW Productions, so I thought I would just release it for free since it's my first. Enjoy and download! Below is an in-game pic

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PW Productions
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 25th Dec 2009 23:50 Edited at: 25th Dec 2009 23:52
Cool mate Glad I helped

Cheers

PWP


EDIT: There's no texture with the download Just a BMP, an FPS, and BIN and DBO's. You do not need to provide the BIN and DBO files, you do need...

-The texture (which according to the FPS file you provided, it should be tile.tga)
-The .FPS file
-The .BMP (if you want to have an icon for it in the segment menu)


Camouflage Studios
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Posted: 25th Dec 2009 23:53 Edited at: 25th Dec 2009 23:57
My bad lol I'll change the download in a bit

Edit: Download fixed. Enjoy
Camouflage Studios
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Posted: 26th Dec 2009 17:40
Has anyone downloaded it yet?
BlackFox
FPSC Master
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Posted: 26th Dec 2009 18:27 Edited at: 26th Dec 2009 18:40
Downloaded.

When I place it, it is all white. Took a look at the .fps file you had and noticed:

texture0 = texturebank\common\tile.tga

I do not have this .tga in my common directory. It is in the download, but the fps is pointing to a different location.

If you copy the tile.tga to the directory you listed in the fps file, it works perfectly.

Cheers

Mike

Camouflage Studios
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Posted: 26th Dec 2009 18:42 Edited at: 26th Dec 2009 18:55
Okay wow I'm a mess. I'll fix it again lol

Edit: couldn't you just put tile.tga into the common folder yourself? becuase tile.tga is already in my common folder. If I'm not getting what your trying to say then please explain again.
BlackFox
FPSC Master
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Posted: 26th Dec 2009 19:21 Edited at: 26th Dec 2009 19:22
Absolutely. I moved the tile.tga manually and it worked.

Here's a good tip to do when you package your items for others to download. Let's use this tile segment as an example. I downloaded it and place in a folder called segments\Camouflage Studios. You may want to have this type of structure in your download:

segments\Camouflage Studios --> here is where the bmp, fpe file are
texturebank\common --> here you place the texture file

So all the user has to do is extract these folders to their FPSC. They open the archive and see these folders and only have to copy them into place.

Another method is to do the same as I outlined, but instead of the tile.tga being in the texturebank\common folder, you keep it in the "segments\Camouflage Studios folder. Then edit the fpe so the line texture0 says:

texture0 = segments\Camouflage Studios\tile.tga

So your download would contain:

segments\Camouflage Studios\tile.tga, tile.fpe, tile.bmp

Then the user just extracts the folder into their FPSC. Quick, clean, simple.

With this method, if you made other segments, they also could point to files you have already created, etc. Hope that made some sense. Recovering from all the rum/eggnog I had

Cheers

Mike

Camouflage Studios
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Posted: 26th Dec 2009 19:22
Thanks for the info. Do you like the segment?
BlackFox
FPSC Master
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Posted: 26th Dec 2009 19:23
Oh yeah. Very nice work and greatly appreciated. One can never have too many different segments in their arsenal

Cheers

Mike

PW Productions
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Posted: 27th Dec 2009 06:06
Thanks for fixing the D'L

I made a small tutorial to achieve the look that is attached to this post...

1) Make a new file

2) Go to 'Filters > Render > Clouds > Plasma'

3) Click OK

4) Now, you may notice your picture is all... rainbowy. So, go to 'Tools > Color Tools > Colorize'. Mess with the settings, be sure the saturation is at none or very low.

5) Select the Bucket Fill Tool. Set the opacity to 20 - 35%. Make sure the pattern is something you like, with variation. In this case, I used the 'Crack' pattern.

6) Fill in random areas...

7) Click 'Layer > New Layer' and make sure Transparency is selected.

8) Now, go to 'Filters > Distorts > Mosaics' and mess with it from there.

9) Tada! Finished. If you want the tiles to be less defined, you can mess with the mosaic settings again, or smudge them out, mess with it...

And the look you get is similar to the attached image... And if anyone finds the texture attached worthy, please don't use it

Hope that helps, have fun texturing,

PwP

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PW Productions
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Posted: 2nd Jan 2010 19:55
~Bump~ Did you try it?

Confederate Soldier
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Posted: 2nd Jan 2010 20:44
Very good


-General Jackson

a.k.a. General Jackson
Camouflage Studios
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Posted: 3rd Jan 2010 19:52
@PW Productions - did try it worked well

@Conferderate Soldier/General Jackson - thanks!

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