Absolutely. I moved the tile.tga manually and it worked.
Here's a good tip to do when you package your items for others to download. Let's use this tile segment as an example. I downloaded it and place in a folder called segments\Camouflage Studios. You may want to have this type of structure in your download:
segments\Camouflage Studios --> here is where the bmp, fpe file are
texturebank\common --> here you place the texture file
So all the user has to do is extract these folders to their FPSC. They open the archive and see these folders and only have to copy them into place.
Another method is to do the same as I outlined, but instead of the tile.tga being in the texturebank\common folder, you keep it in the "segments\Camouflage Studios folder. Then edit the fpe so the line texture0 says:
texture0 = segments\Camouflage Studios\tile.tga
So your download would contain:
segments\Camouflage Studios\tile.tga, tile.fpe, tile.bmp
Then the user just extracts the folder into their FPSC. Quick, clean, simple.
With this method, if you made other segments, they also could point to files you have already created, etc. Hope that made some sense. Recovering from all the rum/eggnog I had
Cheers
Mike