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Poloflece
15
Years of Service
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Joined: 14th May 2010
Location: Australia
Posted: 18th Aug 2010 10:02 Edited at: 18th Aug 2010 10:05
Hi all

I've recently started on a few guns that I hope to make fpsc ready.
They are the first weapons I've ever made but still be fairly critical on how I can improve them.
Tell me what you think

Assault rifle

Shotgun

Pistol

Machine Pistol


Poloflece

Register on my website for KOOL stuff
Vent
FPSC Master
16
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 18th Aug 2010 11:09 Edited at: 18th Aug 2010 11:11
The texture needs to be improved alot the pistol's texture is stretched, I also think that you should define what each gun they actually are a little better, good start though, I like the shape of the machine pistol, it looks a bit like an M1911 though the foregrip looks a little small, if its automatic then the mag should be longer too.

Maybe look at this, it's John Dillinger and Baby Face Nelson's Automatic Colt M1911

http://tinyurl.com/m1911auto


Vent Media - Free FPSC Media
Poloflece
15
Years of Service
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Joined: 14th May 2010
Location: Australia
Posted: 18th Aug 2010 11:53
Thankyou
I'll work on the Pistols texture but the texture was temporary and isn't actually a UV map.
Quote: "you should define what each gun they actually are a little better"

They are based on real weapons but they're not actual weapons

The Assault rifle is based on the G3 and G36.
The Machine pistol's based on the Raffica.
The Pistol based on the Deagle.
The shotguns based on the Mossberg
Quote: "if its automatic then the mag should be longer too"

will do and I'll make the grip longer and sculpt it to make it more comfortable.

Poloflece

Register on my website for KOOL stuff
WWIV Studios
15
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 18th Aug 2010 16:48
Looks Great! I agree with VENT though

vortech
15
Years of Service
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Joined: 18th Mar 2010
Location: Finland
Posted: 19th Aug 2010 11:35
And all of weapons looks like extremely falt.


Check for pure horror.
Poloflece
15
Years of Service
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Joined: 14th May 2010
Location: Australia
Posted: 19th Aug 2010 13:30
Quote: "And all of weapons looks like extremely flat."

I need not smooth them out a bit but I also took most of them on a 2d perspective
Thankyou for the advice

Poloflece

Register on my website for KOOL stuff
Zay
15
Years of Service
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Joined: 2nd Dec 2009
Location: sLOVEina
Posted: 19th Aug 2010 13:37
To be honest,all of the weapons textures look like they were randomly picked and slapped on.

Contact me in Skype,name- nejcplan
Poloflece
15
Years of Service
User Offline
Joined: 14th May 2010
Location: Australia
Posted: 19th Aug 2010 14:53
Quote: "To be honest,all of the weapons textures look like they were randomly picked and slapped on."

Not randomly, but they will not be the actual textures of the guns
I'ts just to show how they work with textures applied and so they don't appear white and 2d.
Thanks anyway

Poloflece

Register on my website for KOOL stuff
vortech
15
Years of Service
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Joined: 18th Mar 2010
Location: Finland
Posted: 20th Aug 2010 09:42
You should post fps screenie or this will be moved onto 3d chat


Check for pure horror.

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