Dear@EAI, i still have problems with pushing my soldiers around.
I used your :condition:freeze,aistop in these 2 ways, both of which don't work:
;Header
;Triggers
:condition:freeze,aistop
:state=0:state=1
:state=1:animate=139,etimerstart,state=2
:state=2,etimergreater=2000:state=51
:state=51:setframe=135,incframe=135,state=52
:state=52,frameatend=135:animate=141,etimerstart,state=53
:state=53,etimergreater=2000:setframe=136,incframe=136,state=54
:state=54,frameatend=136:animate=137,state=1
;End of Script
;Header
;Triggers
:state=0:freeze,aistop,state=1
:state=1:animate=139,etimerstart,state=2
:state=2,etimergreater=2000:state=51
:state=51:setframe=135,incframe=135,state=52
:state=52,frameatend=135:animate=141,etimerstart,state=53
:state=53,etimergreater=2000:setframe=136,incframe=136,state=54
:state=54,frameatend=136:animate=137,state=1
;End of Script
I must do something wrong still...
But sitting works perfectly now - surprisingly with a static chair that simply uses
appear_nocollision.fpi as the appear script
PS: If I simply put a transparent layer over the equipment parts of the d2 textures, will I then get an unequipped character (like some of the women in the pack) or is it a little more complicated than that?
In case you find my grammar and spelling weird ---> native German speaker ^^