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Work in Progress / In The Game

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Toffi
13
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Joined: 22nd Jan 2011
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Posted: 3rd Feb 2011 22:40 Edited at: 4th Feb 2011 16:41
I'm sorry...
See below
Toffi
13
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Posted: 4th Feb 2011 11:18 Edited at: 5th Feb 2011 11:05
Title: In The Game ...

Developer: Toffee

Terms of development: 01.12.2010 - **/**/****

Site: At-Game.tk

License distribution: a non-profit (so far)


Young company travel of California.
Suddenly, their jeep gets into an accident and the more they remember nothing .....

Some people have decided to "play" ... They scored innocent people and thrown all in a particular area, and giving each against all ..
(With what face and heroes)
However, things do not go quite according to plans and remember nothing of the victim ... Well, if that unite ... just do not lead ...
Here begins the usual hunting two sides ...

As a developer, he's modeler, it is still more than nothing to show.
Open terrain, scale-free.



















If someone wants: people always need.
I - modeler, doing a project for now, if there are willing to join, please write
Quel
15
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Joined: 13th Mar 2009
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Posted: 4th Feb 2011 15:38
The organic portions look real awesome, try to uplift the rest to that feel/level!
Toffi
13
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Joined: 22nd Jan 2011
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Posted: 4th Feb 2011 16:42
Thank you I'm trying to correct all...
Mr Kohlenstoff
17
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Joined: 7th Jun 2006
Location: Germany
Posted: 4th Feb 2011 17:45
Something strange is happening here. According to the WIP-board, there should be 4 posts in here, but I only see two (or three instead of 5, counting this one). Apart from that, I don't understand a word from the original post. Due to these two very un-english words I presume it was translated by google or something?
Anyway, these screens look very promising (and remind me of Far Cry 2). It would be great to see a video though.

Toffi
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Posted: 4th Feb 2011 17:49
Thank you)
maybe it's because of my distinct English

I am Russian, Belarusian or rather


Nothing strange
I'm a newbie here, so my messages are scanned administration, although the number is
Mr Kohlenstoff
17
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Joined: 7th Jun 2006
Location: Germany
Posted: 4th Feb 2011 18:56
Oh, I see. I forgot that there was this kind of administration for new members. But still - what does 'puteshesvovuet' and 'nachaoa' mean? The only hits on google are threads created by you in other forums.

Toffi
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Posted: 4th Feb 2011 22:35
not to waste time, I sometimes use interpreters

really...
DBer
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Joined: 16th Mar 2007
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Posted: 5th Feb 2011 19:49 Edited at: 5th Feb 2011 19:50
Wow ...
Looking at those screenshots it feels like you have done an extremely good job in creating a feeling of loneliness ...

I'm impressed by the look of vegetation and overall graphical style. Nice!

Darth Kiwi
19
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Joined: 7th Jan 2005
Location: On the brink of insanity.
Posted: 6th Feb 2011 21:05
I agree that those screens are very atmospheric. They seem quite sparse, especially the one with the overturned jeep, and the bright sky behind the dark tree helps create a sense of loneliness.

Unfortunately I can't understand your description of the story; I don't blame you for that, you're not a native English speaker, but it is difficult to critique the story if we can't understand it. Sorry.

Secretary of Unknowable Knowledge for the Rock/Dink administration '08
Toffi
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Posted: 7th Feb 2011 06:44
I wrote the plot using a translator


Now I write and rewrite the story itself
Toffi
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Posted: 7th Feb 2011 14:15




Two panels for inventory

also not yet finalized, and later will be the third panel with the skills, etc.
Toffi
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Posted: 7th Feb 2011 21:11
+ Mp5

thenerd
15
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Joined: 9th Mar 2009
Location: Boston, USA
Posted: 7th Feb 2011 23:34
is this made in DBpro?

t10dimensional
15
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Joined: 22nd Mar 2009
Location: Code Cave, USA
Posted: 8th Feb 2011 03:41
Quote: "is this made in DBpro?"


That's what I was thinking, it doesn't look like it.

Darth Kiwi
19
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Joined: 7th Jan 2005
Location: On the brink of insanity.
Posted: 8th Feb 2011 12:10
Ooh, that's very nice. I like how the images for the shirt, trousers and shoes combine to make the model on the right. And making the world greyscale and a little blurry while the inventory screen is up is a nice touch.

I also like how there's such a vast landscape around you, and how the trees start to blur when they're far away. It gives it a sense of space.

Secretary of Unknowable Knowledge for the Rock/Dink administration '08
Toffi
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Posted: 8th Feb 2011 14:16
Thanks to all
By the way Inventory will be updated...
Eminent
13
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Joined: 15th Jul 2010
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Posted: 9th Feb 2011 01:23
So what is this made in? It looks great either way.


Toffi
13
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Posted: 9th Feb 2011 07:18
thanks
it Acknex engine
thenerd
15
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Joined: 9th Mar 2009
Location: Boston, USA
Posted: 9th Feb 2011 12:31
Sorry to have to be the one to say this, but you're not supposed to have threads about projects that were created with non-TGC software...

Toffi
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Posted: 14th Mar 2011 08:54






Travis Gatlin
14
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Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 20th Mar 2011 05:54
Quote: "$1000 fine for littering"

HOLY CRAP! that's a high fine for littering!
/on topic, extremely good graphics, i like the shaders, alpha, and the overall scene, very good.

My Current Project: Unbenounced to you, Puny Human!
Toffi
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Posted: 16th Apr 2011 11:00
Yeah)))
Thanks!
baxslash
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Bronze Codemaster
17
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Joined: 26th Dec 2006
Location: Duffield
Posted: 27th Apr 2011 00:08
Looks great but again this is not made using TGC products. It will be locked no doubt...

Cliff Mellangard 3DEGS
Developer
18
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Joined: 20th Feb 2006
Location: Sweden
Posted: 27th Apr 2011 01:22
Looks nice!
But how did you end up in an tgc forum for there products ?
You know that this thread will be locked!
OutdoorGamer
14
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Joined: 23rd Dec 2009
Location: everywhere...
Posted: 27th Apr 2011 06:25
That one pic looks like Justin Beiber. Kinda scared me to be honest.

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