Thanks for the supportive Feedback guys!
I hope I won't dissappoint you guys with the final product.
I can say already that it won't have any menue system, multiple choice conversations or other stuff like this. It will be kept a little simple.
Quote: "Every last detail of this game, polished to a tee, especially the level design. nothing left stock. retextures, shaders, this is what we call quality. wolf, you're truly a designer who doesn't skimp anywhere."
That...I don't know what to type here except "thanks"
I only hope that the gameplay is as good as the graphics, and I might suggest taking on a few other theme colours other than the classic grimy green, gunmetal grey, and dystopia brown. give some reds and blues a try."
Oh! I sure hope you'll like the gameplay
It has a lot of jumping and flanking involved. You have an interesting way of naming colors...kind of like those acryl colors I once bought in some wierd toyshop. The game has a sepia styled colorpallette. Thats its style, but it will get more color variations! thats a promise!!
: Thanks! I enjoy it when people compare my games to big company productions...and there is definately no giant ego involved here
: I didn't plan to make a WIP Thread at first
So I wanted to leak some media the ninja way
Quote: "Why do you have to be so awesome?"
Because I'm Batman
Looks good,perfect just one thing: the 3rd screenshot from behind,those parts aren't grungy so they don't really fit. Might be just me."
The one with the greenlight? I edited the texture to fit though.
: thank you!
I had to redo the tavor texture 3 times to fit the look of the other weapons. I'm glad you like it!
Quote: "I really love the dead space look you've got going on in there! But the only thing that I don't really like though is that the octagon corridor you've got needs to look like the concrete you've got in the rest of the screenshots, maybe you could retexture it so that it matches. But nevertheless it is still beautiful! "
You must know that the game aims to blend vintage and scifi designs together, thats why I didn't replace the wooden parts with metal or concrete. Some people might not like this. The game has a whole bunch of unusual things that you can see later.
Quote: "Shavra is by far my favourite series of yours, can't wait for this one now "
Thank you! There will be probably more games like this in future...depends on the response on the internet. I hope I can drive Euthanasia in the shadows with this. Never aimed to become that "famous" with a wierd horror shooter
Quote: " Expecting a demo soon "
thats most likely not going to happen. I don't like demos.
: Here it is
Please note that I would prefer you not to use the same settings as I do
I can't command that, but it would be cool
Quote: "fpsc engine and you magic development is just a perfect mix. you have prove that fpsc can do a lot when it comes to graphics."
Thank you! How did you find out that its magic? THAT WAS SUPPOSED TO BE A SECRET!!!
Man...I'm so funny today -.-
I just wish more people would see it that way... I'm fed up with discussions about "graphics are bad in FPSCreator, lol! only fpsc x10 is better because everything looks more like a rela gam on Xbox". (yeah! I really HAD conversations like this)
Quote: "the maker of rage can sure use your magic texturing."
Maybe they trade for some magic model and animating knowledge
No...I'm sure they know exactly what I do to make the textures look like this
Thanks for the input!