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FPSC Classic Scripts / Inview command works even when through walls?

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2Beastmode4u
13
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Joined: 14th Feb 2011
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Posted: 17th Jun 2011 06:39
Has anybody else noticed that? I have an entity that I can't even see but is behind 2 walls and it counts it as in view. Anyone else seen that?


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Sting
13
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Joined: 18th Jan 2011
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Posted: 24th Jun 2011 10:58
Yea, same principal for the cone angles unfortunately too

The engine renders cone angles and views to the grid and doesn't take into consideration walls and/or objects.

Maybe in the future these will be limited to the portals built instead of just the grid

Want your games to look professional? Website! - Thread!
2Beastmode4u
13
Years of Service
User Offline
Joined: 14th Feb 2011
Location: Loading...
Posted: 24th Jun 2011 17:07
Thanks for clearing that up. I just wanted to make sure that it wasn't just me expieriencing it.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators

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