Wow... That's bloddy fantasitc!!
And you say that it's "not even close to being complete"... Well, i can't wait to see the finished product!!
The Graphics are just stunning ( fitting in perfectly with the cartoony style ). The Gameplay is very, very addictive if not a bit simple, and the music is perfect
I liked the way you can push over the shovels in the last level, and the crumbling tiles, and the way you have the candles, it's all just supurb...
And, to top it off, I got a frame rate of about 35 ( on 1024,768 )all the way through, which is bloddy fantastic!! ( My computer kinda sucks, and I normally dont get anything above 20 for most games made in DBC/P )
I must say, even though it's not complete, I'd have to give this game a rating of 9.5 out of 10
Just on the down side here, I noticed a few little issues,
1. When Jumping using Ctrl, I noticed that if you jump over an open tile, the kitten seems to start to fall, then end up back on the tile on the other side... You may want to have a look a that one.
2. If two of the same type monsters collide, the second will disapear into the first ( completely ) untill the first changes direction, then the second keeps going in the direction the first was goin... if that makes sence.
3.There is an infinate number of lives. Once the lives counter hits 0, there's no game over... maybe that's just for debug purposes though
4.The camera movement over-all is really good, but when moving the kitten down the screen, the camera deosn't show enough of the area below the kitten, and it is pretty hard to see what's ahead. I had to resort to moving, letting the camera catch up, moving some more, letting the camera catch up, moving... etc etc. It's not bad, and Obviously not a bug, but it get's kinda difficult to see ahead.
But, as I said, It's a damned good game! Great work
Jess.
[EDIT]
And I forgot to mention, the transition between themain level and the crypts is seemless. It is really, really effective
Also, the movement was extremely smooth too
[/EDIT]
[EDIT 2]
I just went throuh the game folder, and I noticed that you use scripts for all your levels and enemys and objects, etc etc. Very nice. I can see this game having alot of potential!
[/EDIT]
Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy