`its easiest to do something like this:
`the stuff in parentheses is not in the programming
load object "knight.x",1
do
if upkey()=1
move object 1(which would be specified as "knight.x" earlier),1
endif
if downkey()=1
move object 1,-1
endif
if leftkey()=1
turn object left 1,1
endif
if rightkey()=1
turn object right 1,1
endif
loop
`and a good habit to get into is using variables in place of the
`numbers like:
`move object 1,speed1#
`so u can adjust without having to change anything but one `number
`hope that helped, and theres another way to do it but its more `complicated but necessary if u have the camera at a tilt
`o and when using variables make sure to define before the loop like
`speed1#=1