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Geek Culture / How did you find out about darkbasic?

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Josh
21
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Joined: 7th Dec 2002
Location: Pompey, Great Britain =D
Posted: 11th Jul 2005 07:00
I Googled for something along the lines of "making games" and game across Real Game Tools.

Flindiana Jones
20
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Joined: 3rd Nov 2004
Location: Bosnian Power
Posted: 12th Jul 2005 04:07
Peter_ got it from...some where. He told me about it, and I watched enviously from the sidelines, learning by watching him code. Then, I got the demo, and programmed copter lift, a pretty stupid game, but it was my first game after all. The demo lasted 120 days or so, for some reason, then I got a real copy, and felt better about myself. The End!

Keaz
21
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Joined: 22nd Sep 2003
Location: Somewhere in south Texas
Posted: 12th Jul 2005 04:53
I already knew basic and wanted 3D I was messing with VB and QBasic, but VB was too expensive if I planned on commercial usage(I was using a pirated copy). So I did a google search for "3D BASIC" and at that time DB was more advanced than Blitz so I go DB later after a few years came back to the community and got DB Pro.

Breaking Stuff=Fun!,Bug Testing<>Fun!, Bug Testing=Breaking Stuff, so...
Bug Testing=Fun! Hmmmm....
DOES NOT COMPUTE! SYSTEM MALFUNTION!
Dory The Cable Guy
19
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Joined: 23rd Apr 2005
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Posted: 13th Jul 2005 01:40
I found out about TGC/DarkBASIC through Boy's Life. gosh, just think. if i ahdnt of stumbled across that add, i would be free... but i like this comunity, even though half of you are mean
soapyfish
21
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Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 13th Jul 2005 01:56 Edited at: 13th Jul 2005 01:57
Quote: "Id seen it in Game Maker magazine like that other guy... (Only 1 issue of that magazine)."


Yup, I even e-miled them asking when issue 2 was coming out. They carried on as a supplement in PC Format for a while but it was much thinner and not as good.

I don't know if it's still about in any form, it'd be a pity if it isn't because it really filled a gap in the market.

Quote: "even though half of you are mean "


Actually it's closer to two thirds

Formely play2kill

When the power of love overcomes the love of the power... the world will know peace. - Jimi Hendrix
indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 13th Jul 2005 11:02 Edited at: 13th Jul 2005 11:03
No, jimmy is just mean, the rest of us are not worthy.

If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself &#63743;
Mr Pointless
20
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Joined: 17th Oct 2004
Location: Stuck in the UK
Posted: 16th Jul 2005 05:44
Quote: "I don't know if it's still about in any form, it'd be a pity if it isn't because it really filled a gap in the market."


Unfortunately all that seems to be left of GameMaker is Side 2 of the PCF DVD of PCF CD2, which seems to share the same browser.

Oh s***, there goes the planet.
DBAlex
20
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Joined: 4th Oct 2004
Location: United Kingdom
Posted: 16th Jul 2005 06:02
Yeah, It was a great magazine... Here was me thinking it would be really successful...

The first issue was mainly about modding etc...

Which maybe put people off because it wasnt "true" game making.

I dont know TBH... But I know it could have been a great magazine!


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
R2D2s Jilted Lover
19
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Joined: 24th Jan 2005
Location: wales
Posted: 16th Jul 2005 07:15
I asked an 'IT specialist' guy in a pub one night about making your own computer games and he said it costs lots and lots of money's for the software and hardware and wasn't really accessable to normal folk. (yeah nice one)

I googled my curiosity the next day and found TGC and DB.

there's a lot to be said for unspeakable acts...
Oneka
20
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Joined: 24th Apr 2004
Location: Hampton,VA
Posted: 16th Jul 2005 07:21
I was searching for something new to program in

Making better games everday!
Oh yeah and just so you know its Oh-nek-a not One-ka!
Coding Fodder
21
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Joined: 25th Sep 2003
Location: Somewhere in my cerebralcortex
Posted: 16th Jul 2005 08:05
I was building an amazing 3-D engine in QuickBasic that was capable of rendering a screen in under 14 seconds (thats a whopping 0.07 FPS!) when a friend told me I might whant to look up darkbasic.

I bought classic, but then along came that ingenious marketing ploy called "the alienware compo" and I had to buy not only DBpro but an alienware system to run it on.

I have been happily writing the first half of countless projects since. (Noone finishes them for me and Nobody gets the profits)

Something really catchy that makes people stop and think about the meaning of life and say to themselves "My but thats clever"
1tg46
20
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Joined: 1st Feb 2004
Location: I dont know!
Posted: 17th Jul 2005 06:22
I also saw TheGameCreators ad in a Boy's Life Magazine, usually those ads don't get my eye much but that one I looked into and I am glad that is did. However I am wondering why TGC is not advertising in that magazine anymore. I am not getting the magazine anymore but it was a good advertisement that I am sure brought more than just me and Terminator to Dark Basic.


Click sig for DB Network X
Dory The Cable Guy
19
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Joined: 23rd Apr 2005
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Posted: 17th Jul 2005 06:32
lol, hehe!! they should, shouldnt they.

Quote: "Actually it's closer to two thirds"


hehe!! yea, true. *looks over in Megatron's directon and "ahems at him". megatron looks over and starts to cry and then runs away to his mommy*

I'll be back, but only after i get my ice creem!
Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 17th Jul 2005 07:31
Terminator - Get over it, already. Nobody wants to read your whining.

My "everyone else has one so why can't I?" blog: http://www.jeku.com/blog/
BearCDPOLD
21
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 17th Jul 2005 10:00 Edited at: 17th Jul 2005 10:02
Quote: "I also saw TheGameCreators ad in a Boy's Life Magazine"


They had an ad in Boy's Life? Y'know I subscribed to them and didn't get magazines for like a year with periodic lapses in between, and I cancelled but I kept getting free magazines for a couple years after that. It was the Boy Scout edition though, they're weird with it.


I got DarkBasic by accident!
I was a Blitzer. *SHOCK! {like it matters }*
My mom was getting her Master's in communication and they were doing a quick study on online communities and she got on this one called Active Worlds, basically what DarkTopia was going to be. You walk around in 3d and talk to people, and maybe build stuff.
Anyway we were writing our FPS in the Blitz3d demo. Back then the demo expired when you ran it a certain number of times. So we just never shut it off, or only when the computer was dying. I think the longest was about 2 weeks. So I said "mommy I need teh blitzbasic for bday pwnz0rz".

She was confused so she /yelled to her computer saavy Active Worlds friends and a dude named Solid Snake said "Get teh dA|2kBas|c iz pwnz". I'd read a bit about DB, before this version of the site. I gave it no real thought and stuck to my Blitz. Then I open up a giant box and voila! The bundle pack with DBC, 3d Game Poop Creator, and the book. Then after some tutorials and trying to convert old B2d & QB programs I came on here and started asking about loading gifs.

Crazy Donut Productions
Current Project: A Redneck game
kaymation
19
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Joined: 30th Mar 2005
Location: up, down, all around
Posted: 17th Jul 2005 10:32
i used a smarter child seach on aim witch led me 2 the isl tutorial/curicula

i owe all my wantingness to TBC at [href]www.homestarrunner.com[/href]
FINN MAN
20
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Joined: 2nd May 2004
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Posted: 17th Jul 2005 10:58
I just was looking on yahoo or msn for some game dev tools and there it was.
Freddy 007
19
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Joined: 30th Nov 2004
Location: Denmark
Posted: 17th Jul 2005 11:07
The Nerd told me about it. I was impressed to see what he was able to do with this magical program(although he barely knew the text commands back then )

*** PANZERGAMES ***
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 17th Jul 2005 11:27
Quote: "
hehe!! yea, true. *looks over in Megatron's directon and "ahems at him". megatron looks over and starts to cry and then runs away to his mommy*"

I am going to come over to your house and show you pain.


"Lets migrate like bricks" - Me
Phaelax
DBPro Master
21
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Joined: 16th Apr 2003
Location: Metropia
Posted: 19th Jul 2005 20:50
I was browsing for QBasic stuff and came across darkbasic.com. Version 1.08 I believe.

PETA - People for the Eating of Tasty Animals
Flashing Blade
22
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Joined: 19th Oct 2002
Location: United Kingdom
Posted: 21st Jul 2005 21:35
Junk mail from Fastrak, I'd bought DIV from them previously.


The word "Gullible" cannot be found in any English Dictionary.
KYP
19
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Joined: 5th May 2005
Location: 01110000
Posted: 26th Jul 2005 03:45
i wanted to make games all my life because it gives me a sense of power. i had been searching on google for 5 years and was getting desperate enough to type in "if you dont tell me how to make games, i will scream". it didnt work. then, after the millionth search, i found out about the 3d game maker. i used it for a while, but got bored, and looked at dark basic. and now here i am.

=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 26th Jul 2005 04:15
Atleast me and terminator arnt the only ones who think T3DGM is, well, you know. I mean its great for little kids, but, honistly.

Grog Grueslayer
Valued Member
19
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Joined: 30th May 2005
Playing: Green Hell
Posted: 26th Jul 2005 06:45
A great friend of mine told me I should look at this new programming language he bought. He knew that I had programmed in Quickbasic for many years but had stopped due to the limits of Quickbasic. After about 3 weeks of him not showing me what it is or even giving me a name he finally gave me the name. I searched in Yahoo for Darkbasic and came here. Downloaded the trial version of Darkbasic Classic and LOVED it. I sent him a few messages about how cool Darkbasic is and he told me he figured I would hate it (so that's why he was kinda slow at showing me). Because I had my fill of limits (and looking at the differences between Classic and Pro) I eventually bought Darkbasic Pro. It's been a couple of months now and i'm still trying to get him to program and join the forms here.
The dude guy
20
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Joined: 3rd Aug 2004
Location: In the streets of sasatuin
Posted: 28th Jul 2005 11:48
After 6 months of searching for a simple, yet powerful, "game creator" I found Darkbasic. (seriously it took my 6 months)

If you have a goal, work on it until you fall to the ground.
-My dad July 22nd 2005
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 27th Aug 2005 04:24
Gosh, thats scarry!

Formerly I was CDBGames, and formerly to that i was Duke Nukem, and even more formerly to that
I was Punk Rock 101. Got it?
Joe Cooning
21
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Joined: 29th Mar 2003
Location: United States
Posted: 27th Aug 2005 04:46 Edited at: 27th Aug 2005 04:48
Twas a DARK and stormy night. The BASICs really of any CLASSIC mystery or horror story. I was walking down a DARK alley, when I met a creepy, old man, who was BASICally like any other old man, except for the DARK mole on his forehead. He then told me a long winded story (or the BASIC plot of it) that ended with a strange twist, of which he told me that if I told any one it, he would send some PROFESSIONAL thugs to beat me into a DARK and bleeding spot in the sidewalk that no BASIC cleaner can remove. After that, he commanded me to buy DARKBASIC. And BASICally, that's how I got it (in a sort of Dark and scary way).

Actually tough: I heard rumor of it, and Googled it. I was trying to teach myself programming and I figured and easy language like this was a good place to start. Helped out a lot too with learning (and heck, it's fun to be able to throw together a complete 3d game in a couple of days)

Kangaroo2 BETA2
21
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Joined: 23rd Aug 2003
Location: Somerset / UK
Posted: 27th Aug 2005 13:08
Years ago when DBC first came out it was reviewed / fetaured in PC Gamer, promisng that you could make "N64 style" games I ordered it from a local shop and went from there, getting the expansion, then dbpro and various other products sold here. I even bought t3dgm But appart from that, happy memories lol

Peter H
20
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 27th Aug 2005 21:53
I was using QBasic and i wanted to make 3D games...so i searched with amazon (yeah, i was stupid and didn't know i could find stuff like that with google...) and eventually found DarkBasic...

before i saw this i had no idea how to make 3D games... or even load images for 2D games... i didn't even know about C++ and directx...yes i was indeed in the dark...BASIC (get it? i was in the dark...and i was using qbasic!! hahahahahaa....*ahem*) anyway, i'm glad i found it because it caused me to look into 3D game creation and i've learned alot since i started

lol, i was so un-informed when i started...i had no idea how to make models (much less texture them...not to mention animation...which was a great area of mystery to me even until 6 months or so ago... ) I was planning on making a huge midevil rpg/3rd person adventure/can't really describe it because it's so original...but...yeah...lol...i learned pretty quickly when i made "Thunder Death Warrior" that it's alot harder than it looks! i'm just glad i wasn't like most n00bs...even if i had all the giant ambitions of them i didn't spout them off in the forum...(which probably had to do with this being my first forum ...so i was conservative about starting new threads...)

ah, but i'm so much wiser now...now i'm probably the wisest person in the world



--Peter

"We make the worst games in the universe."

RegenProZ
19
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Joined: 20th Aug 2005
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Posted: 27th Aug 2005 21:57
When i was in PcWorlds shop, I stubbled across it, it was a box on the shelf saying "3d Game Maker", and I was like, yes! Now I can make games and prove the world I can pwn the rest.

A week later, I upgraded to darkbasic pro from the website shown inside the box...

A few years later, turned myself into a application designer, because I found out I like to code, I like making new things and not sticking to a project for a long time. (Although I would come back and make changes to it)

---------
How does a project get to be a year behind schedule? One day at a time
I'm With Stupid (Below Me)
Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 28th Aug 2005 03:59 Edited at: 28th Aug 2005 03:59
A mate showed me the website or an article for it when we were in a lab at uni .. that was back in 2000 I think. So I picked up DB pretty soon after - a god damn old version of DBC.

Blood hell .... I'm a 5 year db experienced elite grand master of db ninjitsu. Who wants to touch me?

=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 28th Aug 2005 05:37
Its time to kick ass and chew bubble gum! And I'm all outta gum...

Formerly I was CDBGames, and formerly to that i was Duke Nukem, and even more formerly to that
I was Punk Rock 101. Got it?
Grog Grueslayer
Valued Member
19
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Joined: 30th May 2005
Playing: Green Hell
Posted: 28th Aug 2005 07:49
Duke Nukem!
JoelJ
21
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Joined: 8th Sep 2003
Location: UTAH
Posted: 28th Aug 2005 08:54
I got into a program called ZELDA CLASSIC, you can customize your own Classic Zelda quests, and then I became interested in a drag-n-drop 3d program, so i searched for some, and i stumbled across DB, and i'm acutally REALLY glad I did, because i would've never gotten into programming

"people who wear clothing with tech themes for the purpose of gaining a social label are no different than teenagers who wear large sweatpants to look edgy"
-Wikipedia "Nerd"
Damokles
21
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Joined: 28th May 2003
Location: Belgium
Posted: 28th Aug 2005 12:47
I was into QBasic back then. I bought a game called "Cossacks" and there was a paper telling about DarkBASIC in it.
SO I decided to try it out ... and I got stuck.

- Mind the gap -
enthusiast
20
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Joined: 8th Aug 2004
Location: ...
Posted: 28th Aug 2005 21:49
I went to several websites to find Dark Basic and eventually Dark Basic Pro.

One day my brother came from school with a floppy disk with a freeware game inside. We played around with it then we decide to find the website it came from. We found eventually found a website containing old freeware and shareware games. We downloaded a Galaga clone there. After that we decide to find the company that made that game. We did a google search, and we ended up in a website with old shareware. Not in that website there were links to other websites, so we visited one. Now in that website there was a link to game making resources. I just can't remember what are the URL's fro those websites.

Any way we ended up in http://www.ambrosine.com/resource.html which has a ton of links to game making resources. Now one of them leads to the Dark Basic website, the description was “BASIC language that lets you create fast full-screen DirectX and Direct3D games with incredible ease. You can write a 3D game in minutes!", so I went "WOW", so I checked it out. There, I found a link to the Dark Basic Professional website.

At that time DBP was still very new. I tried out to try the trial version but, my old computer does not have direct x 8 and has sub par hardware. So I just read around the DBP website. One of the things I read was DBP's shader support. That's the first time I found out about shaders. I did some research around the internet and I found out about the existence of Nvidia and ATI. I looked at their cards but they were expensive and I heard that Geforce 4 MX has no shader support.

Eventually, we bought a new computer. It's not very powerful, but its performance is light years away from my old one. Around that time I found out about the Geforce FX, Nforce 2 and Athlon XP, very nice hardware but not very pricey. I was confident that DBP can run on this one.

One day my uncle visited us, (he works at the U.S.) and he wanted to give me a gift and I asked for a DBP!

Whew, that was long.

System: AMD Athlon XP 2200+, nForce 2 ultra 400, 256 MB PC-2700 RAM, 40 GB 7200 Hard Drive, Geforce FX 5200 128 MB (64-bit), 56K modem
Tinkergirl
21
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Joined: 1st Jul 2003
Location: United Kingdom
Posted: 1st Sep 2005 09:43
Old thread, I know.

I was on my lunch break in Electronics Boutique through the back room, and reading the industry only magazine (very dull, almost all adverts and sales figures, but I'd read everything else and I needed something to read with my sandwitch). There, in a full page advert was an ad for DarkBASIC (classic). You could make 3d games!

I was very excited, working around games for so long, seeing what people want, what people buy, and not being able to make the ideas exploding in my head was diving me mental!

I had to have this piece of software!

Later that afternoon, the Friday delivery arrived and there it was - one copy, all ready to go on the shelves. I hadn't been paid yet, so it was quite heartrending to have put it on the shelves and risk it getting bought.
Thankfully, at the end of the month I bought it with my pay and from then on, I encouraged everyone with at least 3 braincells to rub together and an interest in making their own games that came in to the shop, to buy it

(And, in the long term, it probably helped me get my job in the industry )
Drew Cameron
20
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Joined: 30th Jan 2004
Location: Scotland
Posted: 1st Sep 2005 22:27 Edited at: 1st Sep 2005 22:27
Where do you work in the industry?
(Curiosity)

P.S - Anybody connected with Electronics Boutique is awesome.

Katie Holmes is back!
Dazzag
22
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Joined: 26th Aug 2002
Location: Cyprus
Posted: 1st Sep 2005 22:37
Quote: "Where do you work in the industry?"
Travel. See those websites for Lunn Poly, Thomsons etc etc? Thats what the company I work for does basically. Plus those cool retro teletext terminal efforts you see in some travel agents (VTX - ViewData sets) we do quite a bit on.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Xenocythe
19
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Location: You Essay.
Posted: 2nd Sep 2005 01:10
Lol, I had rpgmaker back then, I was so amazed as an 8 year old, I spotted my brothers' friend using it. I was like "You can make games like that, that easy????" It was pathetic of hoo amazed I was.

Later on, about a year later, I was like "ok, this is gettin kinda bogus. People are makin' Halo, and I'm makin' this .

So I browsed and came across SO SO SO many drag-and-drop 3D game makers. Finally, I came across this program, DBC, and I was like "Now THIS is what i'm talkin' bout!" . I explained to my dad how good it was, and he was like "I'll buy it for you, since you've been gettin all A's in school and since you'll learn programming." And this is where I am now .
re faze
20
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Joined: 24th Sep 2004
Location: The shores of hell.
Posted: 2nd Sep 2005 02:44
saw it in a vision no but really i seen it on a tile making game homepage and bought classic, and then wanted to try the csmimporter so i got pro. seems like it would be the perfect language if they were blended together

"I am what I am and that is all I can be -J King"
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 6th Sep 2005 07:54
How about a Engine with the power of DBP, the ease (and interface) of FPSC and the royaltees of nothing?

BOOM! Awww shucks! There goes the world. again.
Me!
19
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Posted: 6th Sep 2005 10:50
had DIV games studio, but it never grew up into a modern language (still 256 colour DOS), so I tried Blitz first , not my style and crashed bigtime when I tried to run it under later versions of directx, then tried DarkBasic, when they announced Pro I pre ordered it based on the hype, got annoyed with it, now it`s getting better but the documentation SUCKS , still waiting for that advanced programmers guide they said they where working on, I got the money, they aint got the product (yet)



the average IQ is 100...but the people that took the test where trying to look smart. most people don`t go over 50.
Area 51?, I`m more intrested in what they have in areas 1 to 50
Darkbasic MADPSP
19
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Location: Uk
Posted: 6th Sep 2005 20:44
google

Love games go to http://www.freewebs.com/halorc
or
http://www.freewebs.com/gamersmad
Me!
19
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Posted: 7th Sep 2005 11:15 Edited at: 7th Sep 2005 11:17
@ Darkbasic mad

Quote: "advanced programmers guide"


not that little kiddie newbies book on amazon TGC where planning on releasing a realy advanced manual with a full breakdown of the commands, shader configuration, fvf formats, all those flag and control variables they never bothered to explain, individual worked examples for every command, advanced memblock usage, vertex manipulation etc etc, that never surfaced again although they said they had started work on it, I wonder if they are still working on it?



the average IQ is 100...but the people that took the test where trying to look smart. most people don`t go over 50.
Area 51?, I`m more intrested in what they have in areas 1 to 50

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