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DarkBASIC Discussion / Codekeeper fuddling up declares

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BearCDPOLD
21
Years of Service
User Offline
Joined: 16th Oct 2003
Location: AZ,USA
Posted: 24th Jul 2005 08:01 Edited at: 24th Jul 2005 08:33
Hey you guys, I've been using codekeeper because it handles globals as well as that wonderful code taping thing, infinitely better than includes.

The only problem is, I'm taping in a file of global declarations, and I started getting an error in my project pointing at that file. I tested to see if the error was really in declarations file by compiling it alone, and there it still was. I checked the backbuffer (where it converts all the DECLAREs into DIMs) and found that it declared everything perfecly but in the case of any REAL type variables it would not convert any other instances of them. Well, it would convert one, and then ignore the rest.

I read up on codekeeper (http://forum.thegamecreators.com/?m=forum_view&t=43349&b=10) and saw it's finnicky with running, but I installed VB6 runtime a while ago when I first isntalled it, but I didn't install any of the controls, and unfortunately most of them seem to be unavailable anymore.

Has anybody else had this problem or is able to offer up a solution?

Here is the file, the REAL variables do not have pound signs, I've never used them before and they've worked.




[EDIT]I found the controls...didn't really solve anything.


I'm going to eat you!

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