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Geek Culture / Gil's Game Developer/Game Playing Magazine

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Gil Galvanti
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Location: Texas, United States
Posted: 9th Oct 2005 20:07 Edited at: 9th Oct 2005 20:14
Hey,
I decided I'd make a magazine, mostly inspired by Game Informer, which reviewed, previewed, and advertised games made with DBP, and also write some articles about games and game developing. The magazine isnt completely finished yet, but ill add more as i make them. The Urbia Rising preview is complete but im waiting for screenshots from Anime Blood to put, i just have filler screenshots now. So, hopefully the screenshots stay the same size they are in photobucket, and sorry about some of it being hard to read, i didnt want to make it too big though. Anyways, I'll post them in order of the pages they are in the magazine (made in publisher). Enjoy, and leave comments please. BTW, yes the title is a sort of pun, kind of rip off thing of "Game Informer" . Ad's made by Animeblood.


















Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Kangaroo2 BETA2
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Location: Somerset / UK
Posted: 9th Oct 2005 21:10
Thats a good idea, pretty well executed I'd be interested to read future issues I would suggest a nicer format though perhaps html pages, so the pages could be separate, writing could be clearer and the images could be linked to bigger ones. But as I said, its a nice idea and you've obviosuly spent time doing it

Raven
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Posted: 9th Oct 2005 21:15
HTML or PDF, and I'd suggest getting someone who knows graphical art and design to be the editor. It reminds me of 91

Megaton Cat
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Posted: 9th Oct 2005 21:44
Why do you have pictures of Ratchet & Clank in the RPG section.


The future is here, and I can't afford it.
Eric T
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Posted: 9th Oct 2005 21:48
FYI - You aren't allowed to use the screenshots with "ign.com" or such like that in the corner without permission of IGN (or whatever company it is) in any publication IIRC.

http://blog.myspace.com/erict An Alternative to Mouse's blog. Now with more lowbrow opinions.** Warning - explicit language**
Gil Galvanti
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Posted: 9th Oct 2005 21:55
Quote: "FYI - You aren't allowed to use the screenshots with "ign.com" or such like that in the corner without permission of IGN (or whatever company it is) in any publication IIRC."

oops . I wont do that for future articles

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
DBAlex
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Posted: 9th Oct 2005 21:56 Edited at: 9th Oct 2005 21:59
Quote: "FYI - You aren't allowed to use the screenshots with "ign.com" or such like that in the corner without permission of IGN (or whatever company it is) in any publication IIRC."


Oh for gods sake, sorry but who cares?

I doubt IGN is really going to look here...

Why is everyone so P.C. on these forums!!

When anyone makes anything good you allways have to insult it!

And good magazine Gil, Ive been wanting something like this for ages... !

EDIT: Eric T: Maybe you should take your head out of your ass and actually do something for a change?

I havent seen you make a game or input anything into the community at all.


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
Lukas W
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Posted: 9th Oct 2005 22:18
this is a really great idea Gil keep it up.
if my game will get near a demo release soon, could i advertise it on one of the future issues? that would be great
awesome idea. and i think you should do it HTML style as for the colors, it would be best to use the same color template on all pages. it makes it less confusing

Megaton Cat
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Posted: 9th Oct 2005 22:33
Although DBAlex is an annoying noob, I agree about the "who cares" theory. IGN couldn't care less about this newsletter.


The future is here, and I can't afford it.
Gil Galvanti
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Posted: 9th Oct 2005 22:35
Quote: "And good magazine Gil, Ive been wanting something like this for ages... !"

thanks .

Quote: "this is a really great idea Gil keep it up.
"

thanks .

Quote: "if my game will get near a demo release soon, could i advertise it on one of the future issues? that would be great"

of course , when your ready, just ask

Quote: "and i think you should do it HTML style"

the only problem is, i dont really know HTML well

Quote: "as for the colors, it would be best to use the same color template on all pages. it makes it less confusing"

oh, ok, sure, ill do that from now on, i was afraid it get to repetitive and boring if i did that, but your probably right .

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Undercover Steve
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Posted: 9th Oct 2005 22:46
I could help design in html and css
Lukas W
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Posted: 9th Oct 2005 22:59
maybe you are right, it may get a bit boring anyway, you should Do what you want my favourite page is the one with "pirates of port royale". that game looks and sounds so awesome

Eric T
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Posted: 9th Oct 2005 23:03 Edited at: 9th Oct 2005 23:07
Quote: " Eric T: Maybe you should take your head out of your ass and actually do something for a change?

I havent seen you make a game or input anything into the community at all. "


Thats cause I don't do anything... I'm not obliged to, now am I?
I have a interest in TGC's products, I tested FPSC, and I own DBP (Even though I haven't used it in a long time), so I hang around the community for those reasons (as I do with the communities of other products I own). But when you do find a rule stating that I have to do something to be a member, please do inform me.

Edit:

Quote: "Oh for gods sake, sorry but who cares?"


I was just pointing out the fact that IGN may not take kindly to the image being used in said publication. I did not insult his publication one bit, actually, I like it. I was just pointing out a simple fact of the one problem I spotted right away.

Quote: "I doubt IGN is really going to look here..."

Thats kind of like saying "Like Jimi Hendrix is going to hear my song, so I'll just steal this riff and these couple a measures and stick them right in mine"

Quote: "Why is everyone so P.C. on these forums!!"

P.C.?

Quote: "When anyone makes anything good you allways have to insult it!"


I give constructive criticism, which may sound like an insult, but its meant to help someone improve. On the other hand, there are some people who full blown insult some peoples creations...

http://blog.myspace.com/erict An Alternative to Mouse's blog. Now with more lowbrow opinions.** Warning - explicit language**
Drew Cameron
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Posted: 9th Oct 2005 23:14
Gil; awesome newsletter man! I'd read that every issue - all you need to do, IMO, is change it to HTML and put it on a website.

I'd love to have Dumbo & Cool in there!

Katie and Drew return!!!

DBAlex
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Posted: 9th Oct 2005 23:18
Quote: "Quote: "Why is everyone so P.C. on these forums!!"
P.C.?"


Politically Correct... Never mind.

Quote: " Although DBAlex is an annoying noob, I agree about the "who cares" theory. IGN couldn't care less about this newsletter."


I could say the same for you, Why do you think Im a n00b? Ive been using DBPro for over a year, I dont really post much here anymore because im learning C++, SDL and DirectX.


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
Megaton Cat
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Posted: 9th Oct 2005 23:47 Edited at: 9th Oct 2005 23:58
Quote: "I could say the same for you, Why do you think Im a n00b? Ive been using DBPro for over a year, I dont really post much here anymore because im learning C++, SDL and DirectX."


Yes yes blah blah blah the usual, "I been here for a decade, I'm better then you at this, I'm better then you at that, I'm learning C++" etc

Spare me. You insulted a Eric for no reason at all, and for that I called you a noob. Deal with it.


The future is here, and I can't afford it.
tpfkat
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Posted: 10th Oct 2005 00:01
i think ian t just pointed out somthing that could actually turn into an issue.i dont think he was being nasty, copyright can be a very thin line to be walking,if ign thought he was using them to advertise anything they dont endorse he could end up in trouble,90% chance that they probably couldnt give a monkeys at a home made magazine but their is always that chance...and b4 anyone calls me a noob IM A NOOB..SO WHAT.
DBAlex
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Posted: 10th Oct 2005 00:38
Quote: "Spare me. You insulted a Eric for no reason at all, and for that I called you a noob. Deal with it."


Yeah, Maybe I was wrong, I just get annoyed with members who input little to the community and then just bitch and moan in General Talk/Geek Culture...

It wasnt an attack on Eric really, just people who love to C+C peoples work, when they never create anything themselves.

Anyway, argument over, keep the replies to stuff about the magazine now.


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
Seppuku Arts
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Posted: 10th Oct 2005 00:39
yey! go gil! Go advertisement! Can't believe I said that coming from a guy who swears at channel five movie breaks.

The pirates of port royale background looks promising, more promising than the screenies I saw, we're all still waiting for a demo

Any info you want on ronin just shout, if I don't reply, thats because my music is too loud so come and slap me

The name is back dudes!
http://seppukuarts.afraid.org
Eric T
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Posted: 10th Oct 2005 00:41
I'm sorry but I couldn't let this one go:

Quote: "It wasnt an attack on Eric really, just people who love to C+C peoples work, when they never create anything themselves."


Well thats what game reviewers do... most of them have no idea what it is to make a game (ok, maybe they do have that knowledge, but they have never made a game... or something like that ), they just criticize is to hell

http://blog.myspace.com/erict An Alternative to Mouse's blog. Now with more lowbrow opinions.** Warning - explicit language**
Seppuku Arts
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Posted: 10th Oct 2005 00:45
hence they're called crtics, its like whats hisface, the guy on Fear Factor, Pop Idol and gets shot in Scary Movie 3, bet he can't even sing

But I have one word to sum em up...but I don't think apollo will let me

The name is back dudes!
http://seppukuarts.afraid.org
Gil Galvanti
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Posted: 10th Oct 2005 01:50
Quote: "I could help design in html and css "

cool, thanks . For the next issue (im hoping to do one every week or two) ill ask you for help .

Quote: "that game looks and sounds so awesome"

lol

Quote: "Gil; awesome newsletter man! I'd read that every issue - all you need to do, IMO, is change it to HTML and put it on a website.

I'd love to have Dumbo & Cool in there!
"

thanks, glad you like it . I'll try to get it into HTML and a website for next issue . And ill advertise your game in the next issue if you want .

Quote: "yey! go gil! Go advertisement! Can't believe I said that coming from a guy who swears at channel five movie breaks.

The pirates of port royale background looks promising, more promising than the screenies I saw, we're all still waiting for a demo

Any info you want on ronin just shout, if I don't reply, thats because my music is too loud so come and slap me
"

lol, thanks . Yeah, on the demo, not to take the thread off topic, but I'm HOPING that once we get the engines together, and i can get CS4 working again, we'll be able to have a playable, but short, demo available. I know thats a while, but I'm trying, I really am . Lol, k, ill ask you if i need any Ronin info . Ok, i guess I'll post the Urbia Rising preview, even though i dont have many screens, ive dug up some older ones. Here it is:






Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Megaton Cat
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Posted: 10th Oct 2005 02:15
Wow. How did you manage to review a game that's almost 9% complete?


The future is here, and I can't afford it.
Gil Galvanti
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Posted: 10th Oct 2005 02:33 Edited at: 10th Oct 2005 02:34
Quote: "Wow. How did you manage to review a game that's almost 9% complete?"

lol, i just needed a preview of a game, and i talk to animeblood on AIM quite a bit, so i could get immediate responses and i know him, so i just decided to do an interview about it, lol . I know its not that great, oh well.

EDIT: and, GI did it with Elder Scrolls 4: Oblivion, when it wasnt near completion .

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
TDP Enterprises
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Posted: 10th Oct 2005 02:43
I believe the correct term is "previewed", gil "previewed" urbia rising, ang GI "previewed" elder scrolls 4.

“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
.......S-S-D-D.......
Gil Galvanti
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Posted: 10th Oct 2005 02:49
Quote: "I believe the correct term is "previewed", gil "previewed" urbia rising, ang GI "previewed" elder scrolls 4."

yeah, thats what it was supposed to be , not a REview, a PREview .

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Undercover Steve
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Posted: 10th Oct 2005 02:51
hey gil, do you have msn? or YIM? I could start making a style sheet if I knew what you were going to make on stuff
Gil Galvanti
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Posted: 10th Oct 2005 02:54
Quote: "hey gil, do you have msn? or YIM? I could start making a style sheet if I knew what you were going to make on stuff "

I have AIM . Does that work with those?

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Undercover Steve
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Posted: 10th Oct 2005 02:56
well I can sign up for aim. What is yours? *quickly signs up for aim*
Also I just have some basic questions:
What do you think the color scheme would be?
Do you want sliced images?
AND: DO you want a more professional logo.
Gil Galvanti
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Posted: 10th Oct 2005 02:59
Quote: "well I can sign up for aim. What is yours? *quickly signs up for aim*
Also I just have some basic questions:
What do you think the color scheme would be?
Do you want sliced images?
AND: DO you want a more professional logo. "

Mine's "compkid328"
1) What do you think it should be? How many colors are you thinking ?
2) What do you mean ?
3) Yes, please .

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
TDP Enterprises
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Posted: 10th Oct 2005 03:01
could you guys plz keep the personal chit-chat to e-mail or something...

“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
.......S-S-D-D.......
Undercover Steve
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Posted: 10th Oct 2005 03:05
uh... dude this is his thread0.o
Undercover Steve
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Posted: 10th Oct 2005 03:05
1. I like red orange, and dark blue scheme.
2. nvm I will use style sheets.
3. kk.
devpro144
TDP Enterprises
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Posted: 10th Oct 2005 03:12 Edited at: 10th Oct 2005 03:13
uh "dude", what i mean, is quit with the :
1)-I think pink with a green backgorund is deaqd sexay...
2)-Bla bla bla
3)-righto m8, u can do the work
bobby72minus3

btw: i like ur magazine!

“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
.......S-S-D-D.......
Undercover Steve
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Posted: 10th Oct 2005 03:15
erm. if you look, I am going to help on the project. You may have started tgc before me, but you really are being childish. It is Gil's thread, and it isnt yours. I am helping him on something, so yes it is important for some things.
TDP Enterprises
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Posted: 10th Oct 2005 03:19
yeah thats kinda the point, u could use a fancy lil feature of the internet called "e-mail"...

“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
.......S-S-D-D.......
Undercover Steve
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Posted: 10th Oct 2005 03:21
kinda the point is "I didnt have to". You are making a big deal out of something that is finished. I have his AIM, so now I dont have to make any of those things.
I just needed to ask so I could start on the style sheet. rofl.
Gil Galvanti
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Posted: 10th Oct 2005 03:21
Quote: " i like ur magazine!"

thanks

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
TDP Enterprises
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Posted: 10th Oct 2005 03:26
Quote: "You are making a big deal out of something that is finished"
yep

Quote: "thanks "

ur welcome!

“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
.......S-S-D-D.......
Megaton Cat
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Posted: 10th Oct 2005 03:28 Edited at: 10th Oct 2005 03:28
This mag has a funny writing style.

Looking forward to seeing where this goes...


The future is here, and I can't afford it.
TDP Enterprises
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Posted: 10th Oct 2005 03:30
Quote: "Looking forward to seeing where this goes..."


“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
.......S-S-D-D.......
Undercover Steve
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Posted: 10th Oct 2005 03:32
uhh...I spent 5 minutes working on something (Didnt have meh cool fonts)

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Megaton Cat
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Posted: 10th Oct 2005 03:33
Looking forward to...see where it ends up? The future? Erm..3 days from now?


Oh forget it.


The future is here, and I can't afford it.
Undercover Steve
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Posted: 10th Oct 2005 03:42
wait! Now there is the 6 minute one The picture blends much better now

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TDP Enterprises
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Posted: 10th Oct 2005 03:43
I think simple text would be much better, just like the GI logo, thenu can put it ontop of whatever dam pic u want

“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
.......S-S-D-D.......
indi
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Posted: 10th Oct 2005 03:53
its good but i can i help in regards to style etc. maybe.

think about a series of colours that defines your mags style.

http://www.colormatters.com/colortheory.html

check out some other gaming mags and study the coloursets
notice how a style is applied to each page in a similar way.
http://www.stocklayouts.com/products/viewby.aspx?product=AA&keywords=&templateType=C&setTo=0

imagine each page having a background and foreground.
highlight your content by reducing the colours and patterns / brightness and complexity in your backgrounds.
darker flatter backgrounds with very light or hard to see patterns
would help define each page more clearly

This also applies to fonts, Choose 3 fonts that are similar
or work together that defines your magazines style.
Use them for Titles content and alt text etc..
http://www.1001freefonts.com/


Define a look for each image.
eg creating a transparent photoshop document for each size used on the website for images and applying a round mask so all images have a smoothed round edge when exported to your favorite PDF creation package and distilled later.
dont forget to set each images title and or description to a style.

Textual Content
Not only do you have to formulate the information for all to read, but think of a style of writing and stick with it.
eg: LEET speak is a classic bad example akin to lense flare in photoshop for poor use of effects.

however if you do choose a style to write in, it can help promote the products you are spotlighting.

Note: Critical reviews, or blunt reviews can cause backlash in two forms. users telling you were to get firetrucked and developers avoiding you in giving a review.

A gamer to gamer approach in textual content would be the way to express this,game acronyms used within the standard speak found when talking about most games.

Graphical Icons
create a series of icons that help you rate and style your magazine.

your game evaluation system could be as simple as a 5 star rating,
or complex enough to factor in a multiplayer rating and a modability rating as examples to show at a glance your review statistics.


Create a ArtResources folder on your hard drive and try to find the eps or vector versions of the companies your reviewing. this will make the pdf version a lot more lightweight in size

http://www.layersmagazine.com/design/reduce_size.php

or make it easier to make a smaller webgraphic.

i hope this helps a bit
good work keep it up mate

If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself 
TDP Enterprises
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Posted: 10th Oct 2005 03:54
Jr noober is indi's be-atch

“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
.......S-S-D-D.......
Gil Galvanti
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Posted: 10th Oct 2005 03:57
@indi: cool, thanks .

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Undercover Steve
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Posted: 10th Oct 2005 03:57 Edited at: 10th Oct 2005 03:59
@tdp your a bi tch. oh sorry did I cause a problem to your nervous system? I actually have a life and am not a 2 year old I really dont care. I am inexperienced at web graphics, but I am very good at scripting, coding, programming, and other things. Besides I dont sit at the computer all day
TDP Enterprises
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Posted: 10th Oct 2005 04:02 Edited at: 10th Oct 2005 04:02
ouch Jr Noober, that really hurt im not gonna invite u on any more of my lil playdates...

But my post had a lil thing that we call "humor", it wasnt intended as an insult...

I do in fact have a life, contrary to popular beleif, and just because i have been on this site foe an hour today, i have been here all day?

“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
.......S-S-D-D.......

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