Hiya all,
Thanks for all your positive comments...
@Gil Galvanti: Yeah we are still tweaking the brightness settings, draw distance and fog, so hopefully we should be able to brighten it up a little.
@The admiral and Pincho Paxton: ATM theres not much to say. Its smooth, fast, but essentually at the moment all you can do is wander around to the different locations and travel using the map. The whole team are big RPG enthuisasts and we hope we know what would be good in an RPG game, but ultimately the judges will be those who play it.
I really think we can achieve a very fun, very complete RPG game which is also modable for an expansion of the play.
Heres a progress report...
The Succession team have successfully completed checkpoint 1 and are now moving towards checkpoint 2.
The goals of checkpoint 2 include NPCs, conversations and more game logic starting to fall into place.
Here is an early screen from our work towards checkpoint 2...
Glenn Carter