Quote: "1) Do you feel there is a 'sense of ownership' in having to pay for a product vs. getting it for free?
"
I feel that if I know how to use it well, it's mine. Doesn't matter about price (as in free or bought, not in the $12,3000 priced objects)
Quote: "2) Does this 'ownership' make you feel any more or less loyal to a brand, or do you find there is a price point below which it doesn't make any difference?"
I really feel if I contribute to the brand enough, or support morally, I feel loyal. Such as, Levis, as a kid, I felt loyal to the brand, and always bought at least a pair of pants when buying stuff. I guess the same goes here. But I contribute as much as I can on the forum. That's what makes me feel loyal, not the price I spent on a piece of software,
Quote: "3) Would a 'tiered product' structure appeal? Taking DarkBASIC as an example - a free version could offer you the core basics for game making, but all games have a pop-up screen at the end. A 'bronze' version does away with this. A 'silver' version adds in lots more 3D functions / features, perhaps shader support. A 'gold' version allows commercial release of your games, plus various other features (these are all just hasty examples, but I hope you get the idea) - does this alienate or interest you?"
I seriously don't like anything free. If I used a free version, I would never use the paid version. Its been that way for a while. Game Maker, I was totally content with what I had. Visual Studio, I'm totally content with what I have. Besides, we're only Indie developers, not millionaire game developers. So, I wouldn't fork out for the GOLD DBP, if the version I have still is workable. Besides, I program for the self satisfaction of programming myself.
Quote: "
If TGC had released the our core products for free (DarkBASIC Professional, FPS Creator, etc) - would it have made any real significant difference to you?"
Not really, If I didn't already, have DBP, I'd taken them into consideration, but then, I'd of gotten bored, and went to something else.
Quote: "Do you find that just downloading something for free off a website devalues that product, or would it actually encourage you to explore it further?"
If something doesn't appeal to me visually, or supportedly (like help docs, forums etc..) I usually don't spend the time looking into it further.
Quote: "If you had the core product for free, would you then be willing to pay for expansion or model packs? For example we see a lot of people complain that because they paid for product X, they should get Y and Z and all future updates for free. How would you feel about that being reversed?"
If I bought a program (like I did for DBP), I'd expect to get FREE updates, and free models (occasionally also not as important). If it were a free version, then you don't deserve anything but bug fixes for free.
Quote: "Or perhaps the price of the product forced you to pirate it anyway? In which case was it the price alone that made this happen?"
Why would you pirate a free program?
Quote: "If there is a price point under which an item no longer holds much real value for you i.e. you'd consider it 'disposable', what is that? This will obviously vary dramatically depending on your personal circumstances."
Well, there's a bargain, and there's a steal. A bargain, is a great deal, a steal is practically free. Of course, I'd consider a steal a used item, so if a program was like $0.50, I'd consider it not that great. Free just means, that it's not supposed to be "professional", so, meaning you shouldn't expect much from it.
Overall, I'm grateful for how you guys do things now, and can't complain. If you made me pay to upgrade to 6.3, I'd blow a cap. Of course, I'd love you guys and would probably offered some plug-ins free. I'd probably buy something else from you guys just because I want my free gift to be as usable as possible.
(Wow, this has to be my longest post ever!)
Your mom has been erased by a mod from you telling too many "your mom" jokes.