Quote: "Erm... what does that mean?
Spore runs it's world generating algorithms on the GPU? Don't think so..."
You'd be surprised how versitile SM3.0 is, it's actually quicker to generate a 3D world that is created randomly using the GPU than it is with the CPU. It's probably likely that the CPU is used as a fall-back device, and more for processing the background stuff like the overall game-logic.
Would it really be so hard to believe that a game can be created to run almost exclusively from the GPU?
Quote: "That being said, I thought I would like the Sims 2 but hated it after 20 minutes"
I've got all the upgrade packs, but I have to admit it's not a game that I play on my own. Spent hours with my friends just creating people we know and putting them into crazy situations.
I think the funniest was my mate Jass, who made his family and they ALL broke down. His dad was on the street begging for cash while his mom was having constant break-downs and seeing the the social bunny. My brother had himself in the game, and then he ended up getting with a lass we knew several times... which I found funny cause they both hate each other in real-life. ^_^
Quote: "But clearly the AI in Crysis, Spore, Bioshock etc. is way in advance of what was possible on current generation processors. Bioshock, for example, there's absolutely no scripting, same with Spore. It's only this generation's processors that allowed AI of the quality of Bioshock and the quantity of Spore."
I've not seen much of Bioshock, but Crysis seemed to have very bland AI much like FarCry did. Spore's does seem interesting, but it's again nothing that really is "beyond" current technology. After all the PC version is suppose to be able to run on mid-range systems without Multi-Core or such technology. Just an SM3 card.
I think given how pathetic AI has been in recent years, and barely advanced as quickly as Physics or Graphics has.. we're seeing slightly more intelligent characters and thinking "wow"
More often than not developers sacrifice things like AI, and gameplay to have the novel features that comes with technology advancement. Doom3 really is one of the best examples in years.
The AI in Killzone was pretty damn good imo... then again how good do we want the AI in games? After all if we had a game like Dead Rising with all of the Zombies having the intelligence of real people it'd be almost impossible to complete it. (not that it's a particularly gripping game anyway heh, but it is fun to beat zombie to death with anything.. gotta love zombie golf!
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