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Geek Culture / What goes around...

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heartbone
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Posted: 29th Jan 2007 04:30
Quote: "I gave my 10 year old nephew his belated Christmas gift, yesterday... an Atari flashback II... he loved it! AS his father said, we lost him for the evening. He played all night... he especially liked advenure.

A kid who was born 20 years after the atari 2600 was released... a kid from the nintendo, 3-D, first person shooter, multi-polygon generation, and he'd rather play atari the whole night than his brand new Nintendo.

That says something.

Thanks,

Mike"

http://www.atariage.com/forums/index.php?s=4b1c72facad503f310a3d812be163f5b&showtopic=101183

I'm unique, just like everybody else.
Jess T
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Posted: 29th Jan 2007 05:50
Haha, that's great.

I missed out on all the 'original' consoles, only coming into it at the NES level.

Having said that, I pulled out my NES a little while back at Uni, and the whole dorm played it more than the XBox, PS2, and DS combined

Nintendo DS & Dominos :: DS Dominos
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Xander
21
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Location: In college...yeah!
Posted: 29th Jan 2007 07:29
There's a lot of NES and SNES action around here in the dorms. Most girls I know would play Super Nintendo any day. It's harder to get them to play on the 360...although some of them are avid "crashy-game" fans (Burnout, haha).

Xander Moser - Bolt Software - Firewall
Wiggett
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Location: Australia
Posted: 29th Jan 2007 08:33
good to see that people still think this is the nintendo era and not the sorny m$ era

Syndicate remastered: Corporate persuasion through urban violence.
Grandma
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Location: Norway, Guiding the New World Order
Posted: 29th Jan 2007 09:19 Edited at: 29th Jan 2007 09:42
This doesn't surpise me one bit, i've been saying it all along.

Graphics isn't an important ingredient for fun. The effects of good graphics is to make the game seem more real and to suck you better into the gameplay, but it doesn't really add to the fun-factor imo.

Yes, i played SNES last night, and it was fun!

Comp : 1024mb Ram, 3.0ghz, GeforceFX 5800, 1,1TB storage
Nicholas Thompson
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Location: Bognor Regis, UK
Posted: 29th Jan 2007 09:27
Quote: "Graphics isn't an important ingredient for fun."

Amen!

[center]
Xander
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Location: In college...yeah!
Posted: 29th Jan 2007 09:30
Quote: "Graphics isn't an important ingredient for fun. The effects of good graphics is to make the game seem more real and to suck you better into the gameplay, but it doesn't really add to the fun-factor imo"


I know that it is your opinion, I'm not trying to argue. I'm just going to state my opinion. I actually think that graphics add a lot to the fun element of a game. Burnout 4 is a heck of a lot more fun than Burnout 3. I get "wowed" by awesome graphics, and it makes games more fun for me. Now, of course graphics aren't everything. If a game has good graphics but no lasting gameplay whatsoever, then I'm not going to buy it. But a game with amazing graphics will be much more fun for me than a game with outdated graphics. For example, Command & Conquer. I can't play the first few iterations, I just can't stand those graphics. However, I do enjoy the new ones. But I'm kind of a hypocrite I suppose. Because I very much enjoy NES and SNES. Nostalgia is a big part of it I suppose.

Xander Moser - Bolt Software - Firewall
Jeku
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Location: Vancouver, British Columbia, Canada
Posted: 29th Jan 2007 09:43
I also agree that graphics are important, but they are just one part of the equation. Gameplay is another part that, to me, is more important. The other day I purchased Zen of Sudoku from Steam, and it has a beautiful backdrop of art and sounds, but they're nothing compared to Gears of War and Burnout Revenge on the 360. However, I put away just as many hours into that because it's addicting.

But if a game sucks in gameplay, *and* the graphics are awful, I believe it makes the game that much worse.

Grandma
18
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Location: Norway, Guiding the New World Order
Posted: 29th Jan 2007 09:52
@ Xander

I said it's not an "important" ingredient, i didn't rule out completely that graphics doesn't spice the fun up a bit, altough for me it's very little......for some it's more.

Quote: "For example, Command & Conquer. I can't play the first few iterations, I just can't stand those graphics. However, I do enjoy the new ones."


Heh, i'd rather play Command & Conquer : Red Alert 2 then any of the newer ones, but hey, i'm just crazy. ( guess what team i play j\k )

Comp : 1024mb Ram, 3.0ghz, GeforceFX 5800, 1,1TB storage
Van B
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Location: Sunnyvale
Posted: 29th Jan 2007 09:55
It's the elements of these games that you can identify with that attracts you, like the simple ideas in retro 2600 games - a younger kid might not quite grasp modern games to the point where they feel comfortable - but with a simple joystick and simple games, they can achieve more.

I loved the 2600, admittedly not as much as the Spectrum or C64, but besides the ropey graphics, the gameplay was always solid, smooth as well. Personally I can see more simplistic gaming coming back, perhaps just in elements like mini-games, but the home-brew that people actually play is all kinda gameplay orientated. Like SnakeSP on the PSP, or Geometry Wars Evolved on the 360 - really retro styled graphics, simplistic except for the extra oomph you get nowadays, like Geo-wars warping backdrop. Simple gameplay, retro but pretty graphics, this does not work on every format but when they get the balance right it makes for a really special and memorable game. Hell, I'll remember Mono and Duo longer than most commercial games because they're so distinctive and styled, but also because they had the classic 'easy as hell migrating to impossible' gameplay.

The 2600 seems to fit in any era, because these simple games were the 2600's bread and butter, it's like the original point of playing games got lost over the decades, and these platforms keep coming back to remind us. Sooooo, who else wants one of these things? - only £20, and they have a small version of the 2600's wrist-snapper joystick (if you've used one then you'll know what I mean). Sorted for retro this month.

''Stick that in your text and scroll it!.''
Xander
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Posted: 29th Jan 2007 10:05
Yeah, I suppose everyone has their own game preference "equation." But mine varies for the different types of games too...it's all so hard to think about. Especially at 3 a.m....I need to finish my drawings and get some sleep. But anyway, I guess it's all personal preference. There is no equation. Golf on the Wii Sports game is ridiculously simple, yet my friends and I put about 20 hours of it in one weekend. That game is sooo fun.

Xander Moser - Bolt Software - Firewall
heartbone
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Posted: 29th Jan 2007 14:50
Anybody looking for a project, I think that this would be a natural for DarkBASIC. It woud be relatively easy to surpass the original in eye candy.



I see reference to a Garry Pankhurst remake version but I can't find it.

I'll even bet someone reading this could do a simple working prototype version in 2 days.

I'm unique, just like everybody else.
Tinkergirl
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Location: United Kingdom
Posted: 29th Jan 2007 15:04
Quote: "Burnout 4 is a heck of a lot more fun than Burnout 3."


Disagree strongly. I liked Burnout 3 loads, but they broke it in Burnout 4 - and I can't even remember if there were any graphics changes to speak of. I played B3 until I completed it. B4 I put down after about 6 races and never touched again. Bah.

Van B
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Posted: 29th Jan 2007 15:53
Same here Tinker, I thought the Burnout series was going great uptil 4, then I got kinda bored with that really quickly. I completed 1,2 and 3 - strangely the only driving games I can get into (maybe because you get points for driving badly). I think the annoyance was with the extra's they added, like I think they got the balance right in 3 with the crash events and racing modes, then in 4 it started getting just too silly (with that engine blowing thing in the crash events for instance, that's hardly fun is it!).

You never know though, with developments in physics and a lean towards more casual gaming, Burnout might come back to the addicting game it started out as. Not sure what EA think they're playing it - Burnout was always the driving game for people who hate driving games, they keep trying to turn it into NFS for some reason.

''Stick that in your text and scroll it!.''
Jess T
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Posted: 29th Jan 2007 16:32
heartbone, what game is it?

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FredP
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Posted: 29th Jan 2007 16:41
It looks like Zaxxon.

Xander
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Posted: 29th Jan 2007 16:56
Hey, that reminds me of Firewall 2 At least how much I got done...





About the Burnout thing... I actually like it better than NFS now. I used to be a huge fan of NFS. But in every single new iteration that they release, the controls and overall feeling of the game seems to get more and more..."sluggish." When you're going 150 it feels like you're going about 45. A Civic shouldn't drive like a Buick. The Burnout games still have that fast, darting controls that a fun racing game should have. And in 4 you can finally rear-end cars and not explode.

Quote: "I can't even remember if there were any graphics changes to speak of."


Big difference. The explosions in 4 were much better and bigger, very cinematic on the big screen. And I love the way that the music always plays during loading. Much better that way. Those games always have great soundtracks too. In my opinion anyway.

Xander Moser - Bolt Software - Firewall
BatVink
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Posted: 29th Jan 2007 18:03
I have a retro console, loaded with 100+ games of the '80s. My 10 year old son's favourite game, across the PS2, PC and retro gadget, is Joust. He would choose it over his PS2 every time.



heartbone
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Posted: 30th Jan 2007 06:53
That's it FredP!

Play ZAXXON online

I'm unique, just like everybody else.
Hobgoblin Lord
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Posted: 30th Jan 2007 07:24
wow, that game has the worst controls..

Jess T
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Posted: 30th Jan 2007 08:37
I don't get it... You just fly along till you run out of fuel?

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Saikoro
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Posted: 30th Jan 2007 09:08
Seriously, who thought of those controls?? Using I, P, Q, Z, N, and S keys are rather odd :S


My band Phoenix Ophelia : http://www.myspace.com/phoenixophelia
Van B
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Posted: 30th Jan 2007 09:31
One of my nephews is totally hooked on Manic Miner, there's a standalone version for NDS or it works great on SpeccyDS, but there's something about that game, it's just addicting. It kinda restores your faith in the young when they appreciate a classic like Manic or Joust, I will convert my son to old school with classic NES games on the Wii though .

There's some really retro GBA cart's out there, was checking a listing of all the titles, but you can get arcade games like Klax and Ramparts, classic's like IK+, even Eye of the Beholder!. I miss the big selection they used to have at the local Gamestation, I'm not even sure where to start looking for old GBA stuff (getting bored with all my NDS games recently).

''Stick that in your text and scroll it!.''
Fallout
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Posted: 30th Jan 2007 10:56
Graphics are really important. It's just we think they're unimportant because we see so many beautiful games that are utter crap to play. If two games are an identical play experience except one has much better graphics, the graphically superior one will be much more engrossing for most people. Graphics will always come first though because 95% of game players can't help but being wowed by them and capturing peoples attention will sell the games.


Dave J
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Posted: 30th Jan 2007 12:25
Quote: "Seriously, who thought of those controls?? Using I, P, Q, Z, N, and S keys are rather odd :S"


You can define your own keys fortunately (although, why should you have to? ) but I still don't really understand how you get more fuel. I'm assuming blowing something up gives you more, but other than that, I'm at a loss.


"Computers are useless, they can only give you answers."
heartbone
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Posted: 30th Jan 2007 13:56
Dave J, the object of the game is to hit as many targets as possible without being shot down nor running out of fuel, which can be replenished by shooting fuel drums.

There is a boss at the end after you make it through the narrow city canyons.

This game is typical of the 1980s arcade experience where you needed lots of practice, fast reactions and a good memory to beat the game.

I'm unique, just like everybody else.
Jeku
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Posted: 30th Jan 2007 21:29
IIRC Zaxxon was the first isometric-view game.

Xander
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Posted: 30th Jan 2007 22:18
My hands are cramping. I'm not designed for that game.

Xander Moser - Bolt Software - Firewall
Jeff Miller
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Posted: 30th Jan 2007 22:18
Yes. I remember it because I was trademark counsel for Sega (US) when they introduced it as an arcade game. The general counsel of EXXON (major gasoline refiner), thinking his company had some sort of monopoly in XX as a part of any fanciful word, alleged trademark infringement. I told him to stick it.
Jeku
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Posted: 31st Jan 2007 02:05
Hehe that is great--- amazing what the suits envision they have control over sometimes

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