Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
Nickydude
Retired Moderator
17
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 8th Feb 2007 20:50
I'm trying to load this png into SignsIV but it's saying that it must be in 24bit or lower, I'm sure it is, can anyone else with SignsIV load this in? I've tried saving it from both Photoshop and GIMP.


Attachments

Login to view attachments
Phlum
18
Years of Service
User Offline
Joined: 30th Jul 2006
Location:
Posted: 8th Feb 2007 21:01 Edited at: 8th Feb 2007 21:03
It does that with me too, only it does it with three images; a picture of my hero, Crash Bandicoot and a tiled image. Here's the tiles in the view and Crash is here:

[center][url=www.icesparkinteractive.tk][/url]

Attachments

Login to view attachments
Nickydude
Retired Moderator
17
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 8th Feb 2007 21:03
I've worked around it now. I loaded it into Irfanview and saved it again as a png and it now works.


filya
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location: USA
Posted: 8th Feb 2007 21:19
earlier, when it did not accept png files, I had a simple workaround. Use another format, and later, just replace the file and edit the texture= line.

But good to know irfanview helped.

-- game dev is fun...but taking up too much time --
Phlum
18
Years of Service
User Offline
Joined: 30th Jul 2006
Location:
Posted: 10th Feb 2007 17:09
I'll have to try that.

[center]

Login to post a reply

Server time is: 2024-10-01 08:22:02
Your offset time is: 2024-10-01 08:22:02