Damn that's a lot of bullets, but really did anyone else notice how a lot of bullets just glide over the players ship?
It's like the collision detection is only registering the middle of the ship (or a square bit in the middle, cheapo's!), making it much easier than it looks. If that's how the Japanese make videogames difficult then they can keep them, hell I can't even complete 1 level of Nanostray, and that's a lot easier. I like these games, but really I'm not good enough at them to get very far, I just appreciate the fast action for the 27 seconds it takes me to loose all my lives
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Perhaps that would be a cool code challenge, you have 50 frames per second, see how many bullets you can fire at the player at that speed - with full collision. See if you can make an impossibly hard bullet dodge fest. Winner gets 1 quarter to play that game on it's hardest level.
''Stick that in your text and scroll it!.''