Thanks for all your comments.
SMALL UPDATE (but important):
Airslide asked me some time ago to send him all the textured weapons so far. So, i got converting and tweaking and was ready to sned it off on Friday. Suddenly, i realised. One (technically two, but this only affects one) of the weapons was the K98. I had forgotten to model any ammo for it.
Like a Lee Enfield, a K98 relies on a what's known as a 'stripper-clip', basically a sheet of metal, with rails to hold the bullets in place. The rails allow the bullets to move (but only down). This means that if you attached the 'open' end of this clip to the end of you bolt, you can push 5 (or whatever the capacity of your gun is) rounds straight in, without the need to load each bullet individually, or faf around with loading a box magazine.
Anyways, i also discovered the wonders of cylinderical mapping this weekend too, making the texture for the bullets seamless (one bullet was models, textured, then duplicated 4 times).
So here it is, first on its own:
And here it is in action on the K98, the only gun that requires it so far.
These can now be sent off the be animated.
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I'd also like to run a new idea past you. In addition to this pack of WWII weapons, i was thinking about another pack of extra textures for these guns. The idea is that this pack would be sold at around £15 with 18 fully-animated, fully-textured guns. The second pack would contain Normal Maps nd Specular maps for the guns in this pack, and cost around £7.
What do you think?
C&C is needed and welcomed,
AE