@ AaronG:
Quote: "These models are most definitely not worth $30+ USD"
Have you even heard of turbosquid? People on their are selling single, unanimated, untextured models for $50 or more. Perhaps $30 is too steep for you but £15 is not too much to come by in Britain and is only a little more expensive than MP5 and MP6 (but will contain 2 more guns than MP5 and MP6).
Quote: "I mean, look at the textures man"
Could you do any better? The maps on all of these renders are 2040 x 1370, so i can't understand why they would be 'blurry'. Maybe it's my mapping technique. I've gone to great trouble to make certain areas large enough in the map for detail.
Ofcourse one thing that you have overlooked is the additional textures than guns in this pack will have. The renders only show the diffuse texture but i will be making some Normal Maps and Specular Maps for these guns too (they may be in a seperate pack though).
Quote: "I just personally think the price is too high"
Ok...you are ofcourse entitled to your opinion. Some others thinks this pack should be free but some think i should charge more for this pack.
Quote: "Honestly, I don't think you "deserve" this price either."
Need i remind you how much work is involved in one gun alone?
Modelling: 2 hrs
Texturing: 5-8 hrs
Animating: 2-5 hrs
Sound Recording/Editing: 1-3 hrs
Making Final: 1-2 hrs
At minimum that's about 11 hours...per gun. So you can times all that by 18 (in this case) and you'll get 198 hours at work on one pack, and it's likely to be more.
Quote: "Sorry if I'm coming across rude, but if you charge 10 pounds for it ($20+), you would get more buyers, and probably make more money in the ending."
Yes, that's true, i may. At the time, £15 sounds like a nice rounded number that wasn't too extortionate (sp?) but not a bargain either. Since the pound has risen to the dollar, it may have put off some of our American market.
If the pound rises much more, i may lower the price to accomodate our American market.
@ Ezykeyal:
Quote: "the overall quality of the work is average at best"
What do you mean? I've gotten very good report about my low-poly modelling and i keep getting positive feedback (mostly...) about the textures. This pack is the first time i've ever UV mapped and textured so it's not surprising some of the earlier guns are a little shaky.
@ Cheese cake:
Thanks for the support
AE