Quote: "accually Sam is from the last game. The first game had the different character, wich sam meets up with in this game. Just trying to quell the cofusion. "
Sam was in the second one, but he didn't actually kill anyone: he just listened to the Asylum inmate's story, so the player was the inmate for most of the time. (So, in essence, the "main" character for the 2nd episode was the inmate, and Sam was sort of peripheral, I guess.) Thanks for making my mind clearer, though.
Quote: "and that's if you call gibbering in a rubberroom strapped into a straitjacket surviving."
Ah yes, that's what I love about this genre. It's so horrifying, and in essence it's so amoral: Good and Evil become insignificant when viewed from the perspective of an all-powerful outer God.
Quote: "one of the main reasons I want to improve my modelling skills is that I really want to get some of the stuff my sister draws in the game and I want to get on that best of the best tread "
Like I said before, I'm sure your idea for learning more about modeling and other more media-related skills will really make this even better than it is now. I'd love to fight something with tentacles on its face, hehe. On a side note, were the green impish enemies and the yellow dog-things made by you, or taken from stock media? Also, just to bombard you with questions and suggestions, will there be more of the Other-world (or whatever the green corridors are called)? This installment didn't really suffer from a lack of it since it had post-traumatic-stress flashes and stuff, but it would be nice to visit there again, maybe discover that it's some horrifying city or something.
And thanks for posting on my thread, it's like it's a keepy-uppy challenge to stop it sinking too low! And that trailer sounds good - should be good to watch.
I'm not actually a Kiwi, I just randomly thought it up one day.
