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Geek Culture / Spore release date

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Zotoaster
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Posted: 16th Feb 2008 21:45
I love the constructive criticism in this thread

Anyway, it isn't just that this game is innovative, but it's not linear like alot of games. You may be really boring and not like that, but I do

Don't you just hate that Zotoaster guy?
Agent Dink
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Posted: 16th Feb 2008 21:54
It was awesome when you I was 8 years old anyways...

Gil Galvanti
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Posted: 16th Feb 2008 21:58
SimCopter pwned, don't know why it's on your list of bad games .


Insert Name Here
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Posted: 16th Feb 2008 22:58 Edited at: 16th Feb 2008 23:01
Yeah, SimCopter was good. Don't knock it!

You can write crap in DBPro as well as DBC - it just crashes quicker! -TDK

David R
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Posted: 16th Feb 2008 22:59
Quote: "You HAVE to be kidding me. That game was totally horrible."


Did you actually play SimAnt? It was a fantastic game!


09-f9-11-02-9d-74-e3-5b-d8-41-56-c5-63-56-88-c0
tha_rami
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Posted: 16th Feb 2008 23:11 Edited at: 16th Feb 2008 23:33
Yes, I did. I actually still have the box I got upstairs. It had a manual with like what, 50 pages of nonsense on Ants? I had it for my birthday, and jeez... I played it for two days, I never give up on games quickly, but that game was deleted after that to Transport Tycoon.

Come on, you sound serious about actually liking those games, and that is completely ununderstandable for me. Whats so good about SimAnt? There's nothing good about it, especially not seeing the competition at the time.

And SimCopter? Well, at the time I had it, I was playing Urban Assault, which also had helicopters. While it wasn't nearly as horrible as SimAnt, it wasn't fun by any means. The missions got repetitive after a small while - and actually, the same goes for the Sims. That's exactly why I'm afraid for Spore.


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bitJericho
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Posted: 16th Feb 2008 23:23
I was a fan of sim-tower


Hurray for teh logd!
Insert Name Here
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Posted: 16th Feb 2008 23:25
I couldn't help but pick this up:
Quote: "ununderstandable"

Would that be Derstandable?

You can write crap in DBPro as well as DBC - it just crashes quicker! -TDK

tha_rami
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Posted: 16th Feb 2008 23:49
Yes, INH, it would be. Make that "not understandable".

I'll give in a little. The reason I didn't like SimCopter was because I was playing a game with copters that I thought was far more fun. I never really gave it much of a chance afterwards, but what I played of it became repetitive quickly. I'll see if I still have that game somewhere in my big box'o games.


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Agent Dink
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Posted: 17th Feb 2008 03:13
SimAnt was sweet... build an ant colony and unleash your hoard of minions in the house, attacking daddy longlegs and other aunt colonies. I remember it being totally wicked at the time LOL.

I'd like to try it again and see though.

tha_rami
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Posted: 17th Feb 2008 05:06 Edited at: 18th Feb 2008 17:58
Lucky for you: It's abandonware!

[LINK REMOVED]

Okay, I just understood Abandonware is consider illegal in a lot of places, and to that goal, unless I find abandonware with explicit permission from the creators/publisher - I won't link to it again.


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Agent Dink
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Posted: 17th Feb 2008 05:13
YES!
*downloads and tries*

tha_rami
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Posted: 17th Feb 2008 05:15
Hope you'll enjoy that. I know I didn't.


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Benjamin
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Posted: 17th Feb 2008 05:22
Quote: "Anyway, it isn't just that this game is innovative, but it's not linear like alot of games. You may be really boring and not like that, but I do"

Well sandbox games are fine if you're easily amused, but I like an objective. I'm willing to bet this will be the kind of game you'll be really impressed with when you first play it, but after some time it's going to get boring when there's nothing to really do to 'advance' in the game.

It certainly looks good though.

tha_rami
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Posted: 17th Feb 2008 05:26
I fully agree with Benjamin here. The lack of any real objective besides reproduction kinda makes this 'game' lose any goal - something that in my definition of game is really needed to make a game fun. It will be amazing to see in action, and the concept is absolutely genius, but I wonder how long the fun of the game will be.


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Osiris
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Posted: 17th Feb 2008 07:21
@rami

its 403 forbidden

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
tha_rami
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Posted: 17th Feb 2008 07:56
Yeah, it is now. Wasn't a few moments ago. Really odd.


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Benjamin
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Posted: 17th Feb 2008 08:10
Strange. It said forbidden, then after refreshing (well, hitting enter in the address bar - refreshing does bugger all) it let me download it.

Jeku
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Posted: 17th Feb 2008 10:46
Please don't post links to abandonware sites. 99% of the time the developer does not give permission for the game's release on these sites. Just because a developer hasn't updated a game in a long time, doesn't give people the right to pirate it. Yes, it's still piracy, and still illegal in most countries.

I can assure you EA, who owns the SimAnt property, is not giving permission for its release. Even if it were, the same can't be said for 99% of the games on those sites.


Digital Awakening
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Posted: 17th Feb 2008 11:31
HOTU doesn't list SimAnt as free so it's not abandonware, you can still buy it though. I would put up a link but I'm nut sure Jeku would allow that. SimAnt is playable for like 2 hours.

I'm also the type who enjoys an objective. Raising a creature from scratch to space age will probably be a whole lot of fun the first time and it will hopefully last quite a while with all the stages. I'll most likely start over from scratch once I've got all I can out of the UFO. We'll see how long the game will last.

[center]
Phaelax
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Posted: 17th Feb 2008 12:21
I bought SimAnt way back when it came out, I thought it was great. Played it a few years ago, just wasn't the same. (although, I did still get a kick out of playing rise of the triad last night)

Quote: " I can't see Spore being fun after conquering a few planets. The same as with the Sims"

You don't like RTS games do you? In Spore, I think it'll be even better. Because not only will you have a random map(i think) but the enemy you fight can be randomly different each time.

The Sims sucked.


tha_rami
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Posted: 17th Feb 2008 13:20
Oh, really? I thought Abandonware is pretty legal. GTA 1 & 2 are, Ground Control is, Savage is, Starsiege: Tribes is... I never knew that. My apologies.

A bit weird, though, that they expect to make money of a 760kB game...


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David R
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Posted: 17th Feb 2008 13:31 Edited at: 17th Feb 2008 13:31
Quote: "GTA 1 & 2 are"


They're not - I still see them sold in shops in bargain bins etc.


09-f9-11-02-9d-74-e3-5b-d8-41-56-c5-63-56-88-c0
Kevin Picone
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Posted: 17th Feb 2008 14:47
Quote: "A bit weird, though, that they expect to make money of a 760kB game..."


Just because something (anything) isn't commercially available, doesn't automatically make it public domain!

Chenak
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Posted: 17th Feb 2008 15:15 Edited at: 17th Feb 2008 15:17
Quote: "They're not - I still see them sold in shops in bargain bins etc."


But they are still free

http://www.rockstargames.com/classics/

however they specifically say:

PLEASE NOTE that while this game may be downloaded for free by all who register by filling out the form on this page, it is NOT freeware and may not be mirrored or duplicated by any third parties without express written consent from Rockstar Games.
Insert Name Here
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Posted: 17th Feb 2008 17:38
Quote: "Ground Control is"

Really? I used to really enjoy that (Though I loved all of the Seirra/Relic games)

You can write crap in DBPro as well as DBC - it just crashes quicker! -TDK

Pixelator
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Posted: 17th Feb 2008 17:56
Quote: "Either this game is going to suck beyond belief, or its gonna be ubercool."


there is no way its going to suck beyond belief

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Bizar Guy
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Posted: 17th Feb 2008 18:34
I think a lot of people miss the point of Spore is so many ways. I wish I had more time to post, but for now, let me say I MUCH prefer linear games to open ended one (usually) but Spore is one of my most anticipated games ever. Frankly you're all not realizing that only the last part of the game is a space sim, and you're still looking at that one in the wrong light.


BlockVerse-> Old School Beta Demo-> Dream-> Old School-> Guitar Platformer
tha_rami
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Posted: 17th Feb 2008 19:09
Quote: "Just because something (anything) isn't commercially available, doesn't automatically make it public domain!"

That is absolutely true, but of course, you'd think that for some reason releasing old Sim-games can't hurt the series.


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Jeku
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Posted: 17th Feb 2008 19:35
Quote: "That is absolutely true, but of course, you'd think that for some reason releasing old Sim-games can't hurt the series."


For argument's sake look at what Atari is doing. Every modern system has Atari classics re-released again and again in various shapes and form. Square is still releasing the old FF games on all the systems too. Who knows, it's possible old EA games will show up on the Wii VC or XBLA someday.

Anyways, it's not something I personally have moral issues with, if the game is 20+ years old. TGC can get in trouble for linking to illegal sites, and that would suck


Rburke
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Posted: 18th Feb 2008 13:39
Oh I've heard of SPORE a few years back and haven't heard from it again until now. The same mastermind behind the sims, Will Wright presented this game and from what I've been seeing so far, this looks like this will be 'the game' of 2008. I'll definitely be heading to ebgames when this releases
Digital Awakening
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Posted: 18th Feb 2008 14:31 Edited at: 18th Feb 2008 14:32
Rburke:
I think it's been a hot topic for two E3s in a row, or at least last year's. The first Flash trailer showed up years ago though. I think everybody loved that one.

[center]
power mousey
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Posted: 18th Feb 2008 16:04
I sense and I predict Spore will be a fantastic multiplayer game. Engage in survival of the fittest,
or even cooperative, symbiotic or even parasicic alliances and relationships to conquer not only your world but the worlds and dimensions of others.
A lot of the creatures and other media is going to be user generated anyway.

But again, I don't know how long the game will last
before the novelty starts to wear off. WoW is still growing strong. But how long until at least some people start to get tired or even bored and want and like to play something else.
Which I think happens to any and all games.

"_"
Digital Awakening
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Posted: 18th Feb 2008 16:58 Edited at: 18th Feb 2008 16:59
I found this on the official Spore website. It's amazing that noone have mentioned this yet as it's already been talked about and is the worry of many here, seems like there will be a lot of fun:

Quote: "Space Phase
The time has come to move on to other worlds in your solar system. Make contact, colonize, or terraform, then venture further to find other solar systems. A 'mission' structure provides new goals in your quest for galactic dominance."




power mousey:
I don't think multiplayer have even been announced yet. You have the possibility to download content made by all other players or just content made by your friends to populate a galaxy of your own on your computer.

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Jeku
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Posted: 18th Feb 2008 17:32
Yah, as far as I know it's a massively singleplayer online game.


bitJericho
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Posted: 18th Feb 2008 17:44
Quote: "Yah, as far as I know it's a massively singleplayer online game."


But hopefully there'll be a spore 2 mmo game

I think it's time that players get a new mmo experience, enough with the crafting and gophering already

Although I haven't played tabula rasa yet, so maybe that's already a breath of fresh air.


Hurray for teh logd!
tha_rami
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Posted: 18th Feb 2008 18:08
WoW is totally different from Spore. WoW has an ending: level 70. Everytime they change that goal (level 70, level 80), more players quit. It's just no fun realizing there is no ending. Spore will bore far faster for most people. Not to say that as long as it lasts, it will be unique and fun.

Spore will be massively singleplayer online, yeah, it updates and exchanges between all players to populate your universe, but you have no direct influence on your species in anothers game.


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Digital Awakening
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Posted: 18th Feb 2008 21:15
tha_rami:
From the official site and my previous post:
"A 'mission' structure provides new goals in your quest for galactic dominance."

You have something to achieve and aim for throughout the game. Once you have conquered your home planet you get missions. I remember an E3 interview or something similar where they mentioned that you must work to get upgrades for your UFO. And from the movies currently on their site they mentioned that you can even become a intergalactic trader. Another aspect is that you can be diplomatic, both in conquering you planet but also in the galaxy.

Anyone can chose to only download content from their friends. You can even directly download what someone have made. That was showed in one of the video interviews someone linked to in this thread. I don't know if you can choose to do battle against a friends planet or something like that tough.

[center]
power mousey
User Banned
Posted: 18th Feb 2008 21:33
@Digital Awakening,

but it will most likely happen. With the success of such games like WoW...

hey! everybody even Spore Parties sponsored by EA and Maxis for Creature Deathmatches and also a time limited sequences of "Survival of the Fittest"
In the "Survival of the Fittest" series go it alone as a Single creature or join up in groups of symbiotic or even parasitic alliances against others and other synbiotes and parasites.

I like to see and be at this event...if it ever does occur. This Spore event and party will probably occur sometime....for promotion, advertising, and for fun and learning. And big, big cash prizes and a huge bronze Spore for the person or group of Grand Champion Spore.

Sorry, for getting carried away. But you never know.

"_"
Digital Awakening
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Posted: 19th Feb 2008 01:39
Spore is a simulation, not an MMO...

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Jeku
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Posted: 19th Feb 2008 02:33
Actually it's less simulation than you might think. Apparently there's no natural selection, despite what the marketing team would like you to believe. All of the creatures are created from an intelligent designer-- the player. There will be a large online part of the game, but not multiplayer online as far as I've read.


Bizar Guy
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Posted: 19th Feb 2008 19:52 Edited at: 19th Feb 2008 19:53
Yes, the game is more intelligent design, though it's more like evolution in that though you can alter your own species, you need to alter it in ways that it will survive better. So it's sort of like Intelligent Selection.

And I think everyone downing Spore for it's open endedness need to take a look at digital awakenings post, and realize that this is the creator of not just the sims, but sim city. Whether you like those games or not, they have a huge amount of replay value. Also, I really don't think most people get what it means that you go through each stage of development. It's not like you just drag a creature into the space sim and get bored in a few hours. Even if the space stage didn't have missions (which it does), you be having fun playing it way longer than almost any game out there. IF YOU LIKE MAKING STUFF, YOU'LL LIKE SPORE. I mean, have people not watched the vids? it seems pretty obvious to me how awesome this will be. I've never overestimated a game because of hype, or game system for that matter. In fact, I usually underestimate. This is not Fable 2 we're talking about (which will probably be awesome though with only half the predicted features), this is Spore. There has been proof of how good it is for years. Just being able to do what I saw in the first 30 minute demonstration is enough to make it an absolutely amazing game, which even if it only lasted 20 hrs, I would replay over and over, because it's the kind of game that will play differently each time. It is not the kind of game where it goes "Here's a massive place to explore. Have fun.", this is you having to earn your way to sandbox through 4 other game stages, and even then you start off with missions to keep you from getting lost. Spore would have an massive amount of trouble getting boring quickly, even if it was released right now.

People must not be seeing the same game as me, because when I think of Spore, I think of a HELL of a lot more than just a open ended space sim.


BlockVerse-> Old School Beta Demo-> Dream-> Old School-> Guitar Platformer
Digital Awakening
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Posted: 19th Feb 2008 20:59
I would just like to point out the 5 phases that makes Spore:

1. Tide Pool Phase
2. Creature Phase
3. Tribal Phase
4. Civilization Phase
5. Space Phase

It will take a while before you creature have evolved, created machines, built a city and conquered it's home planet. During this time you will have the option to create everything and unlock more parts as you go. Kinda like RPG, strategy and space sim all in one package.

I don't really like open ended games myself but Spore seems to have a lot of fun things to do that appeals to many of my gaming interests and also have game length and replay value. For example one could play the game once as a war race and once as a diplomatic race for completely different play styles. The game looks really good and the creator looks fun and easy.

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Pixelator
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Posted: 19th Feb 2008 23:07
Also, another thing to add is once you go a while in the space phase, you can start over and make a new creature, and because that creature is different, it will affect the rest of the game and it will be just like playing a completely different game.

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UnderLord
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Posted: 20th Feb 2008 02:50 Edited at: 20th Feb 2008 02:50
ubercool....probably a game that will take all your free time

"I have noticed even people who claim everything is predestined, and that we can do nothing to change it, look before they cross the road."
tha_rami
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Posted: 20th Feb 2008 08:30
I don't disagree with you often, Bizar Guy, but now I will. I hope I'm wrong, but for now, I'm thinking Spore will not last as long as for examples, the Sims did. I like building stuff, a lot, but Spore just seems to kinda miss a purpose for me... and the main reason for that IS all those stages. After I reach that last one, I know I'm going to get bored. We're considering a double review for Spore in Untitled, though, as my and Gils opinions differentiate completely.


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Digital Awakening
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Posted: 20th Feb 2008 12:01
tha_rami:
Once you have completed every mission in the space phase you can consider the game completed and you can either stop playing the game or start it again from the beginning. I will consider the game completed once there's nothing left to do.

I played the Sims once and it lasted me less then 10 hours because that's how long I felt the game was challenging and I had a goal. To me that sort of playing around just for fun doesn't appeal me. At least in Spore there's plenty of challenges until I run out of them and it looks far more replayable.

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Pixelator
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Posted: 20th Feb 2008 16:24
@the rami

just to keep it simple: you aren't understanding the game. so my assignmentto you is when it is released get it or rent it and try it out. I think that is the least flame war provoking way to handle it.

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White Fang 12
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Posted: 20th Feb 2008 22:12
Spore still exists i thought it got cancelled SWEET dood awsome and that is like(head implodes from so much happyness)................................................................................................................

(\__/)
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tha_rami
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Posted: 20th Feb 2008 22:21
I ain't understanding the game, even though I've been following the game from the first notifications quite a while ago? Heck, I remember reading an article about it and being in awe about procedural animation and the online species exchanging.

I know what kind of game it's going to be, and my BET is that it will bore me. Then, on top of that, seeing the gamers interests I know, I think that there are two possibilities:

a) the whole thing rocks and becomes a hit.
b) the whole thing is gimmicky or feels that way, and becomes a hit.

I've never said the game'll suck. I just think that besides some pretty revolutionary game mechanics, there's nothing more to Spore than there is to the Sims. And that got me bored quite quickly, honestly.

I actually don't think your comments help avoiding flamewars - how would you know what I know about the game? Oh, and yes, I'm getting it. Of course I am.


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