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Geek Culture / Proposed law, new warning label for games

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Seppuku Arts
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Posted: 2nd May 2009 01:24
Ooh, ooh, what are you going to pay me?

Or did I fail the test...judging by the Family Guy episode I just watched, by standing up to you, I passed the test.

Now give me a big hug you big bear!

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Roxas
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Posted: 2nd May 2009 01:33
Also lets not forgot that media is what adds game related crimes to high priority to add more soup to this mess..

Robert F
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Posted: 2nd May 2009 01:53
Oh no... If we have to block violent games then me must block racing games to.
Quote: "
Controversy of speeding and evading the authority in racing games surfaced when a copy of Need for Speed: Most Wanted was found on one of the street racers' car in Toronto in January 19, 2006, when two 18-year-olds, Alexander Ryazanov and Wang-Piao Dumani Rossracers, were involved in an accident resulting the death of taxi-driver Tahir Khan. Nevertheless, the police did not find any connection between the game and the incident."
- Wikipedia

Get rid of MMORPG's to

Quote: "In November 2001, 21-year-old American Shawn Woolley committed suicide after what his mother claimed was an addiction to EverQuest. Woolley's mother stated, "I think the way the game is written is that when you first start playing it, it is fun, and you make great accomplishments. And then the further you get into it, the higher level you get, the longer you have to stay on it to move onward, and then it isn't fun anymore. But by then you're addicted, and you can't leave it."


and man I sure hope no one likes Halo

Quote: "In September 2007 in Ohio, 16 year old Daniel Petric, sneaked out of his bedroom window to purchase the game Halo 3 against the orders of his father, a minister at New Life Assembly of God in Wellington, Ohio.[48] His parents eventually banned him from the game after he spent up to 18 hours a day with it, and secured it in a lockbox in a closet where the father also kept a 9 mm handgun, according to prosecutors.[49] In October 2007, Daniel used his father's key to open the lockbox and remove the gun and the game. He then entered the living room of his house and shot both of them in the head, killing his mother and wounding his father. Petric now faces up a maximum sentence of life in prison without parole. While defense attorneys argued that Petric was influenced by video game addiction, the court fully dismissed these claims."



Anything is Possible!
Seppuku Arts
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Posted: 2nd May 2009 02:04 Edited at: 2nd May 2009 02:07
I think from those cases, certain parts need to be emphasised:

Quote: "Nevertheless, the police did not find any connection between the game and the incident."



Quote: "While defense attorneys argued that Petric was influenced by video game addiction, the court fully dismissed these claims."



With the second one, you can't blame the game, because the player didn't not know how to handle himself, it is sad that he came to commit suicide, but when you become obsessed you can be addicted and this can apply to a number of things, for goodness sakes my sister had an unhealthy addiction to the internet until we confroned her about it. I'm sure if he or his mother recognised that there was problem, then it could have been avoided.

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Matt Rock
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Posted: 2nd May 2009 04:17
Quote: "The stupid game just moulded his psyche."

Right, but this does NOT happen to most kids. Most kids play the game and are in no way effected by it. I don't even need to point to a study to prove that, just read what people are saying all throughout this thread. The vast majority of kids exposed to violence in media DO NOT get molded, as you put it. Which means that if this kid can be molded in such a way, then he has some issues that stem from a different source. In blaming the game, you're not really achieving anything in his development. The problem is still there, you're just taking away one specific source. Movies or comic books would have had the exact same effect on him.

The entire basis of your arguement is that video games are the lone source of violent behavior. Not only are we proving that video games aren't going to change the behavior of a child of sound mind, we're also pointing out beyond any question of doubt that violence existed BEFORE video games (obviously), and in greater quantities to boot (according to crime stats, which even you've agreed with). You're trying to pin all of the world's problems on video games, as if they caused the Crusades, and the holocaust as well. But the majority of studies all say video games don't cause negative behavior. Crime stats show that crime is down as violence in games has gone up. The majority of posters to this very thread have said they enjoy killing in games, but would never harm another person in real life. The evidence is piling up here.

The problem is that the opponents of violence in games point to one or two cases of a mentally-disturbed kid who says "oh, uh... the video games made me do it." What can you tell me about the psychological profiles of these kids PRIOR to the tragedy that put them on the news? What do you know about their parents? How were these kids raised? What was their social life like, and how were they treated by their peers? Are you even willing to look at those factors (and I could name dozens more, I'm sure), or are you that convinced that video games, and nothing else, are the source of all the world's violence today?

JoelJ
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Posted: 2nd May 2009 06:24
I didn't read all 7 pages of this, I just read the original post and wanted to point something out:

Mario Kart has cause me to throw more punches and yell more aggressively than any video game ever has. EVER.

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Izzy545
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Posted: 2nd May 2009 06:48
Quote: "Mario Kart has cause me to throw more punches and yell more aggressively than any video game ever has. EVER."


lol, so true, Mario Kart on the Wii gave me anxiety I would get so frustrated sometimes, I swear.

mamaji4
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Posted: 2nd May 2009 08:51 Edited at: 2nd May 2009 08:55
Y'all have a beer on me.
And a bear hug for you, Seppuku.
Matt, maybe I'll join your Battlefield2 party. And I'm not being sarcastic.

If at first you don't succeed, relax. You're like the rest of us.
Lemonade
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Posted: 2nd May 2009 09:28
Apparently there was a thread similar to this one a few years ago.
http://forum.thegamecreators.com/?m=forum_view&b=2&t=97734&p=0

BiggAdd summed up statistics nicely:
Quote: "Statistics are useless! 87% of the population know that!"


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tatts
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Posted: 2nd May 2009 09:51
One thing that I find interesting is, Not so long after the movie fast and furious came out, I started seeing cars being done up like the cars you see in the movie. Obviously this was hit amongst young adults. But the funny thing is, you never hear of any street racing where I live.

It turns out that there has been a whole lot of racing only a few blocks over from me. Everyday on my way to work I always head down this one street that they were racing on, only when I was on my to work I never seen any cars racing but the evidence was there. As soon as you get to this one bend in the road you can see that the street was just covered in rubber and a whole lot of it.

Here's the cool part, The reason we never hear of illegal street racing in the city I live in, Is because it is the local police that are holding these races to prevent people from doing it illegally. Every weekend during the summer last year they blocked off the service road, which was always dead in traffic anyway, And they would start the racing

It was quarter mile runs only, But still, It was a great idea for them to hold these races.

So it goes to show it is not only video games that influence people. And it was brilliant for the police to come up with this solution.
Sid Sinister
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Posted: 2nd May 2009 11:02
@Obese
Quote: "I don't understand? You just agreed with me.
Was I not sarcastic enough? Or are you talking about the Iraq thing?"


Heh? Guess my skim reading failed me.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
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Seppuku Arts
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Posted: 2nd May 2009 12:02 Edited at: 2nd May 2009 12:02
Quote: "And a bear hug for you, Seppuku."


You really know how to butter me up.

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mamaji4
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Posted: 2nd May 2009 13:01
Time, tide and the Stock markets wait for no man.

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Matt Rock
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Posted: 3rd May 2009 01:23
Quote: "Matt, maybe I'll join your Battlefield2 party. And I'm not being sarcastic."

You'd be more than welcome, but in all fairness it's not really a traditionally violent game, in that there's no blood. But...

WARNING: Excessive exposure to Matt's crazy awesome flying skills has been linked to aggressive behavior.



Zdrok
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Posted: 3rd May 2009 04:00
I'll get my M249 and rip your plane/heli.

WARNING: Exposure to Private's M249 may cause aggressive behavior.

Toasty Fresh
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Posted: 3rd May 2009 04:11 Edited at: 3rd May 2009 04:11
WARNING: Excessive exposure to 3DS Max's animation system may cause Toasty to rip ya bloody arms off.

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Zdrok
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Posted: 3rd May 2009 04:23
WARNING: Exposure to this thread may cause you to play a violent games, become aggressive, then kill somebody.

Not_Maindric
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Posted: 3rd May 2009 04:27
WARNING: Writing to many warning labels may cause in lose of a social life.

Seppuku Arts
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Posted: 3rd May 2009 04:42 Edited at: 3rd May 2009 04:44
Warning: You are all very beautiful people.

But you knew that didn't you? You naughty little packets of Jaffa Cakes you!

Um...what?




Argument appears to not be continuing. So I take it, until next time one of these threads appear and we're all wiser human beings? (Except Mamaji, he's an interesting case that one, he gives away too much beer...not that it's a bad thing, but I'm more of a cider person)

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meteorite
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Posted: 3rd May 2009 18:25
Generally, I find kids that play violent video games to have more of a social life because so many people play them.

I will agree, I played through the campaign on CoD5, and it was way too gory. That beginning scene when the guy gets his neck slit, when he falls over you can see the slit, and the blood on it shining in the light.

Don't get me wrong, I love violent video games, and I don't think they cause aggressive behavior, but sometimes it goes a little to far.

WARNING: Saying violent video games promote violence has been linked to Lex Luthor saying you are "WRONG"

WARNING: Exposure to bullets may cause death

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Roxas
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Posted: 3rd May 2009 18:36
WARNING: Visiting Apollo forums may cause aggressive behavior.

Uncle Sam
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Posted: 4th May 2009 03:28
Hey, don't worry mamaji4, I give up too.

I may also join the BF2 party, seeing how the game focuses on skill and not violence.

Mort Alz
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Posted: 4th May 2009 07:29
is it legal to post something that agrees with the warning stated at the beginning

i mean, this is a GAME CREATION website??

You just lost 'this' much control.
Mort Alz
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Posted: 4th May 2009 07:33
Also, personally, I like violent videogames

call me a sick freak, but there's something satisfying about watching aliens blow apart into bloody little kibbles

this feeling, however, only takes place ingame

I am a pacifist outside da game.

You just lost 'this' much control.
Libervurto
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Posted: 4th May 2009 07:36
Quote: "People have been killing long before computer games and unfortunately people will continue to kill, with or without computer games."

so...
people - computer games = killing
people + computer games = killing
(therefore) computer games = 0
(therefore) people = killing

proof!
but yeah what more can you say on the subject. That's why we have age ratings so that parents are able to educate their kids before they see these things. Of course kids always find ways around age ratings so I can imagine it is difficult. but really if your kid is normal there is nothing to worry about.

OBese87 - bringing you the world of today, tomorrow.
Not_Maindric
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Posted: 4th May 2009 16:56
When I was 6, I played rated T games constantly, and M games occasionally. My parents did not care... I do not take myself rather violent either, regardless of all the virtual bloodshed I caused as a kid. Actually, I am seen as one of the most nuetral, mature, smart, passive people at school...

Not saying I am a big shot, but I am an honers student that does not understand why fights are such a big deal that people has to run to watch them. Yup, violent video games made me so passive! That must be it, that is to aggressive for this society!!!!

Zdrok
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Posted: 4th May 2009 20:15
Quote: "I am an honers student that does not understand why fights are such a big deal that people has to run to watch them"

Same with me, but I like to watch fights for a second while heading to class or my locker.

Matt Rock
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Posted: 4th May 2009 22:43
Quote: "I am an honers student"

Hidden joke I take it?

Herakles
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Posted: 5th May 2009 03:43
This discussion is getting REALLY old and pointless. As far as I'm concerned there's only one argument that needs to be made: Most people who play violent games are not violent people (such as myself or any of the other millions like me), only a very small portion of them are. And most of those who are violent are so because of other reasons: bad upbringing, drugs (medicinal or otherwise), or any of the other violent media that they have been exposed to (movies, comic books, etc).

Now can we please end this pointless debate and get back to working on our games?

Swordfight! My cheesy little first game!
http://forum.thegamecreators.com/?m=forum_view&t=147808&b=36
Seppuku Arts
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Posted: 5th May 2009 03:46
Quote: "get back to working on our games?"



As if people in the geek culture section here are using their time productively, let alone make games.


We seriously need psychological help to remove ourselves from the sad and lonely world of posting pointless on forums. Hence this thread is 14 pages long.

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Not_Maindric
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Posted: 5th May 2009 04:51 Edited at: 5th May 2009 04:52
Quote: "Hidden joke I take it?"


I am getting awards for my "academic achievements" and I am almost always on the principle's honor roll, so I would say I am an honors student...

Jeku
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Posted: 5th May 2009 06:46 Edited at: 5th May 2009 06:47
You missed the punch line. You spelled "honours" with an 'e', therefore... nevermind.

Not_Maindric
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Posted: 5th May 2009 06:53 Edited at: 5th May 2009 06:54
Lol, I saw that the second it was posted. And wow, you read these fast. Or is it because of your mod abilities?

Jeku
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Posted: 5th May 2009 17:10
Well, judging by the time stamps, I posted nearly 2 hours after you. That's not really fast is it?

tha_rami
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Posted: 6th May 2009 03:24
Ah well, we should put warning labels on air too. You know, oxygen is toxic, man. Real toxic. The stuff kills you.

Like Matt said, them dinosaurs'll go extinct.


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Bizar Guy
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Posted: 6th May 2009 18:02
EVERY TIME YOU BUY A VIOLENT VIDEO GAME A BABY IS GROWN IN A BABY FARM TO BE SACRIFICED TO THE DARK LORDS OF THE UNDERWORLD.

Now you know the fake truth, and your world will never be the same.

Not_Maindric
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Posted: 7th May 2009 01:35
WARNING: Eating could cause choking, viral epidemic infections, and possibly death.

mamaji4
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Posted: 9th May 2009 19:37
Quote: "but I'm more of a cider person"

Have a spider... err... cider on me.

If at first you don't succeed, relax. You're like the rest of us.
Outscape
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Posted: 9th May 2009 19:59
i play agressive games alot and im very calm and i am never aggressive if needed i take anger out in the game but outside the game i never get angry or anything... those people who did that are complete fing rtards i wana come to their houses and cut their throats open how the fing dare they put that on games RARRR
lol joke



Aaron Miller
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Posted: 10th May 2009 01:07
Quote: "They might not need it on every game, but at least those politicians are finally doing something right! With the way violence is escalating in games these days, not even 18 year olds should be able to play M rated games. In fact, no one should be exposed to the gore in modern games.

I wouldn't play CoD 5 if you payed me. Just my opinion."

I believe in freedom of speech, not freedom of censorship. If I want to play a game, as gory, bloody, violent, morally disfigured, or utterly satanic as possible, then I should damn-well be able to play that game rather than being limited to "fuzzy bunny's adventure in easter land!"

Now, if you're having fun playing a game because of the excessive violence, bloodshed, and so on -- then what's the harm as long as your channeling that fun to a fantasy world, and not to real life? Has anyone conducted a study which evaluated the effects on the brain and a person's psyche from playing violent video games?

Keep in mind, a person playing violent video games that goes out and kills someone or commits another act of violence in real-life might not be that way from the video game. Rather, he might have bought the video game because it suited his style.

Also, violence in video games can cause a person to be more sympathetic or understanding of violence. After seeing something truly "messed up" (violence wise) you have an equal chance of feeling morally disgusted.

Anyone here see Hostel 2? Or Mirrors?

Mirrors
Yeah, that scene in the bathroom was pretty messed up -- but I don't think I want to rip my jaw off and bleed to death in a bath tub. -- If you were turned on by that scene, btw, you've got some problems.

Hostel 2
Know that scene where the girl gets cut with a scyth -- slowly -- and the lady who but that girl bathed in her blood, swallowed it, and utterly enjoyed the experience? (Just saying that made me feel like puking) -- I don't think me, or most other people who saw that movie, want to replicate that in any way.


In conclusion, it shouldn't be the job of the game developer, OR THE GOVERNMENT, to tell you that something is bad, and that you shouldn't do it. Your parents, and your community, should teach you moral values. If they don't, then your therapist - if you've got one (or psychiatrist) - can teach you moral values -- but after a while you should know what's right and wrong.

(modified quote)
Quote: "Warning: Living can cause injury & death."

HA.

Cheers,

-naota

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Zdrok
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Posted: 10th May 2009 02:22
Quote: "Also, violence in video games can cause a person to be more sympathetic or understanding of violence."

Same with me. I don't even want to punch someone when they try to start something.

Mr Z
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Posted: 10th May 2009 03:59 Edited at: 10th May 2009 04:00
Quote: "They might not need it on every game, but at least those politicians are finally doing something right! With the way violence is escalating in games these days, not even 18 year olds should be able to play M rated games. In fact, no one should be exposed to the gore in modern games."


I remember in Bioshock, it is rather... brutal in many scenes. People nailed on the wall, sociopaths asking you to murder and take the pictures of the dead bodies... I love that game, but I only took all the brutality in it as a sign of a very screwed up place. I would never want to do any of the things that where committed in that game in real life! Because I know the difference between right and wrong, and the difference between reality and fantasy. No games can change that (and in the case of Bioshock, it actually helped in some way, because I really liked being the good guy in that game and becuase there is more to the game then just shooting people, lol).

And no one has to be exposed, because we all have free will and can choose not to play .

There is no greater virtue, then the ability to face oneself.
Zdrok
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Posted: 10th May 2009 05:22
I play a lot of violent games and I know the difference between reality and fiction. Those games make me think twice about harming any living soul, human or otherwise. They make me feel more sypathetic towards people and more of a nice guy. They should put on another label: May make you a sympathetic, caring, and decent person.

tha_rami
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Posted: 11th May 2009 00:50 Edited at: 11th May 2009 00:51
Video games lower violence. I mean, last week someone stepped on my yard, and I felt like blasting him apart with a Spartan Laser, then shooting him with a Lancer, then blasting him apart with a Meteor summon. If I would not have been a gamer, I would've just punched him and used his intestines to strangle him, but in this case I didn't harm him, because I couldn't find the required items.

See?


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Seppuku Arts
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Posted: 11th May 2009 01:07
Well yes, you have a point there, if Fallout 3's Alien Blaster were real, well, I'd be unstoppable...well, okay, if I was a good shot, which I'm not, so...I'd end up shooting a squirrel.

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RichMan
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Posted: 14th May 2009 20:09
lol! They are always saying that violent videogames are linked with aggression, but surely the more aggressive people will be playing violent videogames! They would be aggressive in the first place! Of course they will find a link between aggression and videogames! Aggressive people will play violent games lmao.

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Lonnehart
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Posted: 15th May 2009 00:05
Wow, last time I saw a post like this was when a guy killed himself over Everquest. His mother wanted a warning label on the box of every MMO game, but the warning label she proposed covered 9/10s of the box! O_O
mamaji4
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Posted: 15th May 2009 08:40 Edited at: 15th May 2009 18:59
Dang!! I know I lost the argument a long time back, but I just can't stop getting back into this discussion.

If at first you don't succeed, relax. You're like the rest of us.
Mr Z
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Posted: 15th May 2009 10:28 Edited at: 15th May 2009 10:38
Quote: "In 2006, a Japanese video game company (Illusion Soft) released RapeLay, in which a man stalks and rapes a mother and her two underage daughters. It featured a realistic sexual simulator which allows the player to grope and undress the characters on a crowded train. Later, the player may have forced intercourse (they are tied up or handcuffed) with all three women at his leisure. The player has a variety of sexual positions to choose from such as reverse cowgirl, forced blowjobs (irrumatio), and threesomes."


I am not saying some games are distasteful. But so are some movies. They don´t make people do stuff, but as someone pointed out, the people that might do stuff may be attracted to that sort of game.

EDIT:

I would never play that game, or a game like it. Using mild words, it is distasteful. Just saying it is not the games fault is someone flip out who plays it. We are human beings, we have personal responsibility and free will. We choose to act, and we must take responsibility for our action. The game does not do that for us, no matter how distasteful and screwed up it is.

Quote: "And if you had played a game that allowed you to punch him and use his intestines to strangle him, would you have actually done it?"


In real life? Never. In a game? Don´t think so.

Besides, my imagination can come up with far worse then that if it tries. I don´t need games if I want inspiration. But I am a good person, so I would never act like that. I do have a conciense and I am sympathetic, and no games can take that from me.

There is no greater virtue, then the ability to face oneself.
Zdrok
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Posted: 15th May 2009 13:26
I agree with your last sentence, Mr Z. That could never happen to me, either.

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