@
bond1, it is rather unfortunate news, and yes, 15fps is exactly the performance range I'm at at when I have full shader effects enabled, regardless of what mod I'm using.
I suppose my computer is a little outdated by now (I purchased it in 2006 (07?). My only concern updating to a new graphics card, is that if I do one day manage to take one of my FPSC projects commercial, I don't want to have designed the game around the performance of a super computer, only to finish it and have it narrow down so the only possible customers that can run my game are those which own a super computer. My philosophy for this has always been, if the game runs on my [stock] computer, then that's all the more customers that can play it, which means all the more purchases.
Can you suggest a decent graphics card to run these new shaders(if there are any), that are on the same performance level as most [stock] desktops these days?
Quote: "Considering that Bioshock is an Unreal Engine game, I am flattered that FPS Creator can stand next to it with it's head held high - not bad for a $50 game engine."
And your amazing work only further proves my point out of all those, 'can a commercial game be done with FPSC' threads. This engine
is capable of
anything with time, effort, and obviously as you prove every time, talent and experience.
I suppose this goes without saying, but I'll definately be purchasing this new
'next-gen' model pack when it comes out (assuming I can sort out my graphics card delima).
Kravenwolf