As being probably the most competitive gamer here, in fact,
probably the only competitive gamer here, I should somewhat have my say in this discussion about the pretty smart(yeah, I'm serious) boycotting that's going on here.
In short, Infinity Ward have realized that the piracy of Modern-Warfare was pretty high, and with their new game in the works they want to clamp down on that, as well as cracked servers, and even exploits through the mod-tools. So they thought it would be ideal to get rid of both dedicated servers, and mod-tools, and that isn't a good idea at all.
Why? Because the competitive scene in the original modern-warfare was pretty sweet for what it was, although I detested it because it was nothing more than mere turning around a corner and blind-spraying down the scope, it was still strong and capable of being one of the best(But I would NOT say that it could blow CS out of the water). Now, the thing with both CS and Modern-Warfare is that people who are interested in the competitive scene and start to make their own teams will one day own a server, public, private, it doesn't matter, they will always ascend to owning one. (I currently own a Ventrilo server hosted by Maxfrag, whereas my game servers are RENTED for 2 hours, for free too! Brutalcs.nu, you have to be swedish however) Now with the removal of dedicated Servers, which is just silly, why would you do that when other people can also make money for themselves through gaming? Ring a ding ding, leagues? Yeah, without dedicated servers - leagues for Modern-Warfare will soon be non-existent, simply because every server will have to be one hosted at EA, and we all know how bad Electronic Arts can be with servers(Time-Splitters anyone? They shut it down because they thought it was hardly played! A-Ha-Ha! TS is still active to this day). And I think it'll be a little difficult asking to get EA to host a server for that league, and I doubt they'd deliver it to the place that the league is taking part. (Last league/lan event that I recall watching was SLAP 19# in Sweden, I watched it at home via SourceTV. Wewt! Dignitas won! And Fnatic got 16-0'd! Ha-Ha! <3).
The lack of mod-tools will mean that every server will be the same, they'll be no different game-modes, they'll just be the bare bones that IW implemented, it's just silly. Sure, I ain't no pubber that plays fun-games all the time, like Surfing or Mini Games(Talking about CS here), but it'll also destroy the rest of the community that is not competitive. They'll get bored of the current game-types such as CTF or TDM. But where does modding tools come in with this? Well, from my pretty poor experience with servers(I'm bad with networking, ha-ha), the game-modes in CS were made through SourceSDK, and I bet it's the same with Modern-Warfare(No, I don't mean they were made WITH sourceSDK, but COD4's own SDK! ^_^ Silly literate ppl). So yeah, Hide-And-Seek with props(or the cs 1.6 vers) will be gone, which I doubt was in Cod4 anyways, but still, the lack of mod tools would make the game vanish off the shelves in matter of minutes, forget the fanboyism, it'll vanish, trust me.
Now that I heard on IW's twitter that they're looking back on it, it makes me smile, I guess. ^_^