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Geek Culture / Modern Warfare 2 Outrage

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Jeku
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Posted: 15th Nov 2009 08:14
I fired my weapon at everyone I could on that mission. I guess I'm evil


Senior Web Developer - Nokia
A r e n a s
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Posted: 15th Nov 2009 10:13 Edited at: 15th Nov 2009 10:13
Which mission. Multiplayer of singleplayer?

Ignore the attached screeny, its for another thread.

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dark coder
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Posted: 15th Nov 2009 11:32
Quote: "And that makes it okay?"


The aim of the game is to survive and get to the end of the level, good luck doing this without shooting.


I just saw a video of the mission and wow, I was expecting you had to shoot a hostage or two but the amount of killing is quite impressive. This, coupled with the gutting of the PC networking seems almost intentionally done to spark loads of controversy and thus get lots of free publicity and it seems to have worked. Their first day gross sales eclipsed all other releases in all types of media, which is also likely higher than what most games have made to date.

demons breath
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Posted: 15th Nov 2009 14:05
Yeah I just saw this video
http://www.youtube.com/watch?v=xa5d3UhTmAg

I actually want this game now - I don't really play games much but it looks quite well thought out - like it is trying to partly make a point and remind desensitized folks that they're actually pretending to kill people (I don't know the best way to phrase it but it seems deliberately shocking so that people take the whole thing more seriously).

"The fools may crash down upon us in thunderous waves, but we shall Jeku slap them back from whence they came"
-BiggAdd Oct 28th 2009
Darth Vader
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Posted: 15th Nov 2009 15:06
Quote: "I fired my weapon at everyone I could on that mission. I guess I'm evil"
Join the club Jeku

Like Agent Dink pointed out, the actual gameplay was really impressive in that level, the slow pace, the music and the actual damage that the player was capable of inflicting. I also noticed that not everyone died straight away. You could see them struggling and frantically trying to escape. It does make you think... For a moment

My favourite part in that level though had to be when the riot guards came out from the smoke in a beautiful line! Also for those who played it the ending of the level really makes you think of how pointless it was.
It's a really cinematic game though, wan't expecting it on this level! It's like watching a film.

RedneckRambo
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Posted: 15th Nov 2009 18:02
Quote: "I know alot of you will jump all over me for saying this. But I have the game and it is good. BUT -- it seems to me that the multiplayer is unfair. Call me a noob or whatever you want. The multiplayer is weighted toward "better" players. If you play all the time, you will get better weapons, you will get a better player. Also the "pro" players will more likley get drops, helicopters, Harriers, etc. So if you start out "new" you are at a huge disadvantage, and this will turn away alot of players. I already see this."

I agree and I've been saying that since I played my first online multiplayer game. But it just gives me more of a reason to play more and more and more and more so I can get better and be the one calling in Stealth Bombers and what not.

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Posted: 15th Nov 2009 18:54
Heres an image which i can totally releate to (i found it in my funy pics thread)



Aertic
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Posted: 15th Nov 2009 19:00


BiggAdd
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Posted: 15th Nov 2009 19:09 Edited at: 15th Nov 2009 19:13
Quote: "I know alot of you will jump all over me for saying this. But I have the game and it is good. BUT -- it seems to me that the multiplayer is unfair. Call me a noob or whatever you want. The multiplayer is weighted toward "better" players. If you play all the time, you will get better weapons, you will get a better player. Also the "pro" players will more likley get drops, helicopters, Harriers, etc. So if you start out "new" you are at a huge disadvantage, and this will turn away alot of players. I already see this."


Yeh that is the same reason I don't play chess, because anyone who is better than me will always win.

When I first started playing the MW2 multiplayer, I consistently killed people of higher levels. Its not what tools/guns you have, it's how you use them.
You will frequently come across people of level 40+ who can't shoot for toffee. Its just they have played the game for ages to get to that level.

My younger cousin is level 40 already, but thats only because he's played the game for 20 hours. His K/D ratio is 0.6.... which speaks for itself.

Quik
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Posted: 16th Nov 2009 00:18
Totally agree with you BiggAdd ^^


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NeX the Fairly Fast Ferret
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Posted: 16th Nov 2009 00:44
Do you get all-round more powerful as you play more? I'd say it'd make for better game balance if you got more powerful but weaker so good players could use their advantage and try and work around their disadvantage.

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Quik
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Posted: 16th Nov 2009 02:04
you get better weapons i belive^^ unless they have changed that!?XD


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Posted: 16th Nov 2009 02:50
High ping! That's something I haven't experienced with this game yet! Even when my ping was high I didn't notice any lagging!

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Posted: 16th Nov 2009 08:20
I hate that fact that there are no dedicated servers. It means that there are no clan matches and it means a higher ping fro everyone

Jeku
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Posted: 16th Nov 2009 08:23
To all those who complain about MW2's lack of features: How about you don't buy the game? If I come across a product that doesn't meet my needs I don't purchase it. Gamers have an astronomical sense of entitlement these days.


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crispex
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Posted: 16th Nov 2009 11:49
Or why not buy a console version? I'm not sure about the Xbox 360 version, but I have better connection speeds on the Playstation 3 version than I had on the original Modern Warfare.

Temporarly away from the Phoenix Sentry.
Toasty Fresh
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Posted: 16th Nov 2009 12:52
@Nex you get better weapons, abilities and equipment, but everything is balanced. Someone at the highest level and someone at the lowest level with an equal level of skill in the game are evenly matched, so long as both have good tactics.

Van B
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Posted: 16th Nov 2009 12:59
My brother got this last week, and I've been playing a little online, mostly playing the Spec Ops co-op mode though, a lot of fun.

I still don't want to buy it, not sure if I need it that badly - maybe once I have played online a bit more I'll feel more obliged to get my own copy.


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david w
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Posted: 16th Nov 2009 15:30
@Jeku I wasn't complaining about any "lack of features". I understand you want to defend a game you like, I was just pointing out what in "MY OPINION" makes the game a 9 not a 10. Maybe 9.5, personaly myself I don't have a problem killing people on it. I was just pointing out something that has been complained alot to me by others I know. I have to agree with them. The game's multiplayer is weighted toward "pro/better" players. That is a fact. You can't argue with fact.

I say again, the game is good, but its not a 10. Thats my opinion. Someone else had the opinion the game is a 11.

My friend who is very good at Cod4 modern warefare, and now he is also good at modern warefare 2. He describes the game to me a one giant kill farm. He says its so easy to get kills on the newbs because hes ranked up faster and gets the perks quicker. I've played with him, he does get alot of kills and very few deaths. Every game for him is a kill farm.
Aertic
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Posted: 16th Nov 2009 17:33
TBH, Cod4 turned the howl cod franchise into a spray fest...

Quik
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Posted: 16th Nov 2009 18:10
Matuka: imho, its good that theyre also doing modern games, some variety please iam not much for WW2 games, i dunno why, might be cuz they usually follow a story already written... however i loved call of duty: World at War Best WW2 game ive ever played^^


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Posted: 16th Nov 2009 18:29
@Quik, I wasn't exactly meaning that, I meant how players fire their weapons.

Quik
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Posted: 16th Nov 2009 18:34
sorry, i misunderstood ^^ well, that is weird, since WW2 machineguns are impossible to aim with, shouldnt it became a spray n pray partty already there? XD


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Posted: 16th Nov 2009 18:37
If the recoil goes upwards, then aim at the feet/stomach, rather then the top of the chest.. The recoil goes upwards(as I just said).

Also I tried Mw2's rifles/smg's, and they still act the same as I've always seen them(Not that I play COD much. Too much CSS <3)

Jeku
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Posted: 16th Nov 2009 19:02 Edited at: 16th Nov 2009 19:03
Quote: "@Jeku I wasn't complaining about any "lack of features". I understand you want to defend a game you like, I was just pointing out what in "MY OPINION" makes the game a 9 not a 10."


This wasn't targeted at anyone specifically, but the throngs of Internet message boarders who are complaining about the PC version of the game. And I'm not just defending a game I like--- I haven't completed the game so I can't say whether it's one of my favourites.

EDIT:

I just saw this in another forum... funny




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Aertic
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Posted: 16th Nov 2009 20:53
Ahaha, saw that too... Did I also mention that in my previous picture it has a Xbox-live error, and that IW said that the PC version WILL NOT be a port...

Toasty Fresh
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Posted: 16th Nov 2009 22:15
Quote: "The game's multiplayer is weighted toward "pro/better" players. That is a fact. You can't argue with fact.
"


Not really, in fact it seems more n00b friendly. I mean, they put in three 1 hit kill weapons. And all of the guns kill quicker.

@Jeku: that's hilarious, I don't think many people went through with it

Aertic
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Posted: 17th Nov 2009 09:31
Quote: "Not really, in fact it seems more n00b friendly. I mean, they put in three 1 hit kill weapons. And all of the guns kill quicker."

This.

There's no skill what so ever involved rather than aim down the sights and spray at the flipping wall...

Also the maps are too open for competitive play... :<

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Posted: 17th Nov 2009 11:17
Quote: "Also the maps are too open for competitive play... :<"


Not really. One of them is in this maze of buildings. Lots of places where you can camp

Van B
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Posted: 17th Nov 2009 13:58
I agree Mutaka, sometimes it would be nice to not be shot in the back, or stabbed in the back - often I like to look forwards in games, see if there's anything to shoot, then I might check behind me. In MW2 though, if your not constantly moving you might as well wear a target for a shirt, if your not constantly checking behind then you will get sneaked-up-upon.

I prefer spec-ops in co-op mode, in fact I think it would be great to fight bots along with a few online players, like a big online co-op firefight.


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david w
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Posted: 17th Nov 2009 17:34
@Van B. That would be an excellent idea.
Aertic
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Posted: 17th Nov 2009 18:41 Edited at: 17th Nov 2009 18:58
Quote: "Not really. One of them is in this maze of buildings. Lots of places where you can camp"

Taken from cadred.org -- The home of premier eSport coverage
Quote: "
One of the main things that people were worried about with this game was the maps. This was the downfall of Call of Duty: World at War. Though the game got modified to make it playable competitively, the maps were all just far too big to support the Search & Destroy game type that has been used throughout Call of Duty history.

Search and Destroy is just not going to work


That is looking exactly the same now. The maps are not going to work in a S&D format. Though some are small enough, they are too open. There aren’t any clear paths through to the bomb sites, which we were accustomed to on maps such as Crash and Strike in Call of Duty 4. Some of the maps are great maps but they are just not suitable for a competitive climate.

Does this mean the game is not playable competitively? Most likely not in the format that we are all used to. But this may mean that a change is required. From what a lot of people who have played it so far have been saying, it may be worth trying out a new gametype. The suggested modes that have been thrown around the UK scene at the moment are Capture the Flag and Domination."


@VanB, who is this Mutaka? Common error that people mistake. <3
(Btw, if you could, change my name to "kRAEEEE", yeah, exactly that, all letters capitalized except the first). That being said, I also think you mis-understood me. The thing is, being stabbed in the back is what I love, it gets that essence of fun and enjoyment into the game as well as pride. However turning a corner and just firing your weapon nonstop(without bursting or "1-2" tapping) is just crap. I hate how people just spray in the most unnecessary ways... And what's worse, is that they do it from LONG distances... It just strikes me odd why they do that? I can understand why they do it at short or mid range, but long too? It's just came to me that people don't bother about actually reading up how to conserve ammo and also use it perfectly(And I'm talking about the newbs of the games community too!). Just drives me banters, but hey, I guess that's what happens to most competitive players that see -low's doing that.

Agent Dink
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Posted: 18th Nov 2009 06:32
I'm addicted to multiplayer...

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ionstream
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Posted: 18th Nov 2009 11:58
Quote: "That is a fact. You can't argue with fact."


Don't pull that crap. It's not a fact: you can make an argument for it, and an argument against it.

david w
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Posted: 18th Nov 2009 17:02
I dont see how it it not true. If your better you will get the perks faster. Making your guy faster + stronger + with better weapons. If you get on a kill streak, you get drops/helicopter/harrier/pavlow, etc, etc, etc.

On the other hand, if your new/not as good, you just get farmed.

(I'm not saying this because I suck at the game. I'm actually decent. I'm saying this because its just the way it is.)
Quik
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Posted: 18th Nov 2009 17:29
iam pretty sure, you wont get more life and/or armor and such, if thats true, then i wont last long at the mp =P


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Posted: 18th Nov 2009 17:45
Quote: "Yeh that is the same reason I don't play chess, because anyone who is better than me will always win."

Yeah but thats like giving better players five queens to start with.

"With games, we create these elaborate worlds in our minds, and the computer is there to do the bookkeeping." - Will Wright
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Posted: 18th Nov 2009 18:27 Edited at: 18th Nov 2009 18:28
You do get more life. Its a perk for being good. Better players basically do get five queens.
Aaagreen
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Posted: 18th Nov 2009 18:37
Wait, only "3 hours" singleplayer gameplay? I've been on the first Far Cry for at least 5 hours, and probably haven't got a quarter of the game finished. It's HUGE.

And Half-Life 2's gameplay is at least 5-6 hours, if you don't rush through it.]


Games these days are too short.

Jeku always gets drunk and tries to Moderate the ocean. Tirelessly slapping the waves as they roll in.
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Posted: 18th Nov 2009 23:06
david w: if thats the case that makes the game unbalanced... iam buying this game soon, i really hope its more balanced than it sounds...


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NeX the Fairly Fast Ferret
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Posted: 18th Nov 2009 23:08
Giving the better players the rewards is an awesome way to ruin the game for those who aren't fantastic.

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Toasty Fresh
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Posted: 19th Nov 2009 00:15
Quote: "Games these days are too short.
"


Forgive me but it seems that you might be trolling by trying to prove that Source games are superior in every single way. And there's not only 3 hours of SP gameplay, whoever thinks that needs to be shot. It easily took me 5 hours, and the SpecOps levels add loads of replay value.

I suggest you play the game before you judge it.

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Posted: 19th Nov 2009 00:22
5 hours?

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Posted: 19th Nov 2009 00:29
Yes, 5 hours. That's not that long, but it was a fricking blast, every second of it, and I would play each level ten times before I get bored of it. That's all I ask for a game, not a fricking 20-hour slog doing the same thing over and over again. Think Mass Effect. It was good, but a lot of the same stuff.

Jeku
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Posted: 19th Nov 2009 00:47
Nowadays I want all my non-RPG games to be 5-6 hours in length, MAX. There just aren't enough hours in the day to go through my shameless backlog of games.


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Seppuku Arts
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Posted: 19th Nov 2009 00:58 Edited at: 19th Nov 2009 01:04
Quote: "
Games these days are too short."


Really...REALLY?

Currently:
Oblivion ~100hours (not all quests yet done...all main and main expansion quests done)
Fallout 3 60+hours (Original game complete. 3/5 expansions complete. Plenty of other quests to do)
Mass Effect 20+hours
Star Ocean 4 completed in 45hours (no side quests)
Lost Odyssey 30+ hours (incomplete)
Last Remnant 40+ hours (complete...not all sidequests)


Final Fantasy VII was a breakthrough for its time for being so long. Doing a lot of the side things I completed in 35 hours in the first run.

Though if you're referring to FPS games - some of them are easy to run through - the ending bits of Halo 3 my sister and I just ran through (we played 2 player campaign) because we couldn't be bothered to kill all of the enemies along the way and it was possible to do, but I think stuff like Halo 3 don't seemed to be geared towards the campaign modes, though the feels though to exist as something for when you want to play alone and that you have something to shoot at...and to satisfy fans with an on-going plot line. The first thing I wondered before buying Halo3 was whether or not it have a single player mode - as Multiplayer was all I heard about. It took my sister and I 3 hours to complete.

Crysis and Far Cry 2 on the other hand have given me many hours of game play. I've not completed either yet...Crysis I traded in when buying Fallout 3 - so I still can't complete it...but I was very close to the end, however, I still have Far Cry 2.

Some FPS games I think, if made longer, would get boring - EG Doom 3 failed to sustain my interest, the only reason I kept playing was because I though maybe there would be a good ending, but there wasn't and I was disappointed. I suppose it's good to just shoot stuff with, but it gave itself too much of a plot to follow to warrant that and a plot that was overstretched in my opinion (it would have been more enjoyable to me if it were shorter) - so I get my shooting kicks from Left4Dead and online shooters or online modes. And Halo 3 I found more satisfying despite being a 3 hour game.


Though CoD is one of those series I'd probably expect to last longer (6-9 hours maybe?), though Multiplayer seems to be its bigger appeal now.

Thraxas
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Posted: 19th Nov 2009 01:03
There are also rewards for rubbish players. If you keep getting killed you will also get rewards to help you. So I don't believe the game is unbalanced.
david w
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Posted: 19th Nov 2009 03:40
LOL, the good players get those perks also. Ok the painkiller perk is kinda neat but it only last like 10 seconds after you respawn. The other "death" perks are basically worthless.

Honestly, who wants to die a bunch of times before a perk kicks in? LOL, you have got to be kidding me right?
Thraxas
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Posted: 19th Nov 2009 04:53
Quote: "Honestly, who wants to die a bunch of times before a perk kicks in? LOL, you have got to be kidding me right?"


No, but the point is if you are bad you'll still get perks. You're not punished for being a new player like you are in some games.
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Posted: 19th Nov 2009 14:06
they should have kept it to weapons... not pers like more health and stuff, if i wasnt outta money i had still buy it though^^ sounds like a great game!


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