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FPSC Classic Showcase / [X9] Fenix OPs

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Bugsy
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Location: another place in time
Posted: 25th Mar 2010 20:25 Edited at: 26th Mar 2010 21:42



Developer: impload studios


It isn't often that a human being is pushed so far past his physical limits in a situation that his only option is to fight for his life. For some people, however, that's every day. Welcome to Fenix company, private security. your first mission will see you clearing a warehouse of enemy forces. All night guards are expendable. stealth will not be on your side tonight, as the attack here is aimed to leave a warning for the others of the enemy team in hiding: "we will find you, and we will mop the floors with your blood"

Transport's here, Have fun.



last room of the game

first big battle of the game.

Video: http://www.youtube.com/watch?v=DQafEhhjITc

D/l: http://www.megaupload.com/?d=DPMQODIJ

Credits:

Plystire, for helping me the best he could with my original bug
Hockeykid, he made this really cool MOD that you all should try
TheK, level design inspiration, without him I would detail my maps too much and no one would pay attention to where they are supposed to go.
Wolf, level design inspiration. mainly lighting. I like his blues and greys
Valve, lighting stuff. warm lights attract.

Contact Me: wray2u@gmail.com
or call me: (239) 298 9183 8:am-10:pm EST.


PLEASE NOTE: this game was ORIGINALLY going to be a 24 hour project, to see if my games were of a high enough quality for showcase. turns out, it's more of a 72 hour project, as build glitches and odd lighting problems plagued the game. I had to make many sacrifices, such as building on only lightmaptexsize=256, quality=128 (instead of 512;256) and some other errors that may sacrifice detail. finally, I was able to build a game that I thought was a fair quality work to bring to you. It isn't my BEST EVER, but it's pretty darn fun.

FEATURES:
Ironsights
Custom Sounds
Intelligent enemies with DarkAI.
Glitches
Puzzles
Platforming
Fun combat
I'm sure you know what mod I'm using.

HINTS/TIPS:
look for weapons dropped by your fellow comrades who died trying to infiltrate the enemy base, usually, they had keys too (before they bled out and died and rotted away)

use ironsights, guns are unaccurate when not aimed properly. certain guns talke longer to aim and un-aim, but those are meant for CQC anyway, so make the right tactical decision. fire in bursts with assault rifles if they're too recoily.(especially the AK47)



to those concerned that this doesn't belong here:

Quote: "1.) Alphas/Betas (this indicates that you are still in development...otherwise know as a WIP)."


this game is completed. It's all finished and may in the future be expanded into something more, but that's not going to be for a LONG time.

Quote: "2.) Games that looked like they were "thrown together" overnight (I realize that leaves room for interpretation, and it can be discussed with a Moderator)."


while this was done in about 72 hours, It's not "thrown together" I assure you. I took my time and worked out all of the details of the level design and game experience. I even had custom win and lose screens but lost them when I got a build glitch. I may re-add them, but I don't think that it detracts from the experience too much. turns out they were one of the things causing the glitch.

Quote: "3.) Quick little "levels" (a level does not constitute a full game or demo; however, if it can be proved to be a "tech demo"...such as one using Sketchup to create an FPSC game, or to show off a specific Mod, it may be allowed)."


this is in no way a quick little "level" as it took me a good while to put the game together. it was premeditated for a day before I even begun working. the level took about 7 hours alone (no enemies or lighting) and enemy placement and lighting was another 2 hours. final touch ups and sleeping saw the other 15 hours of the 24, and the next 48 hours were troubleshooting
this is not a tech demo. I consider this a completed game, (even though it's 1 map) with a full story and voice acting and everything. I hope you like it.

@mods- if there's anything I forgot to include in this thread, please tell me so I can add it promptly (I don't remember if videos are required or not so I'll put one up anyways)



MINIMUM SPECS:
3.0 GHz or equal processor
1GB ram
128 MB integrated gfx card or equivalent

RECCOMENDED SPECS:
dual core 3.0 GHz or equal processor
2GB ram
512 MB graphics card with hardware t&l


DarkFrost
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Location: ON, Canada
Posted: 25th Mar 2010 20:54
Looks good.

I can see your beginning to find your originality in FPSC game level design.

[img][/img]
Bugsy
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Posted: 25th Mar 2010 21:28
thanks, cyclone! we need to do that .pdf tutorial. you should try playing it, it's pretty fun IMO.


Bugsy
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Posted: 26th Mar 2010 00:01 Edited at: 26th Mar 2010 00:02
not processed yet, but here's the VID.
http://www.youtube.com/watch?v=DQafEhhjITc


DarkFrost
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Posted: 26th Mar 2010 01:46
I'll get around to trying it when I get a graphics card.

...there have been numerous things I have waited to test/try since my card fried. I'll give you my opinion on this if I ever get around to playing it.

Yeah like I said, this weekend I'll finish up mine and I'll being writing the super along side you (on IM of course not physically)

[img][/img]
Bugsy
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Posted: 26th Mar 2010 01:49
no, brah, come on over!

jkjk you're too far away.

It doesn't really require great graphics to play, im sure if you have at least 1GB of ram and a 128mb integrated than you'll be fine! probably never go below 25 fps.

skype meh: Isaacpreston
email meh: wray2u@gmail.com


AbdulAhad
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Location: Karachi, Pakistan
Posted: 26th Mar 2010 04:51
Downloading now! Will give a review later

Abdul Ahad
Bugsy
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Posted: 26th Mar 2010 04:57
thanks abdul ahad.

PLEASE DON'T COMMENT ON THE FENCES IN THE FIRST ROOM. THAT"S FPSC's FAULT FOR NOT ALLOWING ME TO USE THE GOOD ONES

also, thanks for commenting.


DarkJames
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Posted: 26th Mar 2010 13:40
and where you got the fences?


"Feel free in a world of madness,be the bright spot"
-Bloody James
Bugsy
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Posted: 26th Mar 2010 15:08
kravenwolf's junkyard pack.

I like the country time ones better.


KeithC
Senior Moderator
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Location: Michigan
Posted: 26th Mar 2010 16:55
Overall; very nice work. I've sent my responses to you, via email.

-Keith
Bugsy
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Posted: 26th Mar 2010 17:11
hi keithc, I take it you've played? that;s great to hear!


SekoIdiootti
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Location: Finland
Posted: 26th Mar 2010 20:11
Quote: "PLEASE DON'T COMMENT ON THE FENCES IN THE FIRST ROOM. THAT"S FPSC's FAULT FOR NOT ALLOWING ME TO USE THE GOOD ONES "

I misread "fences" as "feces", and lost my will to play this. But then I read it again, and was like "oh, phew" and though I'd try this one. But not yet, as I'm doing something else now.

Bugsy
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Posted: 26th Mar 2010 20:56

nice.


Bugsy
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Posted: 26th Mar 2010 21:42
updated demo d/l to be a little... better


AbdulAhad
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Location: Karachi, Pakistan
Posted: 28th Mar 2010 09:32 Edited at: 10th Apr 2010 09:14
Sorry for a late reply (anything can happen here in Pakistan)

Loved it!

Level design 9/10
Felt very real. The only problem was that there was no door near the Garage(from where do the guys exit this place... not from the vent)

Gameplay 9/10
Fun and fast paced. Sometimes the enemies would not shoot.

Lighting 8/10

Sound 10/10
I liked the sounds.

Overall 9/10

Abdul Ahad
Bugsy
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Posted: 28th Mar 2010 16:53
Quote: "not from the vent"


there's another door in the start room


JRH
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Location: Stirling, UK
Posted: 28th Mar 2010 22:01
Looks nice!
I like how you actually got ceiling lights to look good.


Downloading now... Will tell you what I think of gameplay.

JRH
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Location: Stirling, UK
Posted: 28th Mar 2010 22:02
MEGAUPLOAD, "The file you are trying to access is temporarily unavailable."

Ah, well. I can't remember the last time I got a working download for an FPSC game.

Bugsy
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Posted: 28th Mar 2010 22:17
uh oh... let me see if it works


Drapes#10
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Location: Sireus 10 Game Studios
Posted: 10th Apr 2010 03:31
Downloading the demo, good voice acting in the video it actually was very well done.

Does it sound like i'm ordering a pizza!!??
Bugsy
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Posted: 10th Apr 2010 03:43
thank you, I hope you like the game.


Bugsy
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Posted: 3rd Jun 2010 23:31
made a few improvements, guys

http://www.megaupload.com/?d=BC8CDHPB

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
AbdulAhad
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Posted: 4th Jun 2010 12:51
What are the improvements? I would just like to know.

Abdul Ahad
Bugsy
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Posted: 5th Jun 2010 07:18
I made new menu icons, a new pointer, a new loading bar, and corrected the loading screen music.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
Metal Devil123
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Posted: 16th Jun 2010 16:14
Sorry for not checking, but I will downlaod the new version when I can.

Bugsy
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Posted: 20th Jun 2010 06:17
ok cool thanks!

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
PW Productions
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Posted: 5th Jul 2010 14:02 Edited at: 5th Jul 2010 14:03
E-mailed you, Bugs.

Bugsy
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Posted: 16th Jul 2010 06:09
didn't notice this post. replied.

I sent thraxas an email to cinsider this for BOTB now that he handles BOTBs.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
PW Productions
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Posted: 20th Jul 2010 07:37
Great, best of luck to you

My website: http://pwp-games.com/

For KeithC! Spread it around...
Metal Devil123
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Posted: 20th Jul 2010 17:32
Quote: "Great, best of luck to you"

I think you mean: Great, Best of the Best luck to you

LoL. I think this has alot potential to be a BOTB title. Good luck!

PW Productions
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Posted: 20th Jul 2010 18:10
Quote: "I think you mean: Great, Best of the Best luck to you"


True dat, MD

Bugsy
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Posted: 12th Aug 2010 19:37
hey guys, I know this is a bump, but here's a full video review from Henry Kucab

http://www.youtube.com/watch?v=LG9LuIdwcYg

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
Johnski
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Posted: 12th Aug 2010 21:17
This is a realy good game!! Fenix mod by any chance

To The great modelers of the TGC community!
FPS Creator Games
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Posted: 13th Aug 2010 07:49
I Like this game a lot Great job Will there be more to come in the future for this game...
Bugsy
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Posted: 14th Aug 2010 07:08
definately fenix mod.

and yes there will be a future, but in a different way than you might expect.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
FPSCGames
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Posted: 27th Aug 2010 23:41
Firstly: I LOVE IT

you did a really amazing job!!!

Bugsy
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Posted: 28th Aug 2010 23:56
thanks so much!

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
Daniel wright 2311
User Banned
Posted: 20th Sep 2010 02:03
ok, so, I was out to download some games just to kill some time, Nothing better to do today but yell at my kids. Well I decided to download this game.

1.everything looked great in the munu screen but no name of the game anywhare, Im shur it realy dont matter but I figured why not?

2.the loading was horrific due to the loading sound, that default fpsc sound sucks and my wife complains every time she hears it.

3.In game was good but only one life wich sucked becouse every time or should i say the 3 times I fell out of the map into thin air I had to start over.

4.I fell out of the map 3 times every time I played it, first place was where you pick up the key in the front room, second was when I was trying to jump over to the creats to get to the vent, right in front of the creats there is a hole,The others I cant remember but I would fix thease things here first.

over all I cant give many goods for the fact I cant get to the vent for the fact I keep falling into thin air so I could not see much. the sounds where good, the fps was good on my crappy laptop,the lighting was fair, the graphics where good.

my signature keeps being erased by a mod So this is my new signature.
Bugsy
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Posted: 20th Sep 2010 05:13
glad you kind of thought it was okay
funny, I dont think anyone else seemed to have problems falling from the map.

also, I changed the loading screen music, I think I just forgot to update the download

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
Daniel wright 2311
User Banned
Posted: 20th Sep 2010 21:00
@Bugsy

Im shure it's a great game,But falling into holes is a huge problem with fpsc. What I used to do when I was using fpsc before dark basic pro was Load in invisible boxes where my holes where, then I would place them flush at the bottom of the floor so there was added support for collision.

my signature keeps being erased by a mod So this is my new signature.
Bugsy
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Posted: 20th Sep 2010 22:58
I would probably do that too, but the problem is the fact that I didn't encounter these problems. I probably should've tested this more, looking back on it.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
AJ Schaeffer
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Posted: 8th Jan 2011 02:33
i also fell in holes

Bugsy
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Posted: 8th Jan 2011 15:40
can you provide some screenshots then?

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AJ Schaeffer
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Posted: 8th Jan 2011 18:02
Well its near the boxes and barrels in the second room. Its like when i push towards the barrel it sucks me in then down.

Dark Frager
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Posted: 9th Jan 2011 16:23
Awesome looking game, Bugsy.

The overall feel of this game is very VERY realistic, I think this the most realistic game I have seen made in FPSC. BOTB standard.

If you can see the enemy, they can see you.
Bugsy
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Posted: 10th Jan 2011 00:59
too bad KeithC didn't agree.

imageflock.com/img/1272671763.jpg[/img]
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Hyperion
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Posted: 13th Feb 2011 04:27
Hello Bugsy, I won your Pwning Floor game a while back, as this sig i had laying around suggests. This game looks good, and I will try it. Luckily I got a new PC, cuz my old one didn't even meet the minimum specs


It's been awhile. Add me on XBL at DylanConleyxM
Bugsy
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Posted: 17th Feb 2011 22:50
sounds like a plan!
can't wait to see how you do

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
PW Productions
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Posted: 18th Feb 2011 23:25
50th post, finally lol. This deserved way more posts...

Completely new website: pwp-Media. Still under construction...

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