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Geek Culture / Kill Piracy !!!

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Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 16th Jan 2011 11:57
Quote: "Their called CCTV, their already everywhere."

I more or less, meant on the streets, in our homes, in our yardens, in our bedrooms, in our toilets
because thats were it is headed. And thats the kind of world I personally, do not want to live in.


[Q]uik, Quiker than most
Toasty Fresh
17
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 16th Jan 2011 12:59 Edited at: 16th Jan 2011 13:00
Quote: "nice bump lol

60USD is a LOT for what we get

a usualy FPS game is finished in 24 hours or LESS, and we pay60 USDfor that?
the only games which is, if we take ur example, worth it is the RPG games, which do actually keep a lot of entertainment hours in them..RTS go in there aswell

but the typical FPS or Action game is 24 or less.
"


Like Kevin said, that's only 2.50 an hour. Pretty cheap when you consider how much movie tickets will cost. Here in Aus they are about 20 bucks for 1 adult. So really, if a movie goes for 120 mins, that's TEN dollars for an hour of entertainment.

It seems cheap now doesn't it?

Also most FPS games have extensive multiplayer modes as well, and you'll usually spend a LOT more than 24 hours on the MP.
BiggAdd
Retired Moderator
20
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Joined: 6th Aug 2004
Location: != null
Posted: 16th Jan 2011 13:08 Edited at: 16th Jan 2011 13:15
For software like Photoshop or Illustrator, the cost doesn't matter because eventually it pays for itself.

The only thing I don't like about adobe is their lack of understanding about currency conversion.

$999 != £999

I'm sick of them completely shafting the European market just to get more money.

Fatal Berserker
14
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Joined: 2nd Jul 2010
Location:
Posted: 16th Jan 2011 14:26
Quote: "I'm sick of them completely shafting the European market just to get more money."


Valve used to do that too. (They are getting better though recently).

Indicium
16
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Joined: 26th May 2008
Location:
Posted: 16th Jan 2011 15:11
Quote: "If a new form of the world wide web ran through a central controlled and policed hub"


If this were to happen, no doubt there would become "Rouge" networks you could connect to that would bypass it.

Jeku
Moderator
21
Years of Service
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 16th Jan 2011 19:19
Quote: "Valve used to do that too. (They are getting better though recently)."


Game pricing on Steam is NOT set by Valve (aside from the few Valve titles).


Senior Web Developer - Nokia
Toasty Fresh
17
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 16th Jan 2011 23:45
Price gouging is absolute BS. Fallout New Vegas, you could preorder it for 60 dollars here, 60 AUD, and a month before release they made it NINETY dollars. That's just pathetic.
Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 17th Jan 2011 19:37
And then we circle back again. Don't buy it if it's too expensive. Hence, the reason I don't use or own Photoshop.


Senior Web Developer - Nokia
Benjamin
22
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Joined: 24th Nov 2002
Location: France
Posted: 17th Jan 2011 21:16
Quote: "Hence, the reason I don't use or own Photoshop."


Why not? It's a pretty good piece of software.
Ocho Geek
17
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 17th Jan 2011 22:19 Edited at: 17th Jan 2011 22:21
It's priced too cheap for major industry and too expensive for home use?

I still prefer it to the GIMP, massively

Ocho Geek - Pretending to be a useful contribution to the forums since 2005
Jeku
Moderator
21
Years of Service
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 17th Jan 2011 23:01
Quote: "Why not? It's a pretty good piece of software."


Well it's too expensive for the rare times I need a graphics app. I bought a Corel PSP product a few years back for a fraction of the price, and it's served me well.


Senior Web Developer - Nokia
AutoBot
15
Years of Service
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Joined: 25th Sep 2009
Location: Everywhere
Posted: 17th Jan 2011 23:05
Quote: "I bought a Corel PSP product a few years back for a fraction of the price, and it's served me well."

Same here.


KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 17th Jan 2011 23:05
I used PSP for many years; till recently I decided to plop down the $750 for PS. PSP is still a great product at a fraction of the price.

-Keith

That Guy John
15
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Joined: 30th Apr 2010
Location: United States
Posted: 18th Jan 2011 07:25 Edited at: 18th Jan 2011 07:40
Another option (Which I don't think anyone has mentioned yet) would be Ad Supported games. Nothing annoying like splash screen ads, just in game advertising the same way movies do. Also, in line ads during install / optional software installs, these are already being done now. Well I know the later is.

Then again, I think prices do make a game or program a target.. It is just an endless cycle really. There is no answer to it that would please everyone.

You know, the other idea to seed dummy copies of games on torrents sites aint half bad. You would have to beef up dummy copies with large files in order to match the file size of the actual games and upload different copies with different names for it to be effective. Annnnd of course, you would need to out number the amount of seeds for the cracked copies...

If only there were a community of people that frowned on Piracy..
A community of people that had the know how..
Where do you find such a community?
*shifty eyes*

you ever seen any of those shows where they use a bait car to catch car thieves?
IanM
Retired Moderator
22
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 18th Jan 2011 14:40
The problem with that idea is that it soon gets around that your game crashes or that it's impossible to complete.

I remember that UBIsoft had that exact same problem with a crashing pre-release version of one of their games a few years ago and had to overcome a heck of a lot of bad publicity, even though it was in no way their fault.

Also, once there is a valid (!) torrent available that works, it doesn't take long for all of those dummy torrents to be ignored - you only need the checksum to know whether the game works or not, or download it from a trusted uploader.

Finally, it could be argued that staging your own torrents with any valid files kind of removes any copyright infringement by downloaders for those files - if you staged the files yourself, then you may have given tacit permission for them to be distributed.

That Guy John
15
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Joined: 30th Apr 2010
Location: United States
Posted: 18th Jan 2011 21:25
Quote: "given tacit permission for them to be distributed"

How would allowing people to redistribute a phony copy give people the right to distribute the real game?

Not sure if you get exactly what I mean.

Seed a program that has the same look and feel of installing the game, let the program start out like the game is about to begin. When the program loads just show a screen with copyright and piracy laws and have a link to the home website of the company that made the game. You could even sell advertisement or place your own affiliate ads within that program.. hey might as well make some money from it.

If that is what you understood, (around bout something like that, not exactly) is there a way you could make the checksum to appear correct?

Wouldn't be an end all to piracy, I understand that.
IanM
Retired Moderator
22
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 18th Jan 2011 23:08
Sorry, but I thought you were supporting the view of uploading a knobbled version of the game - one that crashes at a certain point, or stops you from advancing in some way.

Your method would be less effective, as it's self-evidently the wrong version as soon as you run it, and then it gets logged into one of the BT forums as fake, which means that no-one starts downloading it at all from that point on - or it could just get removed from the tracker.

Checksums are hard to fake, and doing so is not something I'm capable of, even if I knew how torrent checksums are generated.

Besides, to go that route you'd have to match the hash of an already existing torrent - at that point you're already behind the curve, because if your software is popular, it's already got seeders and it's unlikely people will choose your torrent in preference to the already-seeded torrent.

That Guy John
15
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Joined: 30th Apr 2010
Location: United States
Posted: 18th Jan 2011 23:18
Hmm,
Yeah well just brainstorming, no need to be sorry.

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