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Geek Culture / Whining about Modern Videogames [Top 5 Dislikes]

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Thraxas
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Location: The Avenging Axe, Turai
Posted: 1st Jun 2011 00:30
Quote: "second handing games, movies and music is something i fully support, just as much as i support second handing gloves, shoes, regular clothes, computers, mouses, basicly anything which can be second handed

it has always worked that way, and hopefully will always work that way"


I think people should be able to sell things they own. But I don't think when you haven't given the developers of the game any money that you should expect to play online and use services which cost the developer money to run. All the other things you list don't cost the manufacturers money when you sell them on when people use them.

Quote: "Duke Nukem is a moderator now?"


?

Your sig has been redacted by...
t10dimensional
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Location: Code Cave, USA
Posted: 1st Jun 2011 04:55 Edited at: 1st Jun 2011 05:04
@CoffeeGrunt
These my little pony post are getting obnoxious. It's a show now a video game. But yes I'm sure their is a video game for it, no point to in saying it.

But anyways, I like a game to be able to beat in 9-20 hours depending on game. But a game with 50+ hours of side things you don't have to do is awesome: Final Fantasy, Pokemon, and any multiplayer.

But a good reference to the original complaints is FABLE! take Fable I to Fable III! health bar to health gen. saves to not dying. intresting exp system to dumbed down exp system. Good story to wtf 4 year old story. things that are the same are challenge, and gamelength

Also for some info on ELITE: http://twitter.com/#!/fourzerotwo

It seems it has nothing to do with MW3. Its a mostly free outside service that just gives you info, and will not give any advantages against non-subscribers.


If I always made the right decision the first time, I wouldn't have changed my name from razerx.
Lord Herakles the Great
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Posted: 1st Jun 2011 08:08
I don't post on this forum much except about my game, but I just couldn't resist this thread. I don't play Call of Duty or any of those generic military shooters. There's just nothing interesting about them for me. I only play shooters with something interesting about them. Half Life has its amazing characters and story, Duke Nukem has, well, Duke.

Regenerative health: The only game I've played that has this was Mass Effect 2, and I didn't think it took away from the game at all.

Challenge: There is no such thing as "challenge" or "difficulty". There is only the amount of times you die before beating a level. Everyone has different preferences about this amount, so I say we need lots of difficulty settings. Easy/Normal/Hard just won't cut it for many games. Laughable/Very Easy/Easy/Normal/Hard/Very Hard/ Nightmare. That seems better to me.

Game length: I completely agree that games nowadays are too short. Splinter Cell Conviction, for example. I finished that game (on my first run) in literally 4 hours. Seriously, that's the amount of time it said on Steam. I forced myself to play it again just to get my money's worth (well, my father's money's worth anyway).

Modern gamers: I am solely a single player gamer, because every time I try to play a multiplayer game I become horrified at the juvenile insults people throw around at each other. I mean come on, games are supposed to be fun and friendly, not to make crude jokes about each other's mothers and the genitals of random animals.

Quote: "Stupid design decisions geared toward making the game more "challenging"
Time limits (SMB1), arbitrary player lives (Super Mario Galaxy), continue limits, respawn points that time out (Little Big Planet). This kind of crap make me not get into coming back to a game.
"


I agree completely. Challenge should come from the gameplay itself, not from arbitrary restrictions.

One thing I'm really sick of hearing about is "immersion". People throw this term around so much that it's really lost its meaning. As I see it, there are immersive games and arcadey games. Neither is better than the other, they merely offer different types of fun.
What I don't like is when the two are mixed.

It's frustrating when I'm playing an immersive game and really getting into it, but then all of a sudden something arcadey and immersion breaking happens. Like in Minecraft. The first few nights of the game are really fun and immersive, where survival is an actual challenge. But once you make a sword and a bow, the monsters cease to be a threat and it becomes an arcadey game. But Minecraft lacks the gameplay features of an arcadey game, it has the gameplay features of an immersive game. So it really becomes pointless once survival is no longer a challenge.

Likewise, it's annoying when I'm playing an arcadey game and the game tries to be immersive. Immersive things in an arcadey game are just tedious and only drag down the flow of the gameplay. A lot of people use the Oblivion/Fallout 3 mod that disables Fast Travel. Personally, I find that fast travel is an essential part of these games, because of how limited inventory space is. Imagine how tedious it would be to have to run back and forth from the dungeon you're exploring all the way to the nearest city, just because there isn't enough space in your inventory to carry all of the loot. Fast travel minimizes this tediousness, and disabling it for the sake of immersion can only hurt the gameplay.

Anyway, there's my little rant.

Hail to the king baby
I love Evil Dead.
Jeku
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Posted: 1st Jun 2011 11:03 Edited at: 1st Jun 2011 11:05
The only Pay to Play games that are the future are ones that are totally free, where there are options to pay for faster access to items. I'm thinking of Facebook games and the iPhone games like Farmville, Cityville, Frontierville, Mob Wars, etc. Those games make gangbusters, and maybe 1% or less of the people actually pay microtransactions.

There's a great lesson with the development of Mob Wars, back in 2008. It was just a single developer, and the game was completely free to play. The players who paid were still sending more than $20,000 USD per DAY to the developer, while the rest were freeloaders. That's a smalltime game, though. Convert that for the Zynga games that have over 80 million users and you can see where the money is.

@David R - I'm not so sure people are clamoring to reverse engineer and host servers for games like Farmville. Those problems seem to taint the MMOs that require monthly costs, but the ones I was referring to, like Lord of the Rings Online, don't have any reason for players to host their own servers. Piracy just doesn't happen on the Facebook front.

It's an interesting time ahead, that's for sure!


Software Engineer - Metamoki
Quik
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Posted: 1st Jun 2011 13:20
Quote: "The only Pay to Play games that are the future are ones that are totally free, where there are options to pay for faster access to items. I'm thinking of Facebook games and the iPhone games like Farmville, Cityville, Frontierville, Mob Wars, etc. Those games make gangbusters, and maybe 1% or less of the people actually pay microtransactions.
"


or have a feature like DDO /dungoens and dragons online\
the game is free
and you can either pay with microtransactions
or you pay per month like a normal MMO
I also believe there is a pay per month function where you pay like half the full price and dont get everything, but most of the stuff

that system i love x) pay for what you want, fully out x)
there is also quest packs, so if you pay for them, you permanently have them. You also get them if you pay per month, but as soon as you stop playing they will go away, same with certain races and stuff..

Thats how i hope most games will be: free to play, pay for certain features, or pay for the full package.

and for the record, I am a man.

tha_rami
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Posted: 1st Jun 2011 20:42
Quote: "Challenge: There is no such thing as "challenge" or "difficulty". There is only the amount of times you die before beating a level. Everyone has different preferences about this amount, so I say we need lots of difficulty settings. Easy/Normal/Hard just won't cut it for many games. Laughable/Very Easy/Easy/Normal/Hard/Very Hard/ Nightmare. That seems better to me."

Wait, there's no such thing as "challenge" or "difficulty"? Did you honestly say that? If there's no challenge or difficulty, then why are we playing games?

Business guy and developer at [url]www.vlambeer.com[/url] - bringing back arcade since 1956.
Quik
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Posted: 1st Jun 2011 21:01
saying :
Quote: "Challenge: There is no such thing as "challenge" or "difficulty". There is only the amount of times you die before beating a level"

is like saying: there is no challange in climbing mountains, there is only the amount of times you almost fall of before reaching the top

well not exactly, but similiar...

or like saying there is no challange in coding, there is only the amount of times it goes wrong before it goes right...

and for the record, I am a man.

Lord Herakles the Great
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Posted: 2nd Jun 2011 08:55
Quote: "Wait, there's no such thing as "challenge" or "difficulty"? Did you honestly say that? If there's no challenge or difficulty, then why are we playing games?"


Allow me to clarify. Of course there is such a thing as challenge and difficulty. What I meant is that these things are not absolute, everyone has differing opinions about what is "too hard" or "too easy". That's why we need to put as wide a range of difficulty settings as possible in our games.

For example: many people found Dragon Age Origins to be to hard, but I for one loved it. I thought Bioware did a good job of making the combat challenging but fair. If I ever died in that game, it was because of an actual flaw in the strategy I was using, rather than some unforseeable unfair advantage held by the enemies. But many people don't want to have to put that kind of thought into a game, they just want to click on the enemies and watch them explode. There's nothing wrong with people who prefer this Diablo style, the Dragon Age Origins style is simply my preference.

Hail to the king baby
I love Evil Dead.
bond1
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Posted: 2nd Jun 2011 16:42 Edited at: 2nd Jun 2011 16:53
My biggest pet peeve in modern FPS's is the constant "companion" or squad that you have to follow. It's handholding at it's worst, and totally kills the feeling that I'm in control when someone is CONSTANTLY with me, barking orders at me, telling me what to do next. If I wanted to be told what to do constantly, I'd just go to work

Half Life 2: EP1 got it right though, having Alyx as a companion was entertaining without being patronizing or bossy. For all other games, it's just annoying and totally kills the feeling of adventure when I have some cliche-spewing companion that I have to follow around.

Oh and one more thing: cursing. There's WAY too much cursing in games now. No need to drop the F-bomb in every single sentence to let me know how hardcore and edgy the characters are. It just comes off as juvenile.

SPECS: Windows7 x64, Intel Core i7 920, Geforce GTX 580, 6GB RAM
CoffeeGrunt
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Posted: 2nd Jun 2011 19:27
Quote: "Oh and one more thing: cursing. There's WAY too much cursing in games now. No need to drop the F-bomb in every single sentence to let me know how hardcore and edgy the characters are. It just comes off as juvenile."


Played Bulletstorm?

Grog Grueslayer
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Posted: 3rd Jun 2011 06:21
Quote: "Oh and one more thing: cursing. There's WAY too much cursing in games now. No need to drop the F-bomb in every single sentence to let me know how hardcore and edgy the characters are. It just comes off as juvenile."


I agree with this as well. If their going to fill the game with the F-word at least give us the option to turn it off or bleep it somehow.

Wolf
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Posted: 3rd Jun 2011 07:25
Quote: "If their going to fill the game with the F-word at least give us the option to turn it off or bleep it somehow."


Where you serious on that?



-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
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tha_rami
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Posted: 3rd Jun 2011 13:15
Quote: "I agree with this as well. If their going to fill the game with the F-word at least give us the option to turn it off or bleep it somehow."

Bulletstorm, tutorial: Press [bleep] X to [bleep] the [bleep] [bleep] [bleep]. [bleep] [bleep] [bleep] [bleepbleepbleep] [bleep] [bleep]. Now bring [bleep] to those [bleep] [bleep] [bleep] [bleep]. What is this [bleep] [bleep] [bleep] anyway?!!

That's gonna be one [bleep] hilarious game.

Business guy and developer at [url]www.vlambeer.com[/url] - bringing back arcade since 1956.
Wolf
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Posted: 3rd Jun 2011 13:19
Gta or the chronicles of Riddick games would be awesome with that option available...

"i'm going to kill her and them I'm going to [bleep] here!! [bleep] you riddick, you are nothing but a [bleeping] [bleep]"

"Show yourself you [bleeping] [bleep]"

Yeah...would be a fascinating feature



-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala http://serygalacaffeine.blogspot.com
Quik
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Posted: 3rd Jun 2011 14:03
id love that! haha xD
or
"show yourself you..." sound cuts

and for the record, I am a man.

Fatal Berserker
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Posted: 3rd Jun 2011 14:05


ShaunRW
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Posted: 3rd Jun 2011 16:08
@Fatal Berserker
That was [bleeping] hilarious!

Wolf
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Posted: 3rd Jun 2011 18:53
rolling over the floor laughing my funky aorta of
Man! I wonder what he sang in the original version
I was so scared of the count as a little boy XD




-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala http://serygalacaffeine.blogspot.com
Grog Grueslayer
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Posted: 3rd Jun 2011 19:20 Edited at: 3rd Jun 2011 19:21
Yeah I'm serious. It's annoying to have characters using the F-word every 5 seconds. When a word is overused it's meaningless. I'm not a prude or anything... I use that word when it's about to happen or is happening and rarely outside of that situation.

I laughed like crazy on that video too... especially when he talks about [beeping] slowly getting faster and faster.

CoffeeGrunt
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Posted: 3rd Jun 2011 20:05
Anyone played Conker? That was a game that was made of swearing, but also had an optional swear filter.

An a completely unrelated note, it owned.

Fatal Berserker
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Posted: 4th Jun 2011 00:41
I [beeping] hate censoring.
It [beeping] pisses me the [beep] off.

Wolf
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Posted: 4th Jun 2011 00:43
Wait? Pisses is not a swear word?



-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala http://serygalacaffeine.blogspot.com
Quik
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Posted: 4th Jun 2011 00:56
not in my world no x)

and for the record, I am a man.

CoffeeGrunt
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Posted: 4th Jun 2011 00:59
I've generated a tolerance to swears. Hey, even 5 year olds swear around here, so no point getting all sad about it.

Quik
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Posted: 4th Jun 2011 01:04
I hate when kids swear
no let me rephrase
I hate when parents allow their kids to swear, at a certain age you gotta let it go ofcourse, but kids like 5-10? nnoooo
It sounds... awful when they do it and my ears just hurt D':

and for the record, I am a man.

Wolf
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Posted: 4th Jun 2011 01:05
I swear a lot in my native language, but I usually try to get something creative done and not just replacing every noun with the f word.

(Welcome to another installment of : Cool story, bro!)



-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala http://serygalacaffeine.blogspot.com
CoffeeGrunt
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Posted: 4th Jun 2011 01:09
Yeh well, I do live in an "unemployment blackspot" so alot of the people are...less than savoury characters.

Also Wolf, you're German if I remember right?

Wolf
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Posted: 4th Jun 2011 01:54 Edited at: 4th Jun 2011 01:57
Luxemburgian You where close

But since I travel a lot and speak a lot of languages and my ancestors where gypsies, I like to rever to myself as a multinational vagrant.

I don't like my country...rich and jaded and completely static.

I sure overused the "and" word in this post =D Its late



-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala http://serygalacaffeine.blogspot.com
Grog Grueslayer
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Posted: 4th Jun 2011 02:15 Edited at: 4th Jun 2011 02:16
@ CoffeeGrunt:

I have and love that game... I wasn't fond of the Poo song though. I loved the club music the most.



bruce3371
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Posted: 4th Jun 2011 04:32
Quote: "I hate [beeping] censoring."


Yes,I agree, I find that censorship is more offensive than the thing it is covering up!

CoffeeGrunt
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Posted: 4th Jun 2011 10:12
@Wolf

Ahh right, I just remembered you used to post on the German FPSC forums, not sure if you still do.

Wolf
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Posted: 5th Jun 2011 12:22
@Grog Grueslayer: LOL! I actually liked that song, even though its not my genre.

@Coffee Grunt

Yes, I still do

German is my second native language.

You are from the UK if I don't got anything wrong there?



-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala http://serygalacaffeine.blogspot.com
CoffeeGrunt
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Posted: 5th Jun 2011 14:50
Yup, orignally from Scotland, but I live in England now.

I only have basic German knowledge though.

Kamakazi
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Posted: 10th Jun 2011 17:26
Hi All,

Thought I would jump in on this band wagon. I don't know how many times I would be working on beating the latest NES hit title with no save or password features. I also remember finally getting pass certain "problem" levels only to have the power go out or I would accidentally hit the reset button with my knee (I used to have the machine sit in front of me when I was a kid. Don't ask I don't know why I did it.) Those old NES games really made a gamer think the game through from beginning to end...or at least to the level that we got stuck on a few times. I never could get completely through Gradius without using a few cheat codes. Now we have auto save features where if you mess up you can pretty much start where you left off. I remember using the save button in Wolfenstein 3D in every level as a safe method in case I wondered into a pack of enemy soldiers unexpectedly. I still have a Game Genie for my NES and will occasionally use it. But Star Raiders in the highest setting still whips my butt every time
Kamakazi
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Posted: 10th Jun 2011 17:30
@ Grog

I got a kick out of that Poo song. And I thought Rare did a wonderful job on the game as a whole. Original story line (come on...a drunk fuzzy animal is always hilarious ) and original music that was very creative. I still have that game too!
RedneckRambo
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Posted: 11th Jun 2011 06:14 Edited at: 11th Jun 2011 06:22
[edit]
Shoot sorry for the double post

AKA Jenkins
RedneckRambo
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Posted: 11th Jun 2011 06:22 Edited at: 11th Jun 2011 06:24
Quote: "Oh and one more thing: cursing. There's WAY too much cursing in games now. No need to drop the F-bomb in every single sentence to let me know how hardcore and edgy the characters are. It just comes off as juvenile"

That's not juvenile by any means. If anything, I find that cursing is almost mandatory in some games. Especially shooter games. Watch videos of soldiers in Iraq for example... They cuss a crap load.

People cuss. People cuss a lot. Cussing in video games adds depth to a character's personality IMO. Could you honestly picture any of the Gears of War characters as a real character if they didn't spew curse words? No, of course not. Obviously it can go overboard, but I've yet to see one (Bulletstorm doesn't really count because that was intentional) that doesn't have an unbelievable amount of cursing.

AKA Jenkins
Quik
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Posted: 11th Jun 2011 08:52
Quote: "Cursing in video games adds depth to a character's personality IMO."


if anything, it takes away character personality...

and for the record, I am a man.

Grog Grueslayer
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Posted: 11th Jun 2011 09:39
@ Wolf:

I've always loved techno music.


@ Kamakazi:

Yeah, most of the Rare games are cool.

http://en.wikipedia.org/wiki/List_of_Rare_games

CoffeeGrunt
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Posted: 11th Jun 2011 20:43
I agree, if you came under fire from an enemy. You're hardly goin to yell "Oh diddums! Those numpties are firing at us!"

Quik
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Posted: 11th Jun 2011 20:44
Quote: "I agree, if you came under fire from an enemy. You're hardly goin to yell "Oh diddums! Those numpties are firing at us!""



i'd be something like: WAAAAAAAAAH and then i would be out of there.

and for the record, I am a man.

RedneckRambo
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Posted: 11th Jun 2011 22:41
Quote: "if anything, it takes away character personality..."

People cuss regardless if you and others don't want to hear it. Being offended by it (or whatever) is entirely irrelevant when creators are trying to bring realism to a character's personality. It's stupid and unrealistic if certain characters wouldn't cuss and that's the truth.

People are very excited to hear Duke Nukem's sexual innuendos and flat out sexual oriented jokes and what not, but God forbid cursing. What kind of character would Duke be if he wasn't spewing sex talk? It's no different than a Gears of War character cussing... It's who they are and adds to their persona.

AKA Jenkins
Wolf
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Posted: 12th Jun 2011 14:11
Yeah, I curse even if someone doesn't want to hear it... it was one of the most important aspects of being the classrebel back in school.



-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala http://serygalacaffeine.blogspot.com
Quik
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Posted: 12th Jun 2011 14:29
I curse, and i curse, and i joke curse (curse in a friendly manner, usually directed towards friends or family)

its part of who I am, its not like I am less me just because i "cuss" a lot

and for the record, I am a man.

CoffeeGrunt
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Posted: 12th Jun 2011 14:36
Errryday I'm cussussin'.

Ocho Geek
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Posted: 12th Jun 2011 15:54
Quote: "http://en.wikipedia.org/wiki/List_of_Rare_games"


You Can't call Kinect sports a rare game because nobody bought it
A rare game is surely a popular one which became rare?

Quik
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Posted: 12th Jun 2011 16:22
a rare game is surely a game that is rare?

and for the record, I am a man.

CoffeeGrunt
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Posted: 12th Jun 2011 16:45
Quote: "A rare game is surely a popular one which became rare?"


Yeh, like Halo 2. God finding a functioning copy of that was a quest.

Benjamin
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Posted: 12th Jun 2011 17:17
Quote: "You Can't call Kinect sports a rare game because nobody bought it "


But you can call it a Rare game because it was made by Rare.



Support a charitable indie game project!
tha_rami
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Posted: 12th Jun 2011 20:50
I seriously hope the last few posts up till Benjamins' were a joke.

Business guy and developer at [url]www.vlambeer.com[/url] - bringing back arcade since 1956.

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