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Geek Culture / what is the key to making addicting games ?

Author
Message
Keemo1000
19
Years of Service
User Offline
Joined: 26th May 2005
Location: 28th Dimension
Posted: 25th Oct 2005 19:48
Quote: "I set up the high score feature on my mole game when I showed it off in class and instantly everybody started trying to beat each other's score."


Thats one of the features im going to add in my game to (hopefully) make it addictive . But should the highscore table be worldwide or just between 2 players ? And how can it be worldwide in that case ? even though its an offline multiplayer game ?

Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 26th Oct 2005 12:34
Ooooh, anyone player The Warriors yet? - now there's a damn addicting game, it's like a 2-player co-op beat-em-up in a GTA style engine.

Marvellous.


Van-B

Put those fiery biscuits away!
Keemo1000
19
Years of Service
User Offline
Joined: 26th May 2005
Location: 28th Dimension
Posted: 26th Oct 2005 15:03
The Warriors ? lemme check it out



In DBP - 3D is easier than 2D , 2 player is easier than Single player , Dont you think life rocks .. ?

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