I hope Oblivian fixes the faults with Morrowind. Then it could be truly great. Despite the dozens of faults there were monments when I enjoyed Morrowind. Like the time I decided I wanted a home so I went into this bar and killed everybody and started filling it up with the junk I´d collected. That was class.
The faults incase you don´t know are:
-Collison: Withen 2 mins of playing the game my brother had fond a way to pass through one of the walls
-Collision: Many a time my missions were ruined as the stupid AI characters got stuck on a rock or in one case on the ground!
-Graphics. While lovely to look at when you´re not moving the animation of the main character looked worse than most DBPro games. Also the weather effects were fantastic but over effects didn´t seem to work properly if you were turning whilst looking at it.
-Loading times: Probably the longest loading times I´ve ever seen. And then there were the ramdom loading times when you were walkig through a feild.
-The main Story: Probably one of the most anoying parts of Morrowind. Part way through the game (very near the begining) I lost the main story line. That´s right, lost it. I went of to do some side quests and tried to continue the main story line and couldn´t find it as it looked the same as any side quest and I wasn´t even sure there was a main story anyway. (Wow. How many ands can one guy fit in a sentence?)
-The bugs: I know pc gamers are used to this but when a game BSODs on an Xbox it kind of pisses me off. Another bug happened when I was walking through town and someone´s face exploded into a poligon mess that only went away when I loaded the game again. The thing would also hang at loading screens. (This is a console I´m talking about. A CONSOLE!)
-The billboards: I mean NPCs. No matter what time of day, day of the week, year etc, they would always be standing in same place ready to laurnch a a text box and type exactly the same as everyone else. Even the ones explaining the main story. It´s got to be a serious design fault when I wished one of the characters would tell me that this side quest wasn´t a side quest but actually part of the main story.
-Repairing weapons: I happened to come across during my quest this nice big sword. Two infact. Why did I get two? Because when the first one broke I didn´t even have enough money to repair it. When the second broke I had to use all the money I had saved up by using it to kill things for repairing it. Why does it cost the same to repair a weapon as to buy a new one? Why the hell do I even have to repair my weapons in a computer game?
Well that´s about it really. I will be getting Oblivian as I reasise that most of those problems were caused by it being the Xbox version. The loading times shold be short on the new pc I´m getting next winter and the patches should fix th crashes and other bugs. The main showstoper, the main story, was fixed in one of the patches for the pc game. The gold edition or something. It seperated the side quests from the main story making the main story playable. Still would have liked a main story that stands out without having to seperate it from the side quests though.
Also with the pc version of Oblivian I hope to be able to take notes of stuff I find in books. Many times I found usefull info in books in Morrowind but due to me being too lazy to write it down in the manual I forgot about it. Anyone know if it´possible to make notes in the pc version of Oblivian?
Edit: If you think I´m going through all the spelling mistakes in this big arsed post you´ve got another thing comming.
My signature has been erased by me because it's LARGE.
Thank you for the votez!1!