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Geek Culture / shmup dev presents horizontal shooter with boss competition!

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Matt McFarland
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Posted: 10th Jan 2006 00:13 Edited at: 23rd Feb 2006 19:58
Presented by www.shmup-dev.com

I am pleased to announce our first competition!!! I would definitely like to thank The Game Creators, Nuclear loaded Entertainment, IndiePath, Binary Sun, Dextronet, and Game Slammer for their sponsorships!!!!

Competition Description:
The Competition, dubbed "Horizontal Shooter with Boss!" is all about horizontal shooter games. So anyone who wants to get involved, all you have to do is put your entry in by March 20th, 2006. This gives you plenty of time for creation!!

Competition Rules
Void where prohibited! Game must be a horizontal shooter, it must have at least one level and a boss at the end of it. You can go left or right in this scroller. You may also add power ups, and other levels and bosses if you want, but only one level and one boss is required. The game can be freeware or shareware, but only the demo version will be qualified for entry. The game's creation date has to be after Jan 9, 2006, so any pre-existing games are not qualified. Game style can be any, game art can be any. Music and sound effects are not required but definitely suggested! All game media may be public domain, but original media is suggested!!

All entrants are to be considered to be entered in by a team regardless of the quantity of people behind each entry. All prizes must be divided to each team member by the sole descretion of the team if the team is comprised of more than 1 persons.

Game must be no larger than 20 megs compressed and may include an installer, or be compressed in ZIP format or RAR format. Game must be playable on the Windows Platform but can be playable on others. Game may be coded in ANY programming language. ANY system specs are OK, so long as your game works on the judge's PC's. Mine is a 2500+ with 1 gig ddr with geforce6800 GT so I'm sure anything you've got will work on it.

Documentation is not required for judging. Only one game may be submitted per team. Teams can be comprised of 1 person to 3 persons. A person can only be on one Team, if a person does not wish to be on a team, then a person can submit their game themself. Third party programs are allowed so long as you can build an executable that does not require anyone purchasing them.

All entries must be sent to contest@shmup-dev.com - and must be sent BEFORE 0:00 March 21st GMT. Winners will be announced once all entries have been reviewed!

Competition Prizes:

First Place:
Dark Basic Professional
Dark Basic Pro Enhancement Pack
2 Specially made Custom songs from Matt McFarland
igLoader - Puts your game right on web browsers, includes 1/2 day consultation!
EXGEN - Explosion & FX Maker
Swift To Do List
FREE GAME of your choice from GameSlammer.com

Second Place:
Dark Basic Professional
Full License for nSprite II (B3D Lib)
EXGEN - Explosion & FX Maker
Swift To Do List

Third Place:
Dark Basic Professional
Swift To Do List

Good luck, and thanks for reading!

Sponsored by...







Q) Can I make a platform game like Metal Slug or Contra?
A) No, in the game you must be either flying left or right, or it can be top-down walking left or right OR something like that. I would stay away from anything remotely close to Mario Bros / Sonic the Hedgehog, Contra, Metal Slug, Abuse, etc, etc, etc.

Q) Can the player rorate in any direction?
A) No, you should be facing left or right in the game, but you can rotate your character about 45 degrees up or down if you really want to. Your character may also move in the direction it is facing within the said limitations. However, The turrets / weapons can aim in any direction though.

Q) Can it be free scrolling left or right?
A) Yes, you can switch the scrolling effect left or right in your game.

Q) Does my game have to scroll in a direction forceably?
A) No, the scrolling may be dependant on the character but there must be a scrolling mechanic in the game.

Q) Will I get extra points if I have extra levels in my game and multiple bosses?
A) To be fair, the competition will compare your first level and first boss with other games' first level and first boss. However, you might receive extra points if you make more levels, but a game with one level and one boss that plays better will still most likely get a higher score.

Q) Can I rip graphics from a commercial game?
A) Only if it is declared as public domain, or you have explicit permission from the authors. This site does not prmoote any illegal activity and ripping graphics is copy right infringement!

Q) What are the judges looking for in graphics or sound or gameplay?
A) The key is mainly gameplay and fun-factor. The mroe fun the game, the higher the score. If the game has superb graphics but plays poor the game will not do well in this competition. If the game has awesome gameplay and poor graphics it will do better in comparison. Although great gameplay and great graphics with great sound will probably be the best but is most likely very difficult to achieve anyways. The key is gameplay, remember that. Sound is the same, it only does well if everything else does well. Great music and sound on a bad game won't do any good. So make sure the gameplay is good above all other things if you want to win.

Q) Does it have to be 20 megs?

A) No 20 megs is the limit, if the DOWNLOAD itself is larger than 20 megs it will be disqualified.

Q) Is it 20 megs zipped or unzipped?
A) IT really depends on the DOWNLOAD.. If your download is 19 megs zipped and then the game itself is 40 megs unzipped you are OKAY. It's all about the download size and nothing else.

Q) What programming language can I use?
A) Any programming language, SDK, engine, Game Editor, etc is allowed in this contest. As long as the game works without needing to download 3rd party software that needs PURCHASED you are OK. Please make sure that you tell the us what software we need to play your game (if we need a special driver, etc)

Q) Do I have to be in a team?
A) No you don't have to be on a team

Q) Can I be an artist on my friends team and do my own game?
A) No, if you are in the competition you can only do ONE thing. If you're making a game you cannot help by providing media for another persons game or vice versa.

Q) How many people can be on a team?
A) 3 MAX. No more than 3 people can be assigned to a team.

Q) If I'm not on a team then can I submit my entry?
A) Yes, you can!

Q) Can I have keyboard / mouse / gamepad control?
A) You can use all three if you want. You WILL lose points if it is a gamepad / joystick ONLY game. I would recommend keyboard OR mouse control WITH a gamepad option. BUT just keyboard or JUST mouse is ok, it all matters how it works with your game really.

Q) What are the Maximum System Requirements?
A) Windows XP, AMD ATHLON XP 3000, 1 GIG DDR, nvidia 6800

Dave J
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Posted: 10th Jan 2006 00:21
Looks interesting, have some glue.


"Computers are useless, they can only give you answers."
Jeku
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Posted: 10th Jan 2006 00:42
spooky
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Posted: 10th Jan 2006 00:54
Wahay, another compo I'd love to enter but know I'll fail to finish.

Boo!
soapyfish
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Posted: 10th Jan 2006 07:57
Quote: "You can go left or right in this scroller."


Most vertical shooters allow the player to move up and down aswell. Will the player be allowed to do so in this competition or is it strictly left and right movement only?

*Attempts to think of witty and original signature*
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Lukas W
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Posted: 10th Jan 2006 08:55
ok so horizontal is <-> where the player moves at a constant speed to the right?

i think ill give this a try just because i've never made such a game before.


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Van B
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Posted: 10th Jan 2006 11:37
Quote: "Most vertical shooters allow the player to move up and down aswell."


Hehe, yeah that's kinda what vertical is all about, I think this is strictly horizontal though, like R-Type or my personal fave Salamander.


Van-B

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Megaton Cat
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Posted: 10th Jan 2006 13:16 Edited at: 10th Jan 2006 13:17
So...there's no jumping?

You oldies and your nostalgic games - when will you rest?!

Matt McFarland
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Posted: 10th Jan 2006 15:43 Edited at: 10th Jan 2006 15:45
Quote: "Most vertical shooters allow the player to move up and down aswell. Will the player be allowed to do so in this competition or is it strictly left and right movement only?"

Well, what I really mean is that the map can scroll left or right. The player object itself can go in any direction when literally speaking. If you'd like to get examples of a horizontal shooter....
Google: Defender, Gradius, Salamander, Lifeforce, R-Type, Absolute Blue, choplifter, angles 20.

Quote: "You oldies and your nostalgic games - when will you rest?!"

Apparently, there are still games being made of this genre, and selling too!! Think, Gradius V, Absolute Blue, Border Down.
Although I do admit I enjoy the classics! But hey I guess that's what happens when you grow up playing R-Type!!

soapyfish
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Posted: 10th Jan 2006 17:36
Apologies, for some strange reason I was thinking of vertical shooters. Wasn't until I had a look at the thread on the shmup-dev forums I realised.

*Attempts to think of witty and original signature*
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Kangaroo2 BETA2
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Posted: 10th Jan 2006 17:44
So to clarify, games like "metal slug" wouldn't count as horizontal shooters? (As it invloves a jumping character not a ship)

I might enter this, my sprite skils pwn


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Matt McFarland
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Posted: 10th Jan 2006 19:41
Quote: " So to clarify, games like "metal slug" wouldn't count as horizontal shooters? (As it invloves a jumping character not a ship)"


You would be correct!!! For this competition platform "jump n shoot" games would not quality.

Hawkeye
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Posted: 10th Jan 2006 19:47
Lucky you got sponsored by tgc... 'twas smart to say the least.

r-type compo, eh, sounds cool, I'd been looking foreward to a decent compo to enter this year. March 21st, I'll be there..


I am but mad north north-west; when the wind is southerly I know a hawk from a handsaw - Hamlet, Hamlet
Hawkeye
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Posted: 10th Jan 2006 19:52
And woah wait a second just [bleep] hold it...

puhleaseeeee tell me that gc is banned from entering this? <.<


I am but mad north north-west; when the wind is southerly I know a hawk from a handsaw - Hamlet, Hamlet
Matt McFarland
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Posted: 10th Jan 2006 21:26
Addendum added to official rules:

Documentation is not required for judging. Only one game may be submitted per team. Teams can be comprised of 1 person to 3 persons. A person can only be on one Team, if a person does not wish to be on a team, then a person can submit their game themself. Third party programs are allowed so long as you can build an executable that does not require anyone purchasing them.

Thanks!

Matt McFarland
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Posted: 11th Jan 2006 01:39 Edited at: 11th Jan 2006 01:44
I have started a Participant thread here:
http://www.shmup-dev.com/index.php?topic=239.msg1241#msg1241

There we would like to see who is planning on participating, and what teams will be assembled if any. Thank you!

Drew the G
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Posted: 11th Jan 2006 06:27
Do we need to go to that thread. I have never made a side scroller..
BTW - So, it MUST be left and right and MUST make it so the character cannot NOT jump.. Correct???

Lukas W
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Posted: 11th Jan 2006 08:06
are we talking 2d here or can i make something in 3d? my 2d skills are weak man i'll emberrase myself in front of all

oh and i started doing a spaceship model yesterday. but when i load it dbpro crash. am i great or what


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Matt McFarland
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Posted: 11th Jan 2006 13:20
To answer your questions:
A Horizontal shooter that would qualify would be like:
Gradius, R-Type, Salamander, Life Force, Defender, Choplifter.
No jump in runs.. any game like Contra or Metal Slug would not qualify. You may go in any direction in the game so long as you scroll left or right.

3D games and 2D games are fine, so long as it follows teh traditional 2D formula. PomPom has made great 3D games that work like 2D games.

There are more details here:
http://www.shmup-dev.com/index.php?topic=228.0

Also at the competition forums we would like those who plan on assembling teams, etc. to post so.

Please read the following Addendum to the official competition rules:
Documentation is not required for judging. Only one game may be submitted per team. Teams can be comprised of 1 person to 3 persons. A person can only be on one Team, if a person does not wish to be on a team, then a person can submit their game themself. Third party programs are allowed so long as you can build an executable that does not require anyone purchasing them.

Thanks guys, hope I've answered all questions!

[EDIT] There are 3 Judges who will each judge a game how they feel about it OVERALL. The average of 3 judge scores will determine the game score (1 to 10) and that is how we'll find out winners. We arent going to judge my graphics, sound, etc alone. What we're judging is how the gaming experience as a whole was when playing each game.

blanky
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Posted: 11th Jan 2006 18:23
Quote: " And woah wait a second just [bleep] hold it...

puhleaseeeee tell me that gc is banned from entering this? <.<"


I doubt employees from TGC are allowed to enter...

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Infinity
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Posted: 11th Jan 2006 20:25
Quote: "I doubt employees from TGC are allowed to enter..."

And it's not all... He made it before Jan 9th...

Infinity
Drew the G
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Posted: 11th Jan 2006 22:55
I can't grasp how the game needs to be coded, I don't have a great idea on how the game needs to be. Can you give me a free game download example not ones you have to pay for... Wait, can a scrolling background left and right with the character able to move up and down and people come from the side attacking. And your main object can move up and down... Like that, is 1942 by Capcom a good example except it's vertical and not horizontal?

Matt McFarland
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Posted: 12th Jan 2006 03:53 Edited at: 12th Jan 2006 04:00
@ Explicate: Sure!

Here is a free classic game called Defender. You could make a game similar to this in the competition,you need a to have the shockwave flash player plugin along with the arcade emulator plugin which will install itself soon as you go there if you dont have it.

http://www.shockwave.com/bin/content/shockwave.jsp?id=defender


Here is a FLASH version of R-type:
http://www.flashkit.com/movies/Games/Components/R-Type_G-Koriblik-6161/index.php

Here is a FLASH version of Doom Blade:
http://www.flashkit.com/movies/Games/Full_Game_Source/Doom_Bla-Distorte-10749/index.php

Watch this cool video of Gradius V (new game)
http://media.ps2.ign.com/media/498/498344/vids_1.html

Here is a free demo of a horizontal shmup that was made just recently, its lets you play the first level and fight a boss, so it fits well:
http://www.intermediaware.com/

Hope this Helps,

Matt

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Posted: 12th Jan 2006 10:00
I wouldn't mind working as a graphic artist with someone else. I can't reach the deadline on my own. The only problem is that I want DB Pro, so whoever the programmer is, they should have DB Pro already. Must be a good programmer too.

Bizar Guy
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Posted: 12th Jan 2006 21:54
Hmm... Interesting...

Drew the G
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Posted: 12th Jan 2006 21:58
I will enter this comp. I got a excellent artist who will be helping me hopefully. No guarantees yet on my behalf.

Darkbasic MADPSP
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Posted: 12th Jan 2006 22:08
my artist *looks at photoshop*

http://www.users.zetnet.co.uk/csimon/spain03/days2_3.htm << where i went for my holiday or www.portaventura.es
Lukas W
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Posted: 13th Jan 2006 00:14
yeah well i think my green spaceship will kick ass. finally got it loaded into dbpro. turned out dbpro does not support textured 3ds files


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Pincho Paxton
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Posted: 13th Jan 2006 09:08
I thought it did.....surely.

Darkbasic MADPSP
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Posted: 14th Jan 2006 16:44
lol i have a space shooter as well made some real good effects for the background for it

http://www.users.zetnet.co.uk/csimon/spain03/days2_3.htm << where i went for my holiday or www.portaventura.es
Matt McFarland
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Posted: 16th Jan 2006 05:20 Edited at: 16th Jan 2006 05:26
Rules Addendum
All entrants are to be considered to be entered in by a team regardless of the quantity of people behind each entry. All prizes must be divided to each team member by the sole descretion of the team if the team is comprised of more than 1 persons.

Lukas W
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Posted: 16th Jan 2006 08:56
does this mean if i use textures from limefly, music from kangaroo 2 beta 2, backgrounds from grant clark that i am considered a team?


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Matt McFarland
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Posted: 16th Jan 2006 14:36 Edited at: 16th Jan 2006 14:39
Lukas,

Firstly, Art must be public domain to use as this competition does not support copyright infringements. Of course, you can use your own art as well. This isn't an art competition either, so we're judging gameplay mostly.

Secondly, if you submit anything at all, its from your team. If you're just one person, then your a one-party team. This is to prevent people from sending in multiple submissions by being in multiple teams, or by sending a solo submission and being in a team elsewhere.

Regards,
Matt

Lukas W
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Posted: 16th Jan 2006 15:38
well limefly serve free textures, kangaroo 2 beta 2 have been kind enough to release a music pack to the community, and kent clark made some skies a while ago and released them for free to the community.

i have added them in the credits, but they are not actually "in" my team. so if i use their media does that mean they can not participate?

that would suck, and my game would really loose quality


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Van B
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Posted: 16th Jan 2006 15:56
When folks upload media for us to use, like Grant and Kangaroo have, a credit is always what's expected, that's all.

If you use Grants media, credit him for it, same with Kanga and Limefly and anyone else who's helped you. It's no biggie to make a credits screen and maybe list their website address - that's really all that most people would want from people who use their free media.

So if you make the game but use media that people have uploaded, then it's a case of giving them some credit, but it's still your game and your prizes if you win.


Van-B

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Lukas W
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Posted: 16th Jan 2006 16:33
cool. that sounds fair.


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Thebeely
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Posted: 16th Jan 2006 16:35
If you judge gamplay mostly, does that mean if I submit bad-looking ship, background made in paint, no music and no sounds that I can still win?

I don't think so.

Za dom - spremni!
Matt McFarland
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Posted: 16th Jan 2006 18:44
Van B is correct. If it is legal for you to use the art then the competition and it's sponsors have no problem

They wouldn't be considered part of your team neither since they arent activly participating.

Thebeely, you're right but at the same time if someone had nice art and music with horrid gameplay they wouldnt win either

Kangaroo2 BETA2
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Posted: 16th Jan 2006 18:51 Edited at: 16th Jan 2006 18:52
Lucas W - Glad to hear you like/consider using my music There will be more to come

Of course I have no problem with them being used for games in this or any competition and would not expect a share of prizes etc, just a mention in the credits as stated in the license text file with the download


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Lukas W
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Posted: 16th Jan 2006 22:47
glad you dont mind. i might have forgotten to ask if it was allright, but i thought since you released them for free to this forum communtity i was allowed to use them


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UFO
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Posted: 17th Jan 2006 01:00
NOOOOOOOOOOOOOOOOOO!!! I just made one recently, Laser Assault 2 and it fulfills all requirements except for the one that it has to be made later than January 9th


Hippopotomonstrosesquippedaliophobia-Fear of long words
Lukas W
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Posted: 17th Jan 2006 08:52
*cough*recompile*cough*


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Kangaroo2 BETA2
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Posted: 17th Jan 2006 23:53 Edited at: 17th Jan 2006 23:53
Lucas W - of course I was just stating that for the compo owners benifit so they could see I don't mind etc. You are using the FULL quality versions not the preview ones I posted I assume?

Back on topic I think I WILL be entering this I have been jotting down some ideas and started a cool sprite


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UFO
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Posted: 18th Jan 2006 00:39
Oh , well I was thinking about making a vertical scroller...but I will just make it horizontal. Laser Assault 3


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Drew the G
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Posted: 18th Jan 2006 06:25
UFO,
A download for Laser Assault 2 would be nice.

UFO
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Posted: 18th Jan 2006 13:49 Edited at: 18th Jan 2006 13:50
Its in the PA board somewhere on the second page...I don't want to enter it anyway, it's lame...

Here: http://forum.thegamecreators.com/?m=forum_view&t=66777&b=5


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Toby Quan
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Posted: 19th Jan 2006 00:03 Edited at: 19th Jan 2006 00:04
I just found this image on the BlitzBasic homepage:



It looks like a programmer created a game called Platypus that looks like a horizontal shooter, except that the graphics look like claymation. What a clever idea!

No, this Platypus game isn't in the competition, but I was just sharing it in hopes of inspiring others of what could be done...
Drew the G
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Posted: 19th Jan 2006 22:11
Matt,
Where do we submit our game project once I finish mine. Is there a link for an email address, or something...

Matt McFarland
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Posted: 20th Jan 2006 14:28
Explicate, all entries should be sent to contest@shmup-dev.com - it will then forward the entries to all 3 judges

Lukas W
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Posted: 20th Jan 2006 16:51
what if say i finished the game, send it in, but then remember that i forgot something.. would it be possible to send twice? like "gamev1.0" "gamev1.1" etc. ?

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