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FPSC Classic Models and Media / finally progress is made

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crow34
19
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Posted: 2nd Apr 2006 23:37
finally i have sussed out working hands with multiple textures

reality forgotton your a super star

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SpyDaniel
18
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Location: United Kingdom
Posted: 3rd Apr 2006 00:11
Crow, dont you just tell the script to look for a model and the skin, and have it align where you want it?

About your game. Because it reminds me of postal, why dont you add a piss attack

Bloodeath 6 6 6
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Posted: 3rd Apr 2006 00:39
crow i love you...will you post the model?

Nunticaelitusphobia---im scuurrred of the internet
crow34
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Posted: 3rd Apr 2006 01:00
ill post a full weapons pack with arms soon as its ready

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crow34
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Posted: 3rd Apr 2006 01:02
until then here ya go 1st model

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crow34
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Posted: 3rd Apr 2006 01:19
image1

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crow34
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Posted: 3rd Apr 2006 01:22
image2

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Reality Forgotten
FPSC Reloaded TGC Backer
18
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Location: Wichita Falls TX
Posted: 3rd Apr 2006 01:27
crow34 your my hero! Email me we need to talk!

"I am ready to meet my Maker. Whether my Maker is prepared for the great ordeal of meeting me is another matter."
-- Winston Churchill
Jon Fletcher
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Location: Taunton, UK
Posted: 3rd Apr 2006 02:20
looking nice

i dont mean anything against your skills, but are those hands ripped from counterstrike? they look awfully familiar.

are they animated aswell?

-Jon


RedCore Software + Design, Click on image to go to My website.
SpyDaniel
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Posted: 3rd Apr 2006 02:29 Edited at: 3rd Apr 2006 02:29
I dont think crow needs to rip any thing. Hes a good modeller, why would he cheat by ripping counterstrike hands?

Jon Fletcher
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Posted: 3rd Apr 2006 02:41
oh, sorry, just thought they looked like them which therefore means...nice texturing aswell crow lol

if you want some extra help making guns and textures i could help, ive got a decent ak-47 in need of UV mapping, aswell as a UMP, MP5, FAMAS, M4 scoped, it would be good to see them animated

-Jon


RedCore Software + Design, Click on image to go to My website.
freakshow
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Posted: 3rd Apr 2006 02:46
lol is the one u uploaded supposed to work?
i get error:
object doesnt exist at line 18206
help??
Havok
19
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Posted: 3rd Apr 2006 03:35
How do you do multiple textures weapons with hands crow34? Whenever I try, it only gives me textures for the hands. Please tell us, I am pretty sure that everyone is curious.


I know Karate, Kung Fu, and 47 other dangerous words...
Skitza
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Posted: 3rd Apr 2006 04:46
I'd tell but my Reality probably wants to keep it secret. Email me is all I can say.

[href]www.realityforgotten.com[/href]
Bloodeath 6 6 6
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Posted: 3rd Apr 2006 05:22
Where do i put the files???

Nunticaelitusphobia---im scuurrred of the internet
Bloodeath 6 6 6
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Posted: 3rd Apr 2006 05:32
Okay i got it working i ran into 4 problems


1. hands dont move for reload
just make them twist a little button on the side
and
2. no like recoil from the model when firing

3. crappy sound...nough said
4. actually only 3 but still

crow i still love you

nice job

just a little more animation and youll be a god to fpsc!

Nunticaelitusphobia---im scuurrred of the internet
KeithC
Senior Moderator
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Posted: 3rd Apr 2006 06:09
The arms are positioned for a left-handed firer. It doesn't seem to match up with the view; but it's a quick fix. Sweet looking weapons, and arms. Excellent work, Crow.

-Keith

Lizblizz
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Posted: 3rd Apr 2006 06:17
nice crow! oh here is a teture i made realistic grass download only

Silent Hill

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Bloodeath 6 6 6
19
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Posted: 3rd Apr 2006 06:32
oye! that looks to ...perfect... mines better i think *no offense*

non commerical use only if anyone wants it

Nunticaelitusphobia---im scuurrred of the internet

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Lizblizz
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Posted: 3rd Apr 2006 06:42
they are both good

Silent Hill
Bloodeath 6 6 6
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Posted: 3rd Apr 2006 06:46
lol ya...im from indonesia *cough* arizona *cough* and grass doesnt look that picture perfect lol

Nunticaelitusphobia---im scuurrred of the internet
Lizblizz
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Posted: 3rd Apr 2006 06:54
im from a hospital in the basmentroom on the computer...

Silent Hill
Hugzmeister Games
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Posted: 3rd Apr 2006 10:51
hey lol its weird how when someone makes a gun they want money for it, but when someone makes a gun with hands (never done before), it's free! I love you too, but dont expect to be getting any valentines cards from me . anyway i was just wondering if you were making hands that reload and stuff that are animated in your pack.
Nice work,
hugzmeister games

''
__
00
Lost Soul
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Posted: 3rd Apr 2006 12:15
that very first gun at the top looks like a bfg 9000!! the only gun that can take down a hell knight in 1 shot

Doom,where the sanest place is behind a trigger.
himynameisali
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Location: England, You...Rastards!
Posted: 3rd Apr 2006 12:42
crow34 mate, on your second gun, the hands are the wrong way round, could you put them the right way round for me please, dude?

Wanna Brew?
SpyDaniel
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Posted: 3rd Apr 2006 14:07
Quote: "crow34 mate, on your second gun, the hands are the wrong way round, could you put them the right way round for me please, dude?"


They are the right way round. If your nt sure, do the pose, and find out.

The gun is held by a right handed person. They have been applied correct.

Lost Soul
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Posted: 3rd Apr 2006 14:16
no they havnt, a right handed person holds the barrel with the left hand and the trigger with the right

Doom,where the sanest place is behind a trigger.
Mr Flowerkohl
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Posted: 3rd Apr 2006 14:20
very nice crow. would you model some guns after request ? for pay ?

yeah...thats the ticket !
SpyDaniel
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Posted: 3rd Apr 2006 15:49
Quote: "no they havnt, a right handed person holds the barrel with the left hand and the trigger with the right"


I dont think so. I feel more comfortable having the butt in my right arm, and trigger in my left. The other way round feels awkward. Try holding a rile, just imagine it. Tell me what way you feel better with.

jacko101
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Posted: 3rd Apr 2006 15:58
Quote: "I dont think so. I feel more comfortable having the butt in my right arm, and trigger in my left. The other way round feels awkward. Try holding a rile, just imagine it. Tell me what way you feel better with."


Dude, that is the wrong way around. If you are right handed, the butt goes into your right shoulder and your right hand is on the trigger. It just doesn't work the other way.

repeat after me, you are not a developer.
SpyDaniel
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Posted: 3rd Apr 2006 16:27 Edited at: 3rd Apr 2006 16:28
Doesnt feel right for me. Untill some one with real experience with holding rifles turns up, iam saying I feel better holding it like this.

Essal
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Posted: 3rd Apr 2006 16:31
I must agree with Higgins, It is more comfortable...
And Nice Gun by the way!

Killer Snails are Good-------------------
himynameisali
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Posted: 3rd Apr 2006 16:48
Clicky



Wanna Brew?
KeithC
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Posted: 3rd Apr 2006 17:16
I was in the Army for 9 years, I have used an M-16, M-4, AK-47, 9mm., and an M249 (SAW); the gun is in the wrong position. It is being held correctly if the player was firing left-handed; but then the weapon would have to be oriented on the left side of the screen. I'm not knocking your work at all Crow, excellent stuff. Just clarifying.

-Keith

SpyDaniel
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Posted: 3rd Apr 2006 17:22
KeithC, cant you hold it what ever way suits you best? Well, I dont have my brothers airrifle to test it out any more.

I would like to go on a shooting range though.

KeithC
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Posted: 3rd Apr 2006 17:43 Edited at: 3rd Apr 2006 17:44
You can hold it in the manner that is displayed, but it would be very awkward, and you would be unable to aim effectively. As I said though, that point aside, I think Crow has produced a AAA (something you would find in a professional game) quality model there.

-Keith

crow34
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Posted: 3rd Apr 2006 18:47 Edited at: 3rd Apr 2006 19:01
ok to start with

the gun has been box modelled in max from a photo so yes the orination may be wrong
but who the f***k cares

2 the textures are from google image search why you ask because i dont own photoshop or milkshape i am still paying of my credit card on max so the textures from the arms could be from cs i dont really pay attention to the links


3: its not hardly triple aaa model keith i have been modelling weapons in max for quite a while now check out the links below to see some previous example s

http://www.turbosquid.com/FullPreview/Index.cfm/ID/292429

http://www.turbosquid.com/FullPreview/Index.cfm/ID/292458

4: its now animated reason i save the cool stuff for me what more you guys want blood the models free at least

reload animations go in my game

any thanks for the comment glad you enjoyed this freebie

just do us a favour enjoy it and stop ya bitching dude

ps one day i may collaborate with higgins bond1 and keithc and teach the noobs how to model

at the moment i am working on a barrett sniper rifle heres the texture if anybody wants to have a go

until then peace out

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KeithC
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Posted: 3rd Apr 2006 19:55
Well I think it looks AAA YOu're too humble about your work.

I was thinking about finding the time to start a tutorial this summer; maybe we could all collaborate.

-Keith

Essal
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Posted: 3rd Apr 2006 20:08
At the chance of sounding like a noob, could someone please tell me how to get it in the program, (I have 0% knowledge about how to get weapons into FPSC, and 0% in how the files should be placed)

Thank you...

Killer Snails are Good-------------------
SpyDaniel
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Posted: 3rd Apr 2006 20:11
You basically look at the folder names, place them where they should be, then load fpsc up.

So crows gun should have an entitybank and gamecore folder. Just place them into those folders, and you have the gun.

Essal
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Posted: 3rd Apr 2006 20:16
Sorry but In my download it is all in one folder (all of the files) called Guncore

Killer Snails are Good-------------------
Essal
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Posted: 3rd Apr 2006 20:18 Edited at: 3rd Apr 2006 20:18
ooooooppsss....sorry double post...

Killer Snails are Good-------------------
crow34
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Posted: 3rd Apr 2006 20:28
the files are exactly the same for gamecore and entitybank just create a new folder in entity bank copy all the files in the folder in to your new folder

then place the gamecore folder in the gamecore guns modernday directory and it will work

ps you wish to customize it with different sounds or do your own reload animation then you will find the raw 3ds file in the folder too

crow go sleepy sleepy now
SpyDaniel
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Posted: 3rd Apr 2006 20:31
Essal, copy all of those files, make a new folder inside gamecore, guns, place all those files into that new folder. Then you can choose the new gun from the list of guns you can start with.

Essal
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Posted: 3rd Apr 2006 20:45
okay...will try it....thanks both of you

Killer Snails are Good-------------------
Jon Fletcher
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Posted: 4th Apr 2006 03:08
hey, do you mind if i use those hands? i wouldnt mind trying to animate them to act with my guns

-Jon


RedCore Software + Design, Click on image to go to My website.
FredP
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Posted: 4th Apr 2006 03:30
Nice job,Crow.Thanks.

FLA
nascarj
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Posted: 4th Apr 2006 04:39
yeah i may do the reload animation for you guys but i dont know im new to the whole thing so ill try. Secondly yes crow can we use your hands? I would like to put the hands on all my other guns.
crow34
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Posted: 4th Apr 2006 10:51
just to state the model is royalty free do what you want with it as i use google image search for the textures

so yes use it
NIK
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Posted: 4th Apr 2006 11:10
Some damn fine work Crow.

-NIK

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