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Geek Culture / [STICKY] The Posting Competition

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lazerus
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Posted: 21st Dec 2009 03:40
Zeus
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Location: Atop Mount Olympus
Posted: 21st Dec 2009 03:43
eag]

Neuro Fuzzy
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Posted: 21st Dec 2009 03:56
hey guys... guess what????























lazerus
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Posted: 21st Dec 2009 04:06 Edited at: 21st Dec 2009 13:49
Neuro Fuzzy
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Posted: 21st Dec 2009 04:11




FEEEEEAAAAARRRRR HIMMMMMM!!!!!!!!

Venge
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Location: Iowa
Posted: 21st Dec 2009 04:13 Edited at: 21st Dec 2009 04:14
YodaCoderMan, I can continue with the object grouping thingummy if you're still interested, sorry I kinda spaced on that. Today was family movie day.

Inglourious Basterds -> National Lampoon Christmas Vacation -> Terminator Salvation

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Yodaman Jer
User Banned
Posted: 21st Dec 2009 04:20
I'd appreciate it Venge, but right now I'm managing NaGaCreMo (since zennesam hasn't been on the forums lately) as well as my own project. If you want, you can sign up and create your project under NaGaCreMo; that would be pretty darned cool if you could manage it.


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Zeus
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Posted: 21st Dec 2009 04:24
I might sign up NaGaCreMo this year...

Yodaman Jer
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Posted: 21st Dec 2009 04:28
Then do, man, do! It's fun, and will encourage you to learn more about programming. It helped me out a lot last year!


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Venge
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Location: Iowa
Posted: 21st Dec 2009 04:29
Finish it in 30 days? heh. I might be able to finish the editor by the end of January, though lately I've had some focus issues. It's not that I'm not motivated to work on my project (I am, much so, and am constantly coming up with more ideas when I'm away from the computer) but whenever I open up Codesurge, I just can't focus on what it is that I need to do next. So now I'm making a list, planning in detail everything that I will need to add to my editor, and will probably do the same for the game engine.


Upon just re-reading the NaGaCreMo thread, it sounds like my editor is eligible, though it would not be a very fun game I think.

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Yodaman Jer
User Banned
Posted: 21st Dec 2009 04:34
I'm going to make my editor my project, so you could do the same if you wanted. You could classify it as a demo of sorts, and treat it as a preview of the game you are making alongside it.


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BMacZero
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Posted: 21st Dec 2009 04:36
Hmmm...I should do Fields again

Yodaman Jer
User Banned
Posted: 21st Dec 2009 04:39
I'm doing Coins Galore again, but completely redesigned and with a level editor that will be included. Hehehe. So, you could do Fields again if you wanted...but it might be better to do something else, like maybe a minigame that could be included in Fields.


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Venge
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Posted: 21st Dec 2009 04:39
Ohhhkaaaay. You convinced me. I sorta wanted to keep this project under wraps, besides this thread, so I could spring it on y'all when it's done. Oh wellz. I'll get a screenyshot and post on yonder thread.

I will live forever or die trying.
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Neuro Fuzzy
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Posted: 21st Dec 2009 05:06


Venge
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Posted: 21st Dec 2009 05:26
The list.



Problem solved. Or rather, flushed out of its hidey-hole and is much bigger than expected, resulting in a strategic retreat and rearming. Most likely, that big ole GUI in the middle will be the last thing added. Most of the others are fairly simple functions - sorting objects, removing, copying...But the new GUI is a monstaaaahhr!


Also, Korn has some odd songs. Catchy though.


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Neuro Fuzzy
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Posted: 21st Dec 2009 05:44
I should probably say that the last picture i posted has absolutely no relevance to this thread, and isn't directed towards anyone.

Omega gamer 89
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Location: Pittsburgh, PA
Posted: 21st Dec 2009 06:32 Edited at: 21st Dec 2009 06:33
This is what happens when you forget to brush your teeth.


So what if I talk to myself? Its the only way i can have an intelligent conversation around here.

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Hyperion
15
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Joined: 6th Dec 2009
Location: A mere figment in your imagination
Posted: 21st Dec 2009 06:33
I want to announce to all the Fps Creator people here that Fenix Mod will be integrated into Horror Mod and released FO FREE By Tuesday at the latest!For those DBPro users who have no idea what the hell we are talking about,look it up in the forums above if you actually care


"War does not prove who is right,only who is left"
Omega gamer 89
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Posted: 21st Dec 2009 06:36
I want to announce that my toes are running for the presidency of the the third moon of turtle-cakes.

So what if I talk to myself? Its the only way i can have an intelligent conversation around here.
Neuro Fuzzy
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Posted: 21st Dec 2009 06:47
LMAO @ omega. I'm still laughing at that pic

Hyperion
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Posted: 21st Dec 2009 06:56
@ Omega
That pic has scarred me for life...
and your toes are running for president of the third-moon of turtle cakes?I am SOOOOOOOOOOO voting for them


"War does not prove who is right,only who is left"
Omega gamer 89
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Posted: 21st Dec 2009 07:50
A vote for my toes is a vote for hellish dictatorship and the execution of all Scandinavian Velociraptors.

So what if I talk to myself? Its the only way i can have an intelligent conversation around here.
Toasty Fresh
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Location: In my office, making poly-eating models.
Posted: 21st Dec 2009 07:58
epic pic

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Yodaman Jer
User Banned
Posted: 21st Dec 2009 08:02
OMG. Omega, that pic is hilarious! Did you make it?


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Omega gamer 89
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Posted: 21st Dec 2009 10:20
Nope, just found it somewhere.
Here are a few that I did do.





Those are all from my DeviantArt.
I had some really cool looking photoshops I did in high school, but I can't seem to find them on my computer right now. They included a little boy with a dogs head, with Bill Clinton's face for eyes, and fireballs springing from his hands... IN 3D!
I used to have so much fun turning pics 3D photoshop... I may have to find a pair of 3D glasses and get back into it.

So what if I talk to myself? Its the only way i can have an intelligent conversation around here.
lazerus
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Posted: 21st Dec 2009 13:48
err yeah, #faceplams#

I guess having a infection does make you slightly delerious. Well im good now and have a lovely IV drip in, seems i have been slowly poisoned by the tablets that are meant to make me better...

Been at the docs since 5' seems i was passed out at beach.

Well fun ^_^ i guess Lem was actually my guardian. Shes quiet now i think.

Continue With the fraggle babble while i recover !!!

Venge
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Location: Iowa
Posted: 21st Dec 2009 16:40
You know those bugs that are so glaringly obvious that you wonder why you ever would have written something so stupid, that there is no way anyone who calls themselves a hobby programmer would ever miss it?


Just had one o those. On the plus side, 'd one off the List.


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NeX the Fairly Fast Ferret
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Location: The Fifth Plane of Oblivion
Posted: 21st Dec 2009 17:17
I had one earlier. I was wondering why the pointer to the beginning of the current face was... drifting. Then I realised that "*ui32FaceData++;" increments the pointer and not the data it points to - shouldn't this be flagged as odd as it's visiting the pointer reference then doing nothing at it?

Athlon64 2.7gHz->OC 3.9gHz, 31C, MSi 9500GT->OC 1gHz core/2gHz memory, 48C, 4Gb DDR2 667, 500Gb Seagate + 80Gb Maxtor + 40Gb Maxtor = 620Gb, XP Home
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Insert Name Here
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Location: Worcester, England
Posted: 21st Dec 2009 17:27 Edited at: 21st Dec 2009 17:27
I have no idea what anyone is going on about.

Literally nobody who isn't a retard is talking about 2012. -Drew Cameron
lil marioman
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Location: Canada
Posted: 21st Dec 2009 17:37
I don't either. I also can't believe I posted 33 times. I also can't believe that it is not butter.

"I'll work on my maps for my game... later." Procrastination - It's friggin' awesome.

Melancholic
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Posted: 21st Dec 2009 17:43
it is butter though,
Venge
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Posted: 21st Dec 2009 17:43
Mine was more of a "if object is a group control, delete it" when it should have read "if object is part of a group, remove it from that group and then delete it." More stupider than pointers. Also, it wouldn't have been flagged as odd if it was a valid expression, would it?


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Seppuku Arts
Moderator
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Location: Cambridgeshire, England
Posted: 21st Dec 2009 17:59
I can't believe that I can't believe it's not butter:

http://www.youtube.com/watch?v=0MsbvGmLaU4

NeX the Fairly Fast Ferret
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Posted: 21st Dec 2009 18:07 Edited at: 21st Dec 2009 18:08


This is my program rendering a sample obj file. I'm having problems with the normals and the UVs. Looking through the loaded data, it all looks sensible in the right order. I'm thinking I'm using the wrong type of GL primitive to draw each face. Neither GL_POLYGON nor GL_TRIANGLE_FAN seem to be working properly. Any ideas?

Athlon64 2.7gHz->OC 3.9gHz, 31C, MSi 9500GT->OC 1gHz core/2gHz memory, 48C, 4Gb DDR2 667, 500Gb Seagate + 80Gb Maxtor + 40Gb Maxtor = 620Gb, XP Home
Air cooled, total cost £160

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lazerus
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Posted: 21st Dec 2009 18:58 Edited at: 21st Dec 2009 19:04
yes, hava

eghh, theve removed the drip now seems that a chemical could not be broken down causing the poison to build up in my system. Surpirsing though i did not need a wachta ma call it machine that cleans your blood or to stay in hospital. A chemical called something long so ive forgotten it, breaks the stuff down extreamly fast, though its left me slightly nauses. Im not aloud on here long ;____; since its meant to be stressful...


So yeah im still alive to pester you all.

NeX the Fairly Fast Ferret
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Posted: 21st Dec 2009 19:19 Edited at: 21st Dec 2009 19:19
Fixed. In the OBJ spec, vertexes are defined first then normals then UVs. So my rather literal parser (which works at nearly 100000 tris/sec owing to simple design) was placing the vertexes, THEN loading the other data necessary to render correctly.



Athlon64 2.7gHz->OC 3.9gHz, 31C, MSi 9500GT->OC 1gHz core/2gHz memory, 48C, 4Gb DDR2 667, 500Gb Seagate + 80Gb Maxtor + 40Gb Maxtor = 620Gb, XP Home
Air cooled, total cost £160

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AndrewT
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Location: MI, USA
Posted: 21st Dec 2009 19:24
So has the posting competition turned into a place where everybody comes to talk to themselves, with the hopes that maybe somebody is listening?

i like orange
NeX the Fairly Fast Ferret
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Posted: 21st Dec 2009 19:27
Points are points, AndrewT. It's a good way of racking up points and maybe getting some constructive criticism/help simultaneously.

Athlon64 2.7gHz->OC 3.9gHz, 31C, MSi 9500GT->OC 1gHz core/2gHz memory, 48C, 4Gb DDR2 667, 500Gb Seagate + 80Gb Maxtor + 40Gb Maxtor = 620Gb, XP Home
Air cooled, total cost £160
AndrewT
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Posted: 21st Dec 2009 19:40
You're right. Points are points.

i like orange
NeX the Fairly Fast Ferret
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Posted: 21st Dec 2009 19:43
Which, coincidentally, might also be points if some sources are to be believed.

Athlon64 2.7gHz->OC 3.9gHz, 31C, MSi 9500GT->OC 1gHz core/2gHz memory, 48C, 4Gb DDR2 667, 500Gb Seagate + 80Gb Maxtor + 40Gb Maxtor = 620Gb, XP Home
Air cooled, total cost £160
Venge
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Posted: 21st Dec 2009 19:46
Quote: " a place where everybody comes to talk to themselves, with the hopes that maybe somebody is listening?"


We internet folk call this blogging.


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lazerus
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Posted: 21st Dec 2009 20:15
Reply:

Quote: "We internet folk call this blogging
"

Indeed we do...

Thoughts:

Well Code Geass was a very ticky one to put. The storyline, other than wanting to smash his face in for well, no i cant tell you that part, Was a intercutly twisted tale. The ending was agmonst the best ive seen for any film, anime or book for that matter. The fight scenes where perfect and thier was no reusage battles. Though when he used Geass the 2sec clip was used everytime the time.

The Huge Mecha were obviously well thought out, and could actually be feasable with a larger power source. No rainbows and happy go lucky times. It was, hmm like the night sky, The stars shine brighter against the black.

All in all well worth watching for any anime fans. No Hentai, Thank f. for, though induendos by jap's come hand in hand with anime.

Yay for convincing them to let me watch the end of it.

Currently;

Eating:

Some hospital meal bag thingy the gave me, that tastes like carboard. Tryign cardboard now, Yes it tastes like cardboard.

Drinking:
Smoothie <3

Watching:
Well i have plans for another anime since thier nothing on televison.

Listening too:
The wind on my window. Closes window, the fans on my computer.

Mood:

Slighly ill and very tierd.

Image/s of the day:





Deviation of the day:

// uploaded //

You think i took it too far?

-Con

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Yodaman Jer
User Banned
Posted: 21st Dec 2009 22:22
Blargh. I can't get my new menu itemselection code to work for some reason!



It displays the camera's menu just fine, but when I hover over the "Free-flight View" option it doesn't highlight it like I want, and if I click on it it doesn't change the variable it's supposed to. All I can say is, "what the monkeys, Batman?!"!


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Venge
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Location: Iowa
Posted: 21st Dec 2009 22:43


Expand'd for easy reading.

You're setting CamPress to 0, then checking if it is 1, then setting it to 0 again. Just move that "If Mc=1..." command past the endif.


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freak of nature 64
16
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Location: Look in your car...
Posted: 21st Dec 2009 22:54
I wonder if Gman keeps McGyver in the same place as Gordon Freeman and the 101st Legion of Headcrabs?

Are chicken mcnugetts chicken or headcrab?
Hyperion
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Posted: 21st Dec 2009 23:15
@freak of nature 64
Naw Gordon and the Headcrabs are in the eternal volcano hell of a mcdonalds fryer.McGyver is at the bottom of the sea in the land of the sugar plum rapists.


"War does not prove who is right,only who is left"
Yodaman Jer
User Banned
Posted: 21st Dec 2009 23:32 Edited at: 21st Dec 2009 23:57
@Venge:

Tried your suggestion, and it still will not highlight the text that the mouse cursor is over and won't change the variable. I don't get it...

Just ran a test in which I printed the CamPress variable to the screen...It didn't show up at all. So, my program is entering a section in which nothing can happen because it's waiting for the mouseclick() to equal one. I guess this means I have to go back to using the sloppy routines I had originally.

EDIT: Nope, that's not it either. It's got to be my Mx/My/Mx/My code then, I must be giving it the wrong area to check.

EDIT again:

Yep, that got it! I had to change it from a repeat-until to a do-loop (grr...oh well), and also had to flip my gator faces ( < > ) around. Then it highlighted it, so I was able to adjust the pixels as needed. Heh. I can't believe it took that long to get it to work..


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Venge
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Posted: 21st Dec 2009 23:59 Edited at: 21st Dec 2009 23:59
Well that's good to hear. I got the bugs worked out of my new copy object function too.



'Sgood.


I will live forever or die trying.
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lil marioman
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Posted: 22nd Dec 2009 00:00
I don't even want to work on a level editor... seems so difficult.



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