Well seeming as you all want some news, I'll give you some news that I've been hiding since the thread went quiet about a month ago.
I have for a while now, been sitting around waiting for a fix for the collision problem with
the engine, from Alquerian. (Which I still don't have yet.)
I put
the engine in italics because I have been using the engine to work on another game which I called, for the time being,
Vision. It is in
Vision that I found the collision problem but realised it would also be a problem in Marvin the Magician. I had originally hoped to return to Marvin the Magician but then it seemed I was going to switch once I got the new engine to working on
Vision full-time. But seeming as I've had time to think things over and I still can't actually make a propper decision (as I still don't have the engine fixed) I will suspend both projects until I get it.
Don't put your hopes down though, over the past 36 hours or so I have been thinking about Marvin the Magician again and felt I wanted to carry on from where I left off, having taken a longish break from it. So I think once I get the engine back I will return to this project. But I will shelve
Vision for another day.
(But I do feel sadenned that I have to give up
Vision, because it too was turning out quite nicely, and I had better ideas and foundations for it. (It is also the only game I've ever had the characters arms and legs moving, and it also has propperly calculated third person viewing that detects object intersection between the camera and the player properly.))
The future holds the answers to this thread... (Oh and so does Alquerian because if I don't ever get the engine fix I'll have to rethink everything.)
EDIT:
As a side note, if enough of you feel you would prefer
Vision and post to say you do then I would probably be persuaded to switch projects and start a new WIP.
(To re-enforce the reasoning for switching:
Vision is a far easier game to manage for someone like me, because Marvin the Magician takes loads of work and parts of it I don't think will ever work properly. But
Vision was thought out from the start and has been developed into something I could get working and get going as a propper project quite easily.)
So a correction: The future, Alquerian and you, the fans, decide what happens to this project and the WIP...