Alright chaps. Well, I think I'll hold onto it until it's finished. It shouldn't be too long. I just need to find 1 day to polish off game mechanics, like entering a high score, and then a week to make and play test the levels. What I may do is get everyone to feedback on the levels and tweak them accordingly, so there will be a play-test beta of sorts.
@tha_rami - Yeah, I've made landing/take-off easier already. Gil is a lamer. I never crashed.
One of the issues was the placement of installations around the runway which meant you had to dive in at the last moment to make it. I'll be changing that too.
Anyway, still busy with other things. Will return to this eventually.