I thought Room Wars sucked, by the way. Extremely repetive and no fun at all. The only cool thing was that slide move to the left or right, and that was cool like, three times. If that killed everyone else, jeez.
As for Geisha House, I don't see Cash quitting on that. Nor do I see Bizar Guy quitting on Dream. Sadly, we've almost seen zzz drop Soulhunter but luckily, he's finishing that as well.
MISoft, funnily, seems a lot more organized than anything I've seen besides Starwraith 3D Games. Not that I'm convinced they'll make millions, but it sure is a lot of fun and hey, they're releasing tons of nice DarkBASIC games. I'm not complaining.
Quote: "I would say the only companies making money from DBC/DBP nowadays would be the StarWraith folks and TGC with their driving simulator. Fog has the poential of hitting it big with his series of shooters (Mono, etc.) but that's all I can tell from the WIP board as of late. I haven't read every WIP thread so please don't roast me!"
Echoes and Mono are fun, but I don't think they'll generate a lot of income. I think Dream has a chance at selling itself, actually.
The StarWraith folks are having a hard time, but we're doing something funny: we're switching our multiplayer system over to Tempest. And heck, if you've got Shawn coding at that, you get an extremely stable WINSOCK, router-circumventing, P2P session. We're surprised Benjamin dropped it, it's extremely good! In any case, any sale of Evochron Renegades, or Arvoch Conflict would really help StarWraith out to make even better games, or some day, we'll have to revert back to arcade games *shudders*.
You know there've actually been rumours about a SW3D realtime strategy game? There's no way to poll the correctness of it, but I've heard the term fly around a few times on the forums.
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