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Geek Culture / Making your own game company

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Gil Galvanti
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Posted: 26th Mar 2008 04:58
Quote: "Does anyone know how in code to only show part of the level like 200feet in game feet and the rest of the world is darkened( not loaded all at one time) so only the part your character see's is the only part that loads? Here is a screenshot that shows what i mean. All the best,
Beastegargoyle
"

Make a new thread for completely unrelated problems, please .


tha_rami
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Posted: 26th Mar 2008 06:30
Moderate him, Gil!


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SunnyKatt
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Posted: 26th Mar 2008 12:20
Are you trying to turn this into a "answer my coding questions" thread?

Beast E Gargoyle
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Posted: 26th Mar 2008 16:24 Edited at: 26th Mar 2008 16:24
Yeah, I was making it into "answer my coding questions" thread lol; I didn't have time to make a new thread my world has been flying this whole week like I have been taken college tests getting alot of hours at work all of the sudden and other thngs. Maybe i'll make a new thread called the big question and answer thread.

@Gatorhex- I'll give your idea a try, once i get to that point in programming.
All the best,
Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19
Matt Rock
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Posted: 26th Mar 2008 21:48
Quote: "if it ain't noteworthy, don't mention it."

Hmm. Really? Nothing I said there was noteworthy? Like I said, oh, a billion times already, there are definitely people who've done more, but the vast majority (on here anyway) have done far less, and I think I can be proud that we haven't wasted much time while here. And your arguements earlier, I didn't comment because I'm getting tired of people reading what they want to read and not reading what was said, but not noteworthy? Okay, time to break this down:


Quote: "Guys like Fallout and Van B completely destroy you if you want to play it in that aspect. (Number of games produced directly proportional to game quality) It's very common around here for people to have a belt around their waist of small mediocre games. "

Like I said, by itself it's nothing, with everything else combined it's something, and again, they can't be that bad with thousands of downloads.

Quote: "You are making this sound like boxed copies. In reality, getting 2000 downloads is shockingly nothing to brag about. Ask around if don't believe me."

Oh, I have. The reason I view this as an accomplishment is because a lot of people have asked me how we did that. When people stop coming to me for advice, I'll stop thinking we've done enough to warrant a bit of feeling good about what we've done

Quote: "Again, that's what indie game sites are for. You submit a game and they review. They accept almost any game."

I might be wrong, but I'm about 90% positive we were the only indie game reviewed by Just Press Play. Maybe there was one or two others... that's about it. And I haven't seen many reviews for other TGC games... again, there are a few, but not many. Do note that I DID NOT say we were the only ones.

Quote: "Your name popped up in google, which made it notable. I don't see why any of this is a big deal."

Wrong. We thought the same thing the first time we tried to submit the article, and it was denied. It wasn't until Rami went back and reposted with citing reviews and whatnot that we were viewed notable enough to have an article (which I found interesting... like, you can't get reviewed if you aren't noteworthy enough for a Wiki article, and you can't be noteworthy enough for a Wiki article if you haven't been reviewed, sort of a catch-22)

Quote: "So you have 20 guys, 5 of which are sitting around?"

I'm not going to count people who get "executive producer" credit for giving us money and stuff, and I'd be lying if I didn't admit there are a few people who aren't doing anything because their work is done on the four games we're developing. Still, 15 people doing real dev work? That's nothing to sneeze at, for an indie company who allegedly hasn't accomplished anything .

Quote: "Was your website done by a professional? Are you using the word "professional" literally or aesthetically? "

I'm using it both literally and aesthetically. Dink has made a beautiful and professional-looking website, and he's earned money from making websites besides MISoft, which makes him a professional doesn't it?

Quote: "All it takes to release a "commercial" game is to say you have. Welcome to the internet."

I think anyone whose released a commercial title with beg to differ with you there.

Quote: "Going back to my "buddies with free time" theory. I've been on TGC for 5 years, and worked with many people, on and off. In theory, I could claim we had a team thing going "in various forms" for half a decade."

Well, we've never once been off. We spent several years focused on designing one game (admittedly an MMO, which Jeku will now be quick to point out we weren't able to finish, as he usually does), then a few years making little games and apps for local businesses and whatnot, until we decided we wanted to only make games. So it's been on, on, on for years.

I do have to admit that yes, I can get pretty arrogant at times. Going back over the thread, I can see why some people think I'm the bad guy here. I had a mom who'd hang our tests on the fridge even if we only got a "B-" or a "75." And that's why I'm the dreamer at MISoft and other people are the realists, lol. No team will ever be successful without a fine blend of both dreamers and realists, and if you think I'm wrong, good luck in this industry, you're going to need it. A dreamer by himself will write up an MMO that'll never see the light of day. A realist will end up working for someone else and will never see their own ideas reach the masses. And maybe that's why people have been flocking to MISoft in the past year or so... they know that there ideas will actually matter here. Or maybe it's because some of our accomplishments actually are noteworthy, and some of our games that people want to discredit actually are quite fun? I think it's a blend of the two.

Megaton Cat
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Posted: 26th Mar 2008 22:27
Quote: "Dink has made a beautiful and professional-looking website, and he's earned money from making websites besides MISoft, which makes him a professional doesn't it?
"


He's a professional if designing websites is his profession. Is this how Dink makes his living?

Formerly known as Megaton Cat
Jeff032
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Posted: 26th Mar 2008 22:51 Edited at: 26th Mar 2008 23:52
[offtopic]

Quote: "Has distributed no less than 2,000 copies with every game released"


I distributed about 2,000 copies of 100 lines of Lua code in 2 months (without putting any effort into it)

[/offtopic]

tha_rami
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Posted: 26th Mar 2008 23:41
Quote: "He's a professional if designing websites is his profession. Is this how Dink makes his living?"

You mean Greg Martin is not a professional space artist?


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Megaton Cat
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Posted: 27th Mar 2008 00:01
Greg makes his living as an artist, so I'm sure you can figure out the answer to your question.

Formerly known as Megaton Cat
Agent Dink
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Posted: 27th Mar 2008 01:07
Quote: "He's a professional if designing websites is his profession. Is this how Dink makes his living?
"


Yes, in part. I'd do it for my entire living if I had more clients.

Megaton Cat
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Posted: 27th Mar 2008 03:42
I'm guessing that 40k deal took off for you then? Otherwise a 19 year old with no schooling claiming he makes a professional living on his own through web design is impressive, and you gots my respect.

But then again I really don't care about going into specifics.

Formerly known as Megaton Cat
Beast E Gargoyle
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Posted: 27th Mar 2008 04:14
@Agent Dink- Do you have any idea's for making a good website? I'm going to use a free website host and make it look great(hopefully set it up soon). All the best,
Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19
Jeku
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Location: Vancouver, British Columbia, Canada
Posted: 27th Mar 2008 04:25
Quote: "but the vast majority (on here anyway) have done far less"


Ahh, so one of your goals is to achieve more than not the indie crowd as a whole, but just the TGC forum folks? You keep comparing yourself to others on this forum. I'm flattered, but there's a big world out there, with an indie community 1000x larger.

A good tip is to listen to the likes of Derrick Fitterer, creator of AudioSurf, an indie title that is topping the charts on Steam (and beating the likes of COD4 and BioShock with number of sales on Steam). Every interview I've seen him do he is extremely humble about his success, and doesn't feel the need to hype his product or talk himself up to people.


Agent Dink
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Posted: 27th Mar 2008 05:21 Edited at: 27th Mar 2008 05:26
Quote: "I'm guessing that 40k deal took off for you then? "


That woman seems to have dropped off the face of the planet. She hasn't even been using the site I made for her bulldog breeding business. I think she lost a litter of puppies prematurely or something. I dunno if she gave up on breeding or what... I should call her and see what's up.

I have a good chance at getting a pretty decent IT position this summer. My cousin works at a local hospital and once a contract goes through everyone's getting raises and promotions in his department leaving an opening at the bottom (his current position) They've looked at my resume and it "looks impressive" to quote my cousin, so I'm fairly confident I'll be getting an interview. Job has great benefits and frills + I'll be making alot more than I do now. Won't be quite as awesome as the website deal I was supposed to get but it's preeeetty close.



Anyhow, we've already talked about my status as an artist over MSN Megs, I know you don't think to highly of me, but I'm proud of how far I've come in the last year. Even if MISoft hasn't made me any money yet I've learned quite a bit more than I probably would have on my own as there is more motivation to get stuff done for someone else, trying to meet deadlines and all that. Even if MISoft's games totally suck this year when it comes to sales I'll still be proud to put my name on some completed projects and walk away with the knowledge I've gained from being with the company.

Quote: "Otherwise a 19 year old with no schooling claiming he makes a professional living on his own through web design is impressive, and you gots my respect."


And to tell you the truth if given the opportunity I'd try my hardest. I don't know if it'd work out but I'm pretty confident I could do just about anything anyone throws at me with a little research. I don't claim to know everything about web design. Far from it, but what I don't know I can learn and I will learn it fast if I need to.

Quote: "@Agent Dink- Do you have any idea's for making a good website? I'm going to use a free website host and make it look great(hopefully set it up soon). All the best,"


Hey, well, we could do it this way... Tell me what you want and I'll give you an estimate on the price to make it for ya Otherwise I can't just give out ideas to you without knowing what you intend to use the site for But then you're planning to use a free host so I assume you don't want to put much money into it. So tell me what the site is for and I'll at least make suggestions as to features, but option 1 (hiring me) is still a good idea ^_^

Matt Rock
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Location: Binghamton NY USA
Posted: 27th Mar 2008 06:25
Seriously, I think you're a phenomenal artist Megs, but if you saw the stuff Dink has to deal with on a daily basis here, between the website, art (and design) work on multiple projects at once that all call for different artistic styles and whatnot... Dink is one of the most gifted artists I've seen on TGC and he definitely deserves a whole lot of credit and respect imo. Everything we ask of him, he does flawlessly and without an ounce of fuss, spanning very different genres and styles as well. If everyone at MISoft had his work ethic we'd put out ten games a year, lol.

Megaton Cat
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Posted: 27th Mar 2008 07:06
Duders! I never once said anything about the quality of Dink's work.

My mere insignificant point was that Dink isn't a professional artist/designer and neither am I.

Now I don't even care anymore. Carry on.

Formerly known as Megaton Cat
Agent Dink
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Posted: 27th Mar 2008 12:18
I was talking about our single conversation on MSN, not anything said on this forum. Sorry if you took it the wrong way.

Beast E Gargoyle
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Posted: 27th Mar 2008 16:40 Edited at: 27th Mar 2008 16:41
@Agent Dink- I was inquiring about good website idea's because I'm making a website for my game called The Last Great Swordsmen found here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19 BTW I didn't mean to come of like how do u make one( I know how to do that, I just thought some eye candy idea's would be cool to hear).
All the best,
Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19
Insert Name Here
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Posted: 27th Mar 2008 22:02
That's a little bit of a hijack isn't it?

Lee Bamber - Blame Beer
Jeff032
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Posted: 27th Mar 2008 22:08
You can't hijack your own thread...

Inspire
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Posted: 27th Mar 2008 22:17
If you try hard enough...

Insert Name Here
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Posted: 27th Mar 2008 22:31 Edited at: 28th Mar 2008 15:19
Double post.


I fail, evidently.

Lee Bamber - Blame Beer
Insert Name Here
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Posted: 27th Mar 2008 22:31
...I hadn't noticed that :/

Lee Bamber - Blame Beer
SunnyKatt
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Posted: 27th Mar 2008 23:34
That you double posted?

Beast E Gargoyle
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Posted: 30th Mar 2008 20:44
I didn't hi-jack my own thread. Having a website for the game is part of a game company. Also agent dink i'm working on making my own website and will show it to u when finished and you can critic it. Keep the input coming. All the best,
Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19
Venge
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Posted: 31st Mar 2008 00:35 Edited at: 31st Mar 2008 00:38
Input!


As I am now an official MISoft 3D Artist, I can say it's quite a bit better than trying to make stuff on my own. Even if I haven't really done anything yet....The motivation is there, more so than when I was looking around my room for things to model.

I guess it's part of being something bigger that makes me feel like doing more productive things. Before, it was just like...hmm, what should I model next? Oh, there's a Rubik's cube. <click Add-Mesh-Cube> Well, that was fun...

There are over 100 billion galaxies in our observable universe, each containing up to a trillion stars.

Feeling small yet?
Jeku
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Posted: 31st Mar 2008 08:19
Damn--- I need a bored modeller to make me some models

Well, I can definitely concur a certain motivation when you're part of a team making something big. At work I am but one of a few dozen programmers on our game, but it's exciting to see everything coming together from other people's hard work too.


Beast E Gargoyle
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Posted: 2nd May 2008 04:56
@Agent Dink and anyone else- Here is a prelim rough version of my official game website. Could u please comment on it and tell me what to add and make it look better, thanks. Website attached. All the best,

Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19

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tha_rami
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Posted: 2nd May 2008 07:04 Edited at: 2nd May 2008 07:05
Quote: "Greg makes his living as an artist, so I'm sure you can figure out the answer to your question."

I must be mistaken then, Aikicat. You mean he isn't an Interaction Designer at Ziba Design in Oregon? Crap. I must be misinformed.


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Xenocythe
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Posted: 3rd May 2008 05:56
I think what Matt's trying to say is that the games his company make all have a balanced amount of work put into them, and they keep dedicated to making games more and more so gradually, their games get to the level at which they're some of the best out there.


Btw Matt, I think I'm going to send those forms in around summer when school's over. Any idea if rules for working will be different then?


3.11 We do not tolerate posts made for the purpose of putting down another forum member, group of members, religion, our company, our staff or any of our moderators, past or present.
Matt Rock
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Posted: 4th May 2008 02:30 Edited at: 4th May 2008 02:33
We're registering as an LLC soon, so I'm not sure how the rules will be after we do that. I'll ask while we're signing the paperwork and all that. Once you turn 18 there won't be any parental consent stuff to deal with because you'll be an adult . But I can't remember when you're turning 18 (and don't say it here lol, you'll get a mod edit, just tell me or Dink when you get the chance). It might affect all three of the "interns" who are younger than 18, someone told me it might null/ void your contracts. Or worse, null/ void *everyone's* contracts, which would be a serious pain for the whole team I think. I don't know if that's the case though... I didn't think tacking "LLC" to the end of our name would have that affect, but I'm not a lawyer lol.

Edit: That's weird, I posted at the same time that Jeku was locking Higgins' Budweiser thread and it didn't reject the post? Never saw that before lol.

Jeku
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Posted: 4th May 2008 02:41
Quote: "Edit: That's weird, I posted at the same time that Jeku was locking Higgins' Budweiser thread and it didn't reject the post? Never saw that before lol."


Because we can't post and lock at the same time. I posted, then locked but you had posted just after my post and before my lock. If that makes sense


SunnyKatt
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Posted: 4th May 2008 03:24
...very interesting...

Matt Rock
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Posted: 4th May 2008 03:31
Talk about perfect timing lol . That was a one-in-a-million event hehehe

Xenocythe
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Posted: 4th May 2008 03:38
Makes me wonder if MISoft Studios is actually an underground 1337 H@X!NG government facility.



3.11 We do not tolerate posts made for the purpose of putting down another forum member, group of members, religion, our company, our staff or any of our moderators, past or present.
Matt Rock
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Posted: 4th May 2008 03:44
lol nope, we'd have all been fired the first time we proposed Capital Punishment, lol

Beast E Gargoyle
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Posted: 4th May 2008 16:34
Darn no one checked out my website. I'll just have to clean it up with my own ways to improve it.

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19
Matt Rock
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Posted: 4th May 2008 23:07
I would have, but it's packaged in a zip and I didn't want to go through the rigmarole of opening it... sorry . Can you make a quick screenshot of it?

Beast E Gargoyle
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Posted: 4th May 2008 23:51 Edited at: 4th May 2008 23:52
Here is 1 screenshot of my webpage.

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19

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Beast E Gargoyle
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Posted: 4th May 2008 23:53
Here is another screenshot of my website, but a badly taken picture because it's a wide webpage. All the best,

Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19

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Matt Rock
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Posted: 4th May 2008 23:58
I can't really read any of the text on the screen, because there's a guy standing behind it. You should break up the site into a few different pages...

News: the main page... your index.html page, where you can share news with visitors about the game

About: A page about the game, about you, etc.

Screenshots: a page for showing screens obviously

... See what I mean? Images like that make terrible backgrounds for pages, because it covers your text and makes it impossible for people to see what you wrote, and doesn't make the site very organized. Try looking into website templates, you might find something you like . I'm a terrible web designer though so take my advice on this topic with a grain of salt lol.

Beast E Gargoyle
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Posted: 5th May 2008 04:13
Sorry the screenshot's looked terrible, my webdesign isn't as bad as it looked. To start off with I have 4 web pages. First page brief intro, second page about game, third page charcter background/history page with inserted pictures of each character, and fourth page list of duties/ roles each member is working on( to stay orgainzed). I will rework my website now with the added input. Thanks Matt and best of luck to you with working on EE 2. All the best,

Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19

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