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FPSC Classic Models and Media / Anayar's Free Model & Media Request Thread

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anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 4th Aug 2010 17:20
Mr Game: Sure, but only after I finish others requests

Vortex Games: Could you clarify what you mean?? I didn't understand... All hay carts I've seen have corners like this!

Where the heck is Warsaw?? After all, he requsted it

Cheers,
Anayar


For KeithC
vortech
15
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Joined: 18th Mar 2010
Location: Finland
Posted: 4th Aug 2010 22:41
Ok clarify. Your models are bit too blocky.

Bond1: When I saw it i think pie.
anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 4th Aug 2010 22:54
Yes Dude... I know they are blocky. Im just trying to make these as low poly as possible without losing too much detail. If you want more rounded edges and all that jazz, you can edit it in whatever way you wish

Cheers,
Anayar


For KeithC
anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 5th Aug 2010 21:06
Allright, sorry for the delay. My pc wouldnt let me logon as an admin, so I had to reinstall Vista

Here is the DL for the Hay Cart.
The entity is dynamic by default and must be dynamic for the textures to work.

Enjoy !!


For KeithC

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Nilloc
15
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Joined: 14th Nov 2009
Location:
Posted: 5th Aug 2010 21:59
OOO I WANT I WANT A

UNICORN with a big horn and and rainbow hair! not really


I want hmmm a toilet

anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 5th Aug 2010 22:15
Quote: "OOO I WANT I WANT A

UNICORN with a big horn and and rainbow hair! "

Yep, and I want to fly

Quote: "I want hmmm a toilet "

No problem... but itll take a while

Cheers,
Anayar


For KeithC
anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 5th Aug 2010 22:25 Edited at: 5th Aug 2010 22:26
Finished modeling and texturing the balcony for Metal Devil...
(Black areas will appear transparent )



Guys please tell me what you think... its the only way I can get better...
Also, I know its very basic in shape... maybe ill make a more complex (medium poly) one later.

If anyone has any tips on how to get the balcony aligned under a door please let me know... thanks.


Cheers,
Anayar


For KeithC
Nilloc
15
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Joined: 14th Nov 2009
Location:
Posted: 5th Aug 2010 22:42
Want any texture help?

anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 5th Aug 2010 22:47
Quote: "Want any texture help?"

Sure... What can you help with??

Cheers,
Anayar


For KeithC
WWIV Studios
15
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 5th Aug 2010 23:12
If the fire escape is too much, can you make a submarine?(doesnt have to be complex)

Exclusive Please

[email protected]

anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 5th Aug 2010 23:41
Quote: "If the fire escape is too much, can you make a submarine?(doesnt have to be complex)"


Whew, thank you WWIV Studios... A submarine would be much easier for me to model

Can you add a reference picture for me... I dont know how you want it to look!

Cheers,
Anayar


For KeithC
anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 5th Aug 2010 23:56
TheCoolGuy: Im afraid modeling the UMP in Sketchup is proving extremely hard!! I may try it when I have some more time but for now I think the UMP is a no... sorry.

Cheers,
Anayar


For KeithC
jkdoomer
14
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Joined: 24th Jun 2010
Location: Behind you...
Posted: 6th Aug 2010 04:02
Why didnt you tell me you were doing this??

Anyways, thanks for the models bro

Jack
WWIV Studios
15
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 6th Aug 2010 04:11
Make it fairly large please

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anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 6th Aug 2010 04:19
No problem Jacob, Ill do my best !!

Cheers,
Anayar


For KeithC
vortech
15
Years of Service
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Joined: 18th Mar 2010
Location: Finland
Posted: 6th Aug 2010 16:56
Hey Anay. Do you want to join my project tornado?
(Send me email if yes and I will send some better instructions.)


Click there and check my store
anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 6th Aug 2010 17:20
Sure, im interested... what is it though

Cheers,
Anayar


For KeithC
anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 6th Aug 2010 17:21
Mail Sent

Cheers,
Anayar


For KeithC
vortech
15
Years of Service
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Joined: 18th Mar 2010
Location: Finland
Posted: 6th Aug 2010 17:45
It's still secret.


Click there and check my store
anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 6th Aug 2010 17:59
Okay... got your mail. Let me know.

Cheers,
Anayar


For KeithC
anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 6th Aug 2010 19:07 Edited at: 6th Aug 2010 19:13
ALL MODELS ON THIS THREAD ALSO AVAILABLE AT SPLATTERSPAWN.COM...http://splatterspawn.com/vendors.php?vendorid=6&action=products

Cheers,
Anayar


For KeithC
TheCoolGuy
15
Years of Service
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Joined: 9th Apr 2010
Location: Australia
Posted: 7th Aug 2010 08:28
Quote: "Im afraid modeling the UMP in Sketchup is proving extremely hard!! I may try it when I have some more time but for now I think the UMP is a no... sorry."


No problem
Nilloc
15
Years of Service
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Joined: 14th Nov 2009
Location:
Posted: 7th Aug 2010 21:42
how dose splaterspawn work when selling?

anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 7th Aug 2010 23:18
Quote: "how dose splaterspawn work when selling?"


Im not quite sure how you become a seller... I was invited to be a seller by the administrator of the website

Cheers,
Anayar


For KeithC
ASTECH
17
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Joined: 18th Jul 2007
Location:
Posted: 8th Aug 2010 00:13
Quote: "how dose splaterspawn work when selling?"


If you mean, how do people buy stuff:

You can sign up as a customer and buy Splatter Spawn Store Credit and simply buy Vendor's stuff.

If you want to sign up as a vendor then you can contact me at:

[email protected]

or you can fill out the form at:

http://splatterspawn.com/pages.php?pageid=8

-Indestructible-

Nilloc
15
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Joined: 14th Nov 2009
Location:
Posted: 8th Aug 2010 00:22
Do they get the download when bought right away? also dose the money get sent via paypal?

anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 8th Aug 2010 00:24
You get the DL right away... I dont know about payment though...

Cheers,
Anayar


For KeithC
ASTECH
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Joined: 18th Jul 2007
Location:
Posted: 8th Aug 2010 00:36 Edited at: 8th Aug 2010 04:05
Quote: "Do they get the download when bought right away? also dose the money get sent via paypal?"


Yes, you receive the download right away. To buy the store credit, you will be redirected to Paypal. After a customer has bought store credit he may purchase anything he wants (within the limit of his credit).

Then when a buy wants his money from the products he sells/has sold he can email us and we will send him the money via paypal.

Edit: The credit system is now back online.

-Indestructible-

warsow
14
Years of Service
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Joined: 24th Jun 2010
Location: cyberspace
Posted: 8th Aug 2010 05:36
wow anayar ! thank for the hay cart ! lovely!

Nvidia
the way is it's, meant to be played with a radeon HD
[img][/img]
anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 9th Aug 2010 05:21
Quote: "Very good cart.
Maybe U could try with hearse car?"


Mr Game, if you attach a ref. picture i might make it.

Sorry for the lack of updates... real life seems to be always interfering with my forum life

Working on Jeddy2's RV right now...

Cheers,
Anayar


For KeithC
anayar
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 9th Aug 2010 06:38 Edited at: 9th Aug 2010 06:39
Render of the RV... i think it looks kind of cool

Un-textured:




Please give me some feedback... its amazing how many people DL without saying anything

Cheers,
Anayar


For KeithC
anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 9th Aug 2010 07:40
Partially textured the RV... Only doing the rest tomorrow...

Partially Textured:



Please leave some C&C...

Cheers,
Anayar


For KeithC
Mr Game
16
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Joined: 11th Feb 2009
Location: Under Your Skin
Posted: 9th Aug 2010 11:37 Edited at: 9th Aug 2010 11:40
Ok
On this site is a hearse model for reference:
http://www.geo-metricks.com/geo-shop/shop-htm/free-object-info.htm
also ballista draw my attention, could U make this also?
and reference for some more church stuff:
http://www.google.pl/imgres?imgurl=http://www.ministrancitorun.w8w.pl/gfx/ambona.jpg&imgrefurl=http://www.ministrancitorun.w8w.pl/wyposazenie.html&h=628&w=416&sz=25&tbnid=OUGGl4KzkiuuTM:&tbnh=137&tbnw=91&prev=/images%3Fq%3Dambona&hl=pl&usg=__dK6W2_N_oqRz_9sD2xd2U4RwgWM=&sa=X&ei=n71fTIeTGcKhsQbv-oDNBw&ved=0CBwQ9QEwAg
and new church pulpit:
http://commons.wikimedia.org/wiki/File:Convento_Cristo_Decemebr_2008-18.jpg

Insomnia is coming...
anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 10th Aug 2010 05:07
RV textured screeny:



Leave some C&C and then youll get the DL

Cheers,
Anayar


For KeithC
Nilloc
15
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Joined: 14th Nov 2009
Location:
Posted: 10th Aug 2010 20:57
Anayar I think it should be grayish for the paint with some scratchs on it!

anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 10th Aug 2010 21:34
Nilloc: It is grayish and does have scratches... You just can't see than from very far away

Come on guys... I'm giving you an RV for free, post something!!

Cheers,
Anayar


For KeithC
Nilloc
15
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Joined: 14th Nov 2009
Location:
Posted: 10th Aug 2010 23:25
ok ima make 10 posts

anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 11th Aug 2010 00:28
Quote: "ok ima make 10 posts"


lol... Go for it

Cheers,
Anayar


For KeithC
anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 11th Aug 2010 04:51
*sigh*

Alright fine ... Im tired of waiting for someone to post so ill just put up the download...

RV Camper DL.
NOTE: ENTITY MUST BE DYNAMIC TO WORK CORRECTLY



For KeithC

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Nbt
15
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Joined: 11th Oct 2009
Location: Behind you!!
Posted: 11th Aug 2010 05:23
Erm... I really don't know what to make of it. It's a cross between an RV and a delivery truck??

I myself am not a great lover of sketchup models in FPSC or anything game related to be honest, as they always tend to be high poly for very little detail and the textures always look wrong, with little to no defining or lived in grunge to them.

You obviously know your way around modelling and I think it is time to drop sketchup and get a proper modelling app mate, so we can really see your creative side

anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 11th Aug 2010 05:29
Quote: "Erm... I really don't know what to make of it. It's a cross between an RV and a delivery truck??

I myself am not a great lover of sketchup models in FPSC or anything game related to be honest, as they always tend to be high poly for very little detail and the textures always look wrong, with little to no defining or lived in grunge to them.

You obviously know your way around modelling and I think it is time to drop sketchup and get a proper modelling app mate, so we can really see your creative side "


I 100% agree with you. Ive tried using blender and just couldn't figure out the UI . Im getting Milkshape sometime this month, so expect much better models from me

Now about the model... Ive actually never seen an RV in my life before... so i had to base it off pictures. i couldnt find a single one of the RV's back so i had to get creative

P.S: Did you get my mail Nbt??

Cheers,
Anayar


For KeithC
WWIV Studios
15
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 11th Aug 2010 05:58
Still Waiting for that submarine lol

anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 11th Aug 2010 06:09
Quote: "Still Waiting for that submarine "


Sorry man, ive been busy...

Cheers,
Anayar


For KeithC
WWIV Studios
15
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 11th Aug 2010 06:26
Quote: "Sorry man, ive been busy..."


Its OK, im just really excited for it!

bruce3371
14
Years of Service
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Joined: 4th Aug 2010
Location: Englishland
Posted: 11th Aug 2010 18:58
Hi anayar, I've been admiring some of the excellent models you've made for other people in this thread. I was wondering, would you be able to make me some chimneys to go at the top edge of the stock ww2 chateaux prefab? I've put a sloping roof on top of the stock prefab and need the chinmeys to go at the edge of one of the long sides of the building, but don't want them to go right up the side of the building itself. I don't need anything too ornate or fancy, just something that will fit in with the stock look of the building. Thanks very much in advance!

I game therefore I am.
anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 11th Aug 2010 22:36
Bruce: I actually made a few for my unfinished (sigh) game... I'll dig them up for you when I get back from work

WWIV Studios: I'm halfway done with modeling the submarine. Ill post some screenies when it's done

Cheers,
Anayar


For KeithC
AngelTheKiller
FPSC Reloaded TGC Backer
15
Years of Service
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Joined: 17th Feb 2010
Location: In your house
Posted: 11th Aug 2010 23:19
use blender. Its easy and the UV is easy too heres how to

Just see the attached picture Hope I helped!

Angel fpstube.webs.com check it out today and sign up!

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Nilloc
15
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Joined: 14th Nov 2009
Location:
Posted: 11th Aug 2010 23:25
wheres my craper? i want my toilet! haha take your time anayar no rush

AngelTheKiller
FPSC Reloaded TGC Backer
15
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Joined: 17th Feb 2010
Location: In your house
Posted: 11th Aug 2010 23:28
o and you have to press consolidate into one image not edit externally

Angel fpstube.webs.com check it out today and sign up!
bruce3371
14
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Joined: 4th Aug 2010
Location: Englishland
Posted: 11th Aug 2010 23:43
Much appreciated anayar, looking forward to seeing them

I game therefore I am.

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