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FPSC Classic Work In Progress / [x9] Nox Aeterna - The Forgotten

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Zay
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Posted: 30th Jul 2010 16:00 Edited at: 4th Sep 2010 17:08

By Zay333



Storyline:
Set in the 1972,The Forgotten follows a man by the name Mikhail Nikolaevich Dostoevsky,a Russian Speleologist who's exploring the Ural Mountains in hope of finding an unexplored cave.He does,but doesn't fully comprehend what he has discovered.Unknowingly he comes across an interesting looking old bunker like entrance.Mikhail tries to identify the the bunker but slips down a pitch-dark path and lands on a metal surface.As soon as he lands,all hell broke loose.A horrifying sound of old metal stretching appears and Mikhail soon realizes that he has triggered a lift down an unknown and dark Russian bunker.


Description:
The Forgotten is a psychological horror adventure game and the first installment of the planed mini-series Nox Aeterna in where you find secrets and unravel the horrifying past of the Russian underground bunker.This game was highly inspired by Penumbra but there is little no none similarity's,aside from a underground complex.


Fun Fact: Nox Aeterna means eternal darkness in Latin,which suits nicely with the setting of the first installment.


Demo:Note:a demo of the complete second level is soon to come,there is just most of the finishing touches to be done.


Requests:If anyone would be willing to make dead body entity's of the ultimate zombie from the Zombie Apocalypse pack.
I would be unlimitedly grateful.

Also if anyone knows where,I could get a German WW2 pistol like a Luger of example please let me know,because the Colt 1911 is just a place holder for now.


----------------------------------------------------------------------------------------------------


These picture represent a work in progress game and is open to criticism.










Contact me in Skype,name- nejcplan
The Imperfect Sheep
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Posted: 30th Jul 2010 16:03
Looks great Zay . Love the overall atmosphere you've created in the screenshots.
Zay
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Posted: 30th Jul 2010 16:10
Thanks for the quick response Sheep,as you can see I'm still editing the main post .

Contact me in Skype,name- nejcplan
Marc Steene
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Posted: 30th Jul 2010 16:12
That's a nice segment Where'd you get it? I love the colour of the lights.


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
KeithC
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Posted: 30th Jul 2010 16:14
The textures and lighting really set the mood. Everything meshes well together. In the first shot, the cart appears to be floating a bit (hit "RETURN").

-Keith

Zay
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Posted: 30th Jul 2010 16:20
Wow,now that's something I wasn't expecting.
The speed of you guys responding,sweet .

Quote: "Where'd you get it?"

A friend of mine,James,gave to me a couple of months ago.

Quote: "The textures and lighting really set the mood. Everything meshes well together.
"

Thanks man,be sure to check the demo when I'll be finally happy with it (I like to torture myself ).

Quote: "the cart appears to be floating a bit "

Woops...

Contact me in Skype,name- nejcplan
Metal Devil123
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Posted: 30th Jul 2010 16:33
Great job! I recognize these from your showcase thread! :-P

DarkFrost
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Posted: 30th Jul 2010 17:17
Looking good!

Love the theme you got here, keep it up!

[img][/img]
Hamburger
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Posted: 30th Jul 2010 17:34
I love the first shot! and can you by any chance tell me where the wall cables are from? (1st screen)
AbdulAhad
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Posted: 30th Jul 2010 19:10
Nice!! The screens really make the atmosphere feel real!!

Abdul Ahad
Zay
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Posted: 30th Jul 2010 20:32 Edited at: 30th Jul 2010 20:34
Thanks,I guess I really nailed the atmosphere

I uploaded the first offical wallpaper of The Forgotten,if you like it.Download it!

Original size is 1280x1024



Contact me in Skype,name- nejcplan

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The Imperfect Sheep
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Posted: 30th Jul 2010 20:53
Sweet work again Zay . How much would it cost for you to do a custom graphic like that for me?
Zay
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Posted: 30th Jul 2010 21:12
Quote: "How much would it cost for you to do a custom graphic like that for me?"

A small favor here and there

Contact me in Skype,name- nejcplan
Wolf
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Posted: 30th Jul 2010 21:16
If you're open to suggestions I would change the Bunker from Nazi German heritage to Russian. Due to the PSI Experiments they made you can relate any type of horror thingie to and due to the fact that I have a fully rigged Makarov Pistol

BTW: I'm happy to see another promising FPSC Game on the Forums



-Wolf

God Helps the Beast in Me!
The Imperfect Sheep
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Posted: 30th Jul 2010 21:17
Quote: "A small favor here and there"


Epic! When do I start employment as your henchman?
OutdoorGamer
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Posted: 30th Jul 2010 23:05
Great job Zay!

signatures are dumb.....
idk why....
Zay
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Posted: 31st Jul 2010 00:46 Edited at: 31st Jul 2010 00:51
Quote: "to Russian"

Did the Russians have any bunkers in the Alps,or in the Ural mountains for that matter?
But changing to Russian wouldn't be so bad after all.The Russians are now hip (Stalker,Cod:MW2,Metro 2033,...),the Nazis are so last decade ,I can supply voices (seeing that my language is close to Russian),you have a Makarov Pistol (which is sweet) and I all around like the Russians,for the most part.So yeah,why not.

Quote: "When do I start employment as your henchman?"

Well see .
First,you can tell me about your request,second,what are you good at or can offer in return.

Quote: "Great job Zay!"



Contact me in Skype,name- nejcplan
DarkJames
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Posted: 31st Jul 2010 02:33
You like my pack really much i guess

Coming along great, hope to see more of this

nice name too

-James
For Keith
Arctek
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Posted: 31st Jul 2010 04:42
Really amazing level design, and I love the lighting and creepy atmosphere!

Sweet wallpaper, too!
Bugsy
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Posted: 31st Jul 2010 08:00
incredible job zay, I'm so glad to see you still using my pistol. get on skype?

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
Zay
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Posted: 31st Jul 2010 11:03 Edited at: 31st Jul 2010 11:19
Bugsy,of course I am still using it,you gave them to me didn't you .About Skype,just tell me when and I'll see if I can make it!

Guys,I'm really glad I'm getting this much feedback,but I really need come your negative opinion,I want to see what you think should and/or can be changed!
So don't be shy,and tell.

The story has been altered to a Russian setting because of convenience and popularity.I hope you guys don't mind.

Contact me in Skype,name- nejcplan
vortech
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Posted: 31st Jul 2010 13:49 Edited at: 31st Jul 2010 13:50
Lovely level design. I have no bad crits. Are those rock entities from CP's pack?
[Edit] DarkJames: Is your pack free or did you sell it.

Bond1: When I saw it i think pie.
Zay
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Posted: 31st Jul 2010 15:19
Quote: "I have no bad crits"

Come on,you could have atleast one

Quote: "Are those rock entities from CP's pack?"

Yes,yes they are but they are slightly edited to my liking.

Quote: "I have a fully rigged Makarov Pistol "

Wolf,might I ask where did you get it'

General Update:
I'm retexturing stuff like German ammo boxes and signs to fit with the Russian setting.

As always feedback is more than welcome!

Contact me in Skype,name- nejcplan
vortech
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Posted: 31st Jul 2010 15:34
Ok... If you want one. In first picture light is inside the cables.

Bond1: When I saw it i think pie.
Zay
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Posted: 31st Jul 2010 16:17
I know,but every time I fix it it nothing happens,must be a collision problem.

Contact me in Skype,name- nejcplan
vortech
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Posted: 31st Jul 2010 17:22
ok. Have you tried right clicking it and moving with arrows?

Bond1: When I saw it i think pie.
2 Rogues
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Posted: 31st Jul 2010 17:34
Lookin real good, when do we get to see more screens?
Zay
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Posted: 31st Jul 2010 23:21
Soon,I'm currently having some test game issues (the 1.8 gig cap can go to ... well you know where )

Contact me in Skype,name- nejcplan
The Imperfect Sheep
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Posted: 1st Aug 2010 00:08
Quote: "First,you can tell me about your request,second,what are you good at or can offer in return."


Uhh.. I'll email you the request when my friend decides to agree with me on a game name. But I could do some stuff like in-depth story writing / a design document and some concept art.
Zay
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Posted: 1st Aug 2010 16:34
Well holy...test game works
But I was disappointed that all the cosmic's spider webs didn't show up,for some weird reason
So I'm leaving you with this teaser picture until I get things fixed.



Contact me in Skype,name- nejcplan
PW Productions
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Posted: 1st Aug 2010 19:15
Everything looks great


Zay
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Posted: 1st Aug 2010 23:51
Quote: "Everything looks great"

Thanks man!

Omg,a real update!
I started working on lvl 2 of The Forgotten,just brainstorming in the moment but a managed to take a sneak preview of the first corridor that's,right now,in a very basic state.

I know it's not much,but hey!


Contact me in Skype,name- nejcplan
DarkJames
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Posted: 3rd Aug 2010 21:50
Awesome, seems everyone is using V1.17, im still rocking out V1.15

-James
For Keith
Metal Devil123
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Posted: 3rd Aug 2010 22:06
Looks awesome! I love the last scene! And in my opinion, if you would have overloaded it with entities, it would have ruined it. Right now, I think it looks great. But the screenie before that? Well, as cool as it might look in game, with all the rest of the game whe nplaying, I must say, that as a screen it's quite pointless, as it shows almost nothing. You know what I mean?

Zay
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Posted: 4th Aug 2010 11:26
Quote: "im still rocking out V1.15"

Why ?

Quote: "But the screenie before that?"

It's just a teaser picture.

Contact me in Skype,name- nejcplan
Metal Devil123
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Posted: 4th Aug 2010 11:40
Quote: "It's just a teaser picture."

Ok. well, then ignore me... I am going back to my Nerd Cave...

Zay
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Posted: 5th Aug 2010 18:51 Edited at: 5th Aug 2010 18:51
Ok,some new screens here showing the second level.The first one was inspired by Paul112's Lifeless and the toxic sign is gone but this was captured before that.
Enjoy and post your thoughts!

Work In Progress Screenshots,criticism appreciated




Contact me in Skype,name- nejcplan
AbdulAhad
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Posted: 5th Aug 2010 19:00
Nice entity placement!

Abdul Ahad
Metal Devil123
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Posted: 5th Aug 2010 19:04
AWZUM!


My old YouTube account got deleted. My new account is called MetalFPSC. thanks for your time!
Zay
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Posted: 5th Aug 2010 21:46
THANKS!
I'm really trying to create a diverse FPSC environment like never seen before,not just boring square rooms.That's why the whole percent of segments used in The Forgotten is around 5%,because most of the rooms are entity's form maximum diversity.
I'm always looking for ways,so if anyone's got some tips,be sure to recommend them!

Contact me in Skype,name- nejcplan
The Nerevar
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Posted: 5th Aug 2010 21:50
this looks awesome! great work!

If you need a luger, why not make your own?

I'd have to say........ The Game Creators can make dreams come true.
Zay
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Posted: 5th Aug 2010 22:00
Quote: "If you need a luger, why not make your own?"

I don't (It's a Russian setting) and I can't.
Short and Simple

Contact me in Skype,name- nejcplan
DarkJames
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Posted: 6th Aug 2010 03:38
mm, yeah, i like em' seems my pack is useful after all

Zay
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Posted: 6th Aug 2010 11:21
Of course it is!
Btw the whole game started just as a simple test of your pack

Contact me in Skype,name- nejcplan
Wolf
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Posted: 6th Aug 2010 14:24
Quote: "I'm really trying to create a diverse FPSC environment like never seen before,not just boring square rooms.That's why the whole percent of segments used in The Forgotten is around 5%,because most of the rooms are entity's form maximum diversity."


Hey!

I don't want to sound stuck up or ignorant with my suggestions. I would make them too if I wouldn't be a veteran FPSC User

I would suggest (again) to add even more variety to the last Screenshots shown. Its a rounded up room, okay. But its filled with boxes and basic "gaspots" or whatever they are callen. Well...thats pretty much basic, typical FPSC stuff.

I would review the levels by asking myself the following:

- Its a bunker area, so where could I add broken down wallpieces, small pipes, cables and other maintenance items. What about some leaking pipes or dead rats (maybe even life ones)

- There where people here, why not to add a few old hidden alc. bottles or magazines.

- What about some panels, signs etc. in russian?

Just suggestions. Also, the whole cave thing seems too warm. Not really an deep under the ground feeling. But that might be just me.

Awesome work so far. Very promising! Keep it on!

Also: did you receive my E - Mail about the weapon?



-Wolf

God Helps the Beast in Me!
Zay
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Posted: 6th Aug 2010 15:51
Thanks Wolf I have taken you advice,cause you're right!
The game need stuff that you stated.
Also yes I did get your e-mail and posted you a reply,it's weird that you didn't get it.Btw short answer to you e-mail
.

Ok,guys I was so inspired by Lewis that I decided to dig up my old "studio" name,just for fun.So I made a beta HD intro today and uploaded it to Youtube,http://www.youtube.com/watch?v=rrFSq7OtU3o.
I suggest you go check it out and support my work

Cheers!

Contact me in Skype,name- nejcplan
AbdulAhad
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Posted: 6th Aug 2010 17:37
That looks really good!! Very professional!

Abdul Ahad
Zay
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Posted: 6th Aug 2010 19:09
Thank you !

Contact me in Skype,name- nejcplan
DarkJames
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Posted: 6th Aug 2010 19:57
Can you get online on Skype, Nejc?

Zay
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Posted: 6th Aug 2010 20:20
Made a Russian propaganda poster,like it?



Contact me in Skype,name- nejcplan

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