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Geek Culture / The Revolution controller is shown

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Great Knight
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Posted: 16th Sep 2005 07:17 Edited at: 16th Sep 2005 07:52
This controller is very cool.
http://www.nintendo.com/newsarticle?articleid=TfyOgnUc7zB-ZlzdQvMhKJOgS5LsR2nK&page=other

It uses Motion, and buttons.
Imagin a driveing game, by using it as a wheel or even a sword fighting game. This is a risky step for Nintendo, but I am sure they will do good.

Video of it.
http://media.cube.ign.com/articles/651/651334/vids_1.html

Jess T
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Posted: 16th Sep 2005 07:59
Wow that looks crap

Well, so much for revolution... I wonder if Nintendo realize that TV company's have been using these remotes for many many years already? Somone really should tell them, otherwise they'll make a fool of themselves.

Whoops! Too late.

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Torrey
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Posted: 16th Sep 2005 08:04
What is happening with this company? Each year it seems like their console gets worse and worse.

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BearCDPOLD
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Posted: 16th Sep 2005 08:05 Edited at: 16th Sep 2005 08:06
Are you kidding Jess and Torrey? It's brilliant. If TV companies have been using remotes for man years, why hasn't anybody adopted it as a game controller prior to this? The dad of every kid I know who doesn't play games is quite adept with the TV remote, especially for monday night football. Nintendo just increased their market, and if people are smart all the cool FPSs will be made for Revolution, mouse-like precision on a console is what we're seeing here. Screw Xbox.


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Jess T
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Posted: 16th Sep 2005 08:16
Quote: "Screw Xbox."


I agree

Other than that... I don't think Nintendo are being too smart with their console design lately.

The DS, on the other-hand was definatly a step in the right direction!

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Frozen Flame
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Posted: 16th Sep 2005 08:21
ds.. double screen.. is that what it means? lol.

controller looks ok.. will get annoying if it needs batteries. and then someone blocking ur censor.


Jimmy
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Posted: 16th Sep 2005 08:28 Edited at: 16th Sep 2005 08:35
Quote: "controller looks ok.. will get annoying if it needs batteries. and then someone blocking ur censor."


Haha, I'm guessing it's wireless, not infrared.

What I don't understand is how they expect people to hit the A and B buttons without dislocating their thumbs.

Or, I guess it's the x and y buttons.

Tinkergirl
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Posted: 16th Sep 2005 09:10
I am slightly underwhelmed, but at the same time, it is a bit different for a games console. And as for pressing x and y (or whatever they are) I think most Nintendo games prefer just to use one context sensitive button for simplicity. I'm sure pressing the other buttons will be a rare occurance, and no harder than the black and white buttons on the original XBox controller.

If only that faked-sneak-preview video had been real...
Grog Grueslayer
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Posted: 16th Sep 2005 09:29
When I was a kid I had a Bally Arcade. The controllers had cords going out the bottom too... which led to many ruined controllers because it's natural for people to rest them on their knee or stomach if their sitting on a chair. This controller looks like it'll have the same problems.

Jess T
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Posted: 16th Sep 2005 09:45
It's a shame that Nintendo's focus group testing didn't disapprove of this...

I mean, it simply looks stupid. Thats it. Supid

I'm a big fan on Nintendo ( have been since the start of the console wars ), and like how they go for the gamers experience rather than converting their console into a PC like the other companies are trying to do.

But, with crap like this, I really doubt I'll be getting a Nintendo Console any time soon

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David T
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Posted: 16th Sep 2005 09:48
I think it's like the cel shaded zelda. People didn't like it at first, but it grew on them.

I can think of some exampls. That podlike thing you hold, imagine if you were in a boxing game and you punched (towards) the screen. You character woudl punh in that direction too.

I think we should reserve judgement until we've played it. Because it doesn't fit with the conventional mold doesn't mean its crap.

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Posted: 16th Sep 2005 09:50
can anyone spell RSI? oh! hang on you don`t spell acronyms , looks like a stupid idea, the whole point of using both hands is you can press more than one button at a time, Imagine playing DoomIII with just the mouse, oh..fun, fun, fun , maybe they should concentrate on making something innovative rather than quirky in the Japanese manner.



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Dave J
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Posted: 16th Sep 2005 12:00
Quote: "maybe they should concentrate on making something innovative rather than quirky in the Japanese manner."


If that's not innovative then I have no idea what is, I've always wondered what type of new input devices we'll see in the future and this could well be the first of many. Not saying it will work or not but it's definitely a step in the right direction, more control and easier to use. Sure, it looks crap, but it opens up a whole world of new gameplay ideas. Oh, and Nintendo IS a Japanese company.


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Arkheii
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Posted: 16th Sep 2005 13:04
Quote: " can anyone spell RSI? oh! hang on you don`t spell acronyms , looks like a stupid idea, the whole point of using both hands is you can press more than one button at a time, Imagine playing DoomIII with just the mouse, oh..fun, fun, fun , maybe they should concentrate on making something innovative rather than quirky in the Japanese manner."


In the video, there's a second "remote" for the left hand. It's a two-handed controller. I doubt if they won't also make a "generic" controller for the rest of the world. Besides, a lot of "quirky" Japanese stuff are often good, innovative, and sensible. My mom found the Dance Mat quite fun.

It's stuff like these that deserve patents, not the crap we hear of most of the time.

It looks like great fun for some party games, but I won't play Tekken with that ^_^ Though I like the idea of kids enjoying with non-gamers like their parents or grandparents. I can imagine some games that will be simple enough for anyone to pick up, but the controller will make the experience different and fun.

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dark coder
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Posted: 16th Sep 2005 14:34
well atleast you wont have to have both hands infront of you all the time, like you could boil the kettle while holding the controlers, apart from that i think the design is a bit unfinished..


optical r
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Posted: 16th Sep 2005 14:47 Edited at: 16th Sep 2005 14:49
i think it would annoy me using only one hand - for cooridination sake i would prefer 2 hands - i can see problems with straining your arm muscles in one arm and possible KOing your mate in mulitplayer - just look at the video - edit -howveverplaying zelda with it would be awesome


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Posted: 16th Sep 2005 15:03
omg......i was expecting some cool, new edgy controller, that had all sorts of little toys on t, and they give me another of something i already have to many of, a F***** TV remote. I mean this was their big secret? they were actually worried bout sony or MS stealing this idea? I guess this makes my next-gen console choise a little easier. But for nintendo, go ds!

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MiR
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Posted: 16th Sep 2005 15:51
Yes. It now looks as if I´m getting a ps3 unless they smeg something up. Or I could skip this generation. How can people like the design!? It´s a tv remote. I can see how splitting the controller into a numchuck design is cool but having one side look like a remote? What´s wrong with molding it to a more hand friendly design with more buttons? Maddness.

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Zergei
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Posted: 16th Sep 2005 16:39
I don't know if it will do good or bad, but one thing is for sure, it's the first 3d controler a console has, and so gives lot of posibilities for the player. For example, in Zelda or any sword related game, instead of pressing the B buttom to swing horizontally, B + UP to swing vertically and so on, just press B on the remote and swing whatever direction you want the sword to go... and so on. Still, gotta see how well this will be implemented.
Raven
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Posted: 16th Sep 2005 16:40
Nintendo Keynote Speech clearly describes why it's designed the way it is.

Personally I find it stupidly amusing that gamers are often bitching about games never innovating; but at the same time making fun and staying away from new an innovative technology.

Have fun with your boomarang, personally I like the idea of playing Zelda with the ability to completely control the sword.. or black & white 2 by literally just waving at the screen to cast a spell while moving the camera around.

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Posted: 16th Sep 2005 16:40
I think they're gonna have to work a lot harder to convince people. This seems like a seriously bad move on the front of a company that needs good moves to compete with the new big boys.

I like the idea of it registering movement and where you point it etc. but it still looks like something you'd make while watching an episode of Blue Peter.

Peter H
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Posted: 16th Sep 2005 16:47 Edited at: 16th Sep 2005 16:48
You know, i thought it looked horrible at first...but after watching that video...for some unexplainable reason..i like it...

was it just the pumping techno beat?



lol, anyway, it does look cool that they have that sensor thing on the front...like those arcade gaems where you shoot the baddies with a gun...could have some awesome uses

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MiR
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Posted: 16th Sep 2005 17:02
Raven. I watched the whole keynote. I´m asuming anything. I never said the idea is bad. It´s the design that´s horrible. They think that just because people are used to a remote controls somehow makes the design of a remote control "innovative". Honestly. It´s just because tvs have been around for longer and people are more used to them. Why don´t they make it look more like the addon? Also it´s missing the b botton. I know you can slash with the remote but you still need a button to draw your sword and you don´t want the same button that you use to talk to people and take your sword out. Could get messy. There´s still time to change the deign though.

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Zergei
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Posted: 16th Sep 2005 17:07 Edited at: 16th Sep 2005 17:09
I'm a big fan of Nintendo and will always be, even if this ends up being a failure. I mean, Nintendo is always trying to give the player diferent ways of expierencing games, not as playstation or ms whom never even cared of it. Haven't ever seen an innovation from ps or ms in .... well, never. Most of their stuf is old goods mostly done by nintendo or many other stuff (Rumble first thing to come in mind, and then analog input... and so on).
Anyone know why Nintendo released a cartoonish Zelda?, they already said so. Anyone can make a realistic graphically game, but ever seen a cartoonish one?(at the time Zelda WW came out, of course). There you go, you get to experience a game as if it was a cartoon. Ever had a ps controler for , say and hour , and then change to a GC or even a N64 controler, man thats confortable, and the buttoms are just at the ease of the fingers/thumb.
Dual screen (DS stands for Developer System actually) + motion sense screen (or however it is called), ever played a game that way?, doubt so... (2 monitors on a pc does not count...).
Now this new control style. Dunno if it will work , but at least i'll give it a try. It's the innovation of another way of giving control to a game that makes Nintendo one of the firsts, and making the player expierence things in a diferent way. Ps is right up there because of it all in all console + it's loads of game you can get for 5$ or less. And ms , well.... guess we know why it is up there, but definitly not because of the console games they made...

Man... this is the larger post I ever wrote, but i think it's worth it.

And Mir , ther is a B buttom on the other side, just as the Z buttom in N64 controlers
Kangaroo2 BETA2
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Posted: 16th Sep 2005 17:15 Edited at: 16th Sep 2005 17:27
I think the idea of controlling via motion is a great idea, and one they've used before very well with gba games. In fact I was hoping their new control device would use proper motion senrs.

HOWEVER I hate the design being shaped like a remote control. ALL other systems (and believe me there have been many) that have had 'pads' like this have fallen flat because astheticaly, it doesn't work.

Many traditional and third party games will be impossible to play,m especially with the d-pad being above the buttons, and a trigger button system on a remote is a stupid idea, it'll offset the balance when you press it. Nintendo has shot itslef in the foot by adding the 'upgrade' of the analogues stick which you can add, its as if admitting that the controller by itslef is unfinsihed and simply won't work for a high percentage of traditional gaming styles.

I'm sure that Nintendo will release some BRILLIANT and invovative games using this control system However I'm also sure that exactly the same games could have been achieved using a traditional pad with the same motion sensors, and that would not have outruled certain types of games, or alienated a large proportion of the gaming public who won't have the vision or faith in Nintendo to buy this instead of an xbox360 or ps3.

This is very risky and a real shame, as I'm sure they've got a good idea, but are being too presumtious with the shape. Heck, PS3 and Xbox360 want to be considered as full media devices not just games players, and even they aren't based around a remote control...

I have very mixed feelings about Nintendo recently, maybe they should go the way of Sega, and stop releasing hardware and just release excellent and innovative games and sphericals for other consoles? (Don't flame me for that, it just seems financially sensible, and then no-one would miss out on their undesputed gaming genuis )

[edit] I should add that the new PS3 controller is practicle but UGLY and looks far less confortable that the standard dual shocks. The Xbox360 pad is just a slighly diiferent xbox controller S, which can't be a bad thing - especially now the b&w buttons are in a sensible place. why could Nintendo have stuck with the GC controller but added motion sensors? that would ahve rocked, I love the GC pads (although some ppl find them slightly too small)

MiR
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Posted: 16th Sep 2005 17:19 Edited at: 16th Sep 2005 17:23
Quote: "And Mir , ther is a B buttom on the other side, just as the Z buttom in N64 controlers"

I mean a button like on the GC controler that is next to the A button. Having had a button next to the A button on the N64 and GC I would seriously miss it. Well. I guess it´s not a great loss but wouldn´t the A button get lonely on it´s own?
Esit:
Kangaroo2 BETA2: That´s how feel about it. Maybe if alot of us email to change the desgn? They listened with animal crossing. They listened with Zelda. They might listen again.

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Raven
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Posted: 16th Sep 2005 17:29
Quote: "They think that just because people are used to a remote controls somehow makes the design of a remote control "innovative". "


You need a better grasp of the language if you think that's what he said.

The design is because everyone is familiar with a Remote Controller. When your looking at a TV, VCR, etc. Remote you instantly can pick it up and can use it's basic functions without having to sit there with a manual explaining how it all works.

Your not afraid to pick it up and try it. Yet current console controllers do have far too many buttons and can look daunting to new gamers.

For older gamers while we've been using the controller design that let's be honest Nintendo are the ones who pioneered 2 decades ago; it is now time for the industry to innovate again. Nintendo pinoneered 3D game control with the Analog stick, when everyone else thought it was a stupid move.

Now people can't imagine thier controllers without it. The N64 controller is still by far one of the most comfortable yet quirky to use. I've not met anyone who disagree's that Nintendo have a way of making comfortable and very useable controllers.

Aside from Nick who god knows why he even plays games as I've yet to hear of a single game post-1980s that he ACTUALLY likes, and Sony Playstation Fanboys who believe the gaming universe started with the MSX/PSX :roll eyes:

Why people suddenly feel this controller is so different is beyond me. Personally I find it looks quite nostalgic, like the old NES pad; which personally despite it being just a rectange was surprisingly comfortable to use.

When I look at this controller, I see hope and innovation. So what if it looks like a house hold appliance.
Sony seem to be doing well with thier Playstation 2 that looks like a portably radiator, and thier Playstation 3 that looks like a Dell Printer reprayed.

Yet a device that looks exactly like something we all have and use anyway suddenly is crap? Give over... the innovation of the technology isn't in the appearance but what is done with it.

As far as Nintendo go the possibility for gameplay quite literally has opened up in a way that no doubt developers will be trying to figure out how to properly use for quite some time to come.

Needless to say FPS, which it's nice to see Nintendo ARE thinking about the Western gaming world now are big players here. So to be able to move and react faster than you can even on the PC with more accuracy. Especially for a first time gamer!? Well that in itself just feels me with hope that this new generation Nintendo is going to set the bar just as high as the DS.

Sony might have the tried and tested power but seriously.. we clearly see how the handheld market is holding up in this respect; honestly Nintendo won't even need the fanboys if they can truely open up the market to the older and younger gamers. If Nintendo can start to tap the market like they have with the DS; that in itself will show this is all worthwhile.

Personally I do find that console games now don't feel like they did a decade ago with NES and SNES. Your not sitting there with your mates chilling out playing some fun novel games. I think Nintendo with thier new controller will bring back that old feeling of excitement that honestly has been lost in the pursuit of graphics.

Zergei
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Posted: 16th Sep 2005 17:32
True, the shape of it is not that good, but I care not for it, as I'd like it to be confortable and efficient(meaning that you wouldn't have to do some weird hand movement in order to press a buttom, such as the Z buttom on the GC controler, or the L2 R2 in ps one), yes it is weird it's way of arranging buttoms and all, but, as i haven't still used it, i can't tell. The adding of the analog may be ment for some specific games or to add even more gameplay. Still, as i said we still gotta see how well Nintendo implements it.
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Posted: 16th Sep 2005 17:33
Quote: "Aside from Nick who god knows why he even plays games"

Who ? Me ?

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JoelJ
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Posted: 16th Sep 2005 17:34 Edited at: 16th Sep 2005 17:43
I read about half way through before I gave up on it.
You people have to LOOK at the thing, not just read about it:

I thought the design was CRAP until I saw that...now THAT is cool.
now you can have both hands in different places, and having an analog control and a motion senser on the other, just think of the type of games you are going to be able to play with that thing.
I believe people will see how cool this thing can be once they get it going. But of course there was always the Virtual boy woops. and I can see someone playing the latest and greatest mario game and bonking their older sister in the face But I think this will be a really cool controller.

hmm...from the article:
Quote: "and the new controller that will be central to the company’s upcoming console system, code-named Revolution."

Code-named? I thought that was going to be the release name?


HAHHA, i was just thinking about hte motion sensor...
has anyone ever seen someone play Mario or some racing game, and move the controller in the direction that they want the player to move? as if it was going to help? WELL, now THEY'RE going to be playing the rev.


Just finished reading the article...
NOW i really think it's goign to be cool...think about it,
Any publisher can releace their own little plugin for the controller, that would cost like, what? $10? maybe $15?
That would be interesting, altho kinda cumbersome when you think about it, new game, new controller plug-in, but still, you people have to think about the possiblities! games are going to get rather interesting on that thing!
And plus, they could make a simple plugin to return you to the feel of the SNES NES, or N64(why you would want that? i do not know)
I believe, if people give it a chance rather than brush it off as ugly and stupid, it will become a really fun console...


Eat some of dat cheese
Raven
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Posted: 16th Sep 2005 17:45
Revolution is still the codename, there's no official title yet. Atleast not any I've heard of even in rumour.

Quote: "You people have to LOOK at the thing, not just read about it"


I would've thought most have. Personally it reminds me of an I-Pod, and we all know how damn popular those are.

Quote: "Who ? Me ?"


Yes, you. Seriously all I ever hear from you is you've played a new game, didn't like it and taken it back. About the only games I've not heard you complain about have been the classic ones that you remake.

Arkheii
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Posted: 16th Sep 2005 17:45 Edited at: 16th Sep 2005 17:54
Some games deserve their own controller. Like... Katamari Damacy...

edit: omg the PS3 looks so ugly... wtf vibrating d*ldo controller is that? And the Spider-Man movie font on the console... Oh g0d...

Apparently the comments here seem to agree with me...

http://www.engadget.com/entry/1234000620043567/

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Posted: 16th Sep 2005 17:58 Edited at: 16th Sep 2005 18:08
Quote: "Yes, you. Seriously all I ever hear from you is you've played a new game, didn't like it and taken it back."

Whilst that was the case with HL2 & Doom 3, I do like Delta Force:Xtreme - like it so much I've got 2 copies. I did have 3, but sold one...

I also like C&C:Generals, Unreal 2, Max Payne 1 & 2, RTCW, Broken Sword 1-3 (and I hear a 4th one is being done) and Ground Control 2.

I dont like Painkiller (and am trying to get rid of that).

No point in keeping a game if you've finished with it...

When I had a N64, I disliked the controller for it - it was a pain to use, cheap and broke easily - and knowing how right I usually am about this, I predict the same for Revolution's one.

PS1 joypads were a joy to use. Dont know about native PS2 one's. XBox ones are okay, but not designed for fast action games.

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Posted: 16th Sep 2005 18:15
the n64 controller was intitally ugly to looks at, and certainly I've known plenty of people break them, but personally I never had a problem with it.

It was actualy probably the most sensible design of pad I've used, on reflection, as you can hold it and use it in different ways depending on what game you are playing. I can remember looking at it and thinking it was ugly and stupid at first, but then when I tried it, it just seemed to feel right. Maybe the same will apply to this system, but until I see lots of games using it well, I'll be skeptical.

Hamish McHaggis
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Posted: 16th Sep 2005 18:15 Edited at: 16th Sep 2005 18:17
I like the design. To use the A and B buttons, I suppose you can either hold the remote like a gun, or just use the analog stick and shift your hand down the remote. If the controller works as smoothly as the advert implies, I reckon it'll be pretty cool. I have to say this does look like it could actually take off .

However they must have come up with the PS3 controller design while doing grocery shopping.

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Posted: 16th Sep 2005 18:16
I expect Nintendo would be in a bit of pickle if the Revolution doesn't sell well (and I believe it wont).

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David T
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Posted: 16th Sep 2005 18:23
Quote: "Personally I find it stupidly amusing that gamers are often bitching about games never innovating; but at the same time making fun and staying away from new an innovative technology."


Good point!

The controller looks pointless when you just see the bit that looks like a TV remote, but with the analogue stick attached it all makes sense.

I think it looks amazing, and with triggers on the back it'd make FPSes with two guns loads more fun! (one hand controls each?)

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Posted: 16th Sep 2005 19:11 Edited at: 16th Sep 2005 19:16
Ok, wait, wait, wait...

Most games these days use at least 6 buttons + the directionals, right? (if not that, then 4 buttons + dpad).

Ok, so now we're using one gigantic 'A' button with a 'z' button and a d-pad?

Oh, and a trigger button on the backside of the analogue stick if you can count that ( does it come as standard with the controler or is going to be an extra $50 bucks? ).

So, sure, we can aim in an FPS with all this great accuracy, but that only takes away the function of the D-pad, and we're left with 2 ( or 3, depending ) buttons only?

Alright... what about a sword-based RPG?
So, you use the sensors to detect where you're swinging the sword. But, you still need to tell it when to swing the sword. So, again, you've only accounted for the d-pad...

I fail to see all the great ways that this can be used in!

And besides, I'm 6'3", and I have freiken huge hands... Any ( and I mean ANY ) normal controller is too small for me. The most comfortable thing to control recently for me is my DS, and that's only because you have to stretch your thumb across onto the touch screen to control ( if you choose that method, that is ). Which would be awekward for normal people, but for me it's perfect!

... How am I meant to cope with a remote!? And that stupid little analogue stick!? I'll keep dropping it cos it's so small.

Stupid design, Nintendo... Very stupid.


[EDIT]
The Revolution will apparently have 4 ports ( on the back for some stupid reason ) for game-cube controllers.
Will one of THOSE controllers come standard with the console?
[/EDIT]

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Posted: 16th Sep 2005 19:14
@joel thanks for that close up picture, now I know it sucks, thank gawd I don`t ever use toystations (or whatever catchy name they currently have), it`s a real computer for me every time.

@exeat...eh?, I never said they where not, I havent been living on mars for the last 40 years either, what inspired that observation?



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DBAlex
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Posted: 16th Sep 2005 19:16
Looks totally awesome, like how Nintendo finally realises that white is cool...


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Kangaroo2 BETA2
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Posted: 16th Sep 2005 19:17
Ummm something's just occurred to me..

Nintendo announced that a large back catalogue of all first party and most popular third party games from the NES, SNES & N64 will be available to download and play on the Revolution. Surely the vast majority of SNES & N64 games will not be playable on this control system as there won't be enough buttons? the n64 had 10 buttons, a d-pad & analogue, the snes had 8 + dpad...

MiR
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Posted: 16th Sep 2005 19:29
They say the analogue extension will be bundled with the console aswell. I can´t see how the snes will work but the N64 should be ok. Analogue stick and z botton on one side with the d pad acting as the C bttons. The only strange thing will be having to use the trigure button as B.

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Great Knight
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Posted: 16th Sep 2005 20:24 Edited at: 16th Sep 2005 20:27
I would not go to conclusion. Just because it looks like a 1 Handed controller, does not mean you have to use one hand. I belive this controller is more open ended on how you hold it for what game your playing.
Also don't forget the Revolution does support GC controllers and I know they are for the GC games, but developers could use those also.

Kinda like thinking close to Virtual Reality with this controller.

Look even the old System called Intellevision had a controller similar. And that system was pretty fun. We own one.
http://www.silicium.org/images/catalog/consoles/intellivision/intellivision.jpg

Jimmy
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Posted: 16th Sep 2005 20:25
What if we don't want to think that?

Raven
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Posted: 16th Sep 2005 20:31
Quote: "Most games these days use at least 6 buttons + the directionals, right? (if not that, then 4 buttons + dpad)."


Depends which games.
I mean look at the GameCube controller..

4 Face Buttons
2 Shoulder Buttons
1 Trigger
1 Start/Select

Total Count being 8 Buttons... but then developers would use the D-Pad and C-Stick and end up with an extra 12-Buttons.

You'll find this is the same with the Revolutions controller.
The expansion port is flexible.

While it comes with the Analog Stick (which has 2 Z-Buttons btw)
You also have the main controller with 3D Motion Sensor (this is twisting and movement), A-Button, B-Button, Start, Select, X-Button, Y-Button and a new one named O-Button.

This is just the base package. Nintendo have said that the controller will have expandable ALL of thier previous controllers into the expansion slot. Though you could also imagine there might be a fair few other types of add-ons thought up.

Also don't discount the fact that like the GameBoy Advance and GameCube the Revolution and DS are very likely to be interactable. So again this adds another new level. By the time the Revolution hits stores the DS is probably going to have dropped to about £40-50 like the GBA did after 6months. So getting them as controllers isn't that far off given new X-Box 360 and Playstation 2 controllers often set you back about £25-30.

So no doubt knock off variants will appear cheaper.
I mean think about it... both the X-Box 360 and Playstation 3 will ALWAYS have 12-buttons to use. The Revolution can literally change per game really.

Quote: "I fail to see all the great ways that this can be used in!"


Yes, neither can the majority of gamers here. Thank god Nintendo developers have more imagination, eh?

David T
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Posted: 16th Sep 2005 20:40
Quote: "Quote: "I fail to see all the great ways that this can be used in!"

Yes, neither can the majority of gamers here. Thank god Nintendo developers have more imagination, eh?"


The official video shows some good uses. The two bits in each hand + two triggers owuld be amazing for double gun FPSes. Driving games too. Boxing ones as well.

Remember that the pointer also acts of a kind of d-pad itself, and you can move it around.

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Jeku
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Posted: 16th Sep 2005 21:55
This is awful, just awful. No sense buying a Revolution now. The only saving grace is that you can tilt the controller 90 degrees and use it like a retro NES controller.

David T
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Posted: 16th Sep 2005 22:06
What makes it awful? You played it?

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
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Posted: 16th Sep 2005 22:28 Edited at: 16th Sep 2005 22:29
"The only saving grace is that you can tilt the controller 90 degrees and use it like a retro NES controller."
I'm hoping you can do that - that'd be cool

"Nintendo have said that the controller will have expandable ALL of thier previous controllers into the expansion slot."
Oki - now that would be awesome!

[edit] Oooh could you plug in the NES Robot?! Thats was sooo kewl (well, I know it was actually rubbish but it was a great idea, and looked like a cool Johnny 5 clone!)

MiR
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Posted: 16th Sep 2005 22:31
Aparently they?0…7ve made an expansion like the analogue extension that will have the remote plugged into it so you can use it to play N64/snes games. They didn?0…7t show it as they haven?0…7t got the design near finished enough to show it off.

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