Quote: "Beware, Uncle Sam. I'd make an RPG before you tried that. Most ORPGs here are not really RPGs, they're just connection tests."
Yah, I noticed that. It would be a good idea to make it an RPG first, that way I don't have to establish the connection every time I load. I do know how to do multiplayer though...no connection test here...well, maybe a little, because I haven't really connected over the internet yet, just locally.
Quote: "Fable is a popular game on the xbox console. It uses the bloom effect on almost everything, producing a fantastic final look."
Kameo on the xbox 360 is like that too. The graphics were so good I couldn't play the game.
Quote: "If your having trouble with the lightmapping, i could light map it for you. (I obviously wont use your stuff in my games.... as i always want to do my own modeling.) But I'll understand if you dont want to."
Thanks, I could sure use your help. Let me give it one more try first, and then I'll let you know.
Quote: "Looking nice! Gj bud!"
Thanks.
Here are the screens as promised. It may look a little bright wit the bloom, but that is because it's a desert area, and I want to make it hard to see.
Here, rows of palm trees in front of a building, facing the sun and the horizon:
With bloom:
Without bloom:
The landscape surrounding:
With bloom:
Without bloom:
The building (completely built in DBPro (since Anim8or and Wings 3D models do not have ambient light )):
And inside the building:
More to come!
Uncle Sam
Nvidia Geforce 7600 GS 256MB PCIEx, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
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